Ancient Ruins (Skyridge 119): Difference between revisions

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{{TrainercardInfobox |
{{TCGTrainerCardInfobox |
title=Ancient Ruins |
cardname=Ancient Ruins |
jname=古代遺跡 |
jname=古代遺跡 |
jtrans=Ancient Remains |
jtrans=Ancient Remains |
image=Ancient Ruins.jpg |
image=AncientRuinsSkyridge119.jpg |
caption=Illus. [[Midori Harada]] |
caption=Illus. [[Midori Harada]] |
type=Stadium Card |
class=Old Trainer |
subclass=Stadium |
}}
}}
|-
{{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|Skyridge}}|rarity={{rar|Uncommon}}|cardno=119/144|jpexpansion={{TCG|Mysterious Mountains}}|jprarity={{rar|Uncommon}}|jpcardno=084/088}}
!Set
{{TCGTrainerCardInfobox/Footer|class=Trainer}}
| {{TCG|Skyridge}}
|-
!Rarity
| {{rar|Uncommon}}
|-
!English Card No.
| 119/144
|-
!Japanese Card No.
| 084/088
|}


'''Ancient Ruins''' (Japanese: '''古代遺跡''' ''Ancient Remains'') is a [[Trainer card (TCG)#Stadium cards|Stadium card]]. It is part of the {{TCG|Skyridge}} set ({{TCG|e-Card 5}} in Japan).
'''Ancient Ruins''' (Japanese: '''古代遺跡''' ''Ancient Remains'') is a {{TCG|Stadium card}}. It is part of the {{TCG|Skyridge}} expansion.


==Card text==
==Card text==
{{Trainer Text
{{TCGTrainerText |
| ruling = This card stays in play when you play it. Discard this card if another Stadium card comes into play.
class=Trainer |
| effect = Once during each player's turn (''before he or she attacks''), if he or she has not played a Supporter card, that player may reveal his or her hand to his or her opponent. If that player reveals his or her hand and there is no Supporter card there, that player draws a card.
rule=Pre Delta Stadium |
|}}
effect=Once during each player's turn (''before he or she attacks''), if he or she has not played a Supporter card, that player may reveal his or her hand to his or her opponent. If that player reveals his or her hand and there is no Supporter card there, that player draws a card. |
}}
 
==e-Reader data==
This card's ID is F-52-#. The short strip contains a brief card summary. There is no long strip for this card.


==Trivia==
==Trivia==
===Origin===
===Origin===


{{Project TCGDex notice}}
{{Project TCG notice}}


[[Category:Trainers - Stadium]]
[[Category:Skyridge cards]]
[[Category:Skyridge cards]]
[[Category:Mysterious Mountains cards]]
[[Category:Illus. by Midori Harada]]
[[Category:Illus. by Midori Harada]]
[[Category:Trainer cards that reveal player's hand]]
[[Category:Trainer cards that reveal opponent's hand]]
[[Category:Trainer cards that draw cards from player's deck]]
[[Category:Trainer cards that draw cards from opponent's deck]]


[[de:Uralte Ruinen (TCG)]]
[[fr:Ancient Ruins (Skyridge 119)]]
[[it:Rovine Antiche (Skyridge 119)]]
[[ja:古代遺跡]]
[[ja:古代遺跡]]

Latest revision as of 20:02, 16 December 2022

Trainer Stadium
Ancient Ruins
古代遺跡 Ancient Remains
AncientRuinsSkyridge119.jpg
Illus. Midori Harada
English expansion Skyridge
Rarity Uncommon
English card no. 119/144
Japanese expansion Mysterious Mountains
Japanese Rarity Uncommon
Japanese card no. 084/088

Ancient Ruins (Japanese: 古代遺跡 Ancient Remains) is a Stadium card. It is part of the Skyridge expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
This card stays in play when you play it. Discard this card if another Stadium card comes into play.
VSTAR Power
Once during each player's turn (before he or she attacks), if he or she has not played a Supporter card, that player may reveal his or her hand to his or her opponent. If that player reveals his or her hand and there is no Supporter card there, that player draws a card.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.


e-Reader data

This card's ID is F-52-#. The short strip contains a brief card summary. There is no long strip for this card.

Trivia

Origin


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.