Fateful encounter: Difference between revisions

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added information for fateful encounter flag/met location data being separate values, and implementation starting in FRLG onward
A little simplification, a little organization (too much just in the intro section)
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[[File:Fateful Encounter SwSh.png|thumb|right|300px|This {{p|Meowth}} was met in a fateful encounter in Sword and Shield.]]
[[File:Fateful Encounter SwSh.png|thumb|right|300px|This {{p|Meowth}} was met in a fateful encounter in Sword and Shield.]]


A '''fateful encounter''' (Japanese: '''{{tt|運命的|うんめいてき}}な{{tt|出会|であ}}い''' ''fateful encounter'') is a flag attached to certain [[event Pokémon]] and some {{pkmn2|wild}} [[Mythical Pokémon]] that indicates they were met in a special manner. In [[Generation III]], "fateful encounter" was listed as the encounter location; in [[Generation IV]] and on, "fateful encounter" is in the text describing the method of encounter.
A '''fateful encounter''' (Japanese: '''{{tt|運命的|うんめいてき}}な{{tt|出会|であ}}い''' ''fateful encounter'') is a flag attached to certain [[event Pokémon]] and some {{pkmn2|wild}} [[Mythical Pokémon]] that indicates they were met in a special manner. In [[Generation III]], Pokémon with this flag usually have "fateful encounter" set for their location text, while in [[Generation IV]] and on, "fateful encounter" is written after the location to describe the method. Some Pokémon, however, may have the fateful encounter flag set but display a different met location. Games released prior to {{g|FireRed and LeafGreen}} did not have this flag programmed into the game; while they may display "obtained in a fateful encounter" in the summary, they still do not have the flag.


However, "fateful encounter" does not always appear in the text of Pokémon with this flag set in Generations III and IV. The flag for a Pokémon to be considered a "fateful encounter" is a separate value from the met location with the text string "obtained in a fateful encounter" or "fateful encounter", some Pokémon may have the flag itself, but will display a different met location in their summary.
From {{game|Platinum}} onward, the presence of this flag has been used to trigger special events in some games if the player has a certain Pokémon with the "fateful encounter" flag in the party.
* Games released prior to {{g|FireRed and LeafGreen}} did not have this flag programmed into the game, so encounters and events from prior games that display "obtained in a fateful encounter" in the summary, counterintuitively, are not properly flagged as "fateful encounters" and therefore do not share the same properties as Pokémon with the flag.


In Generation III, this flag is set for any {{p|Mew}} and {{p|Deoxys}} received from events, as well as the Deoxys caught on [[Birth Island]] and the Mew caught on [[Faraway Island]]; without it, it is impossible for these Pokémon to [[Obedience|obey]] the player in Generation III, even if they have obtained all [[Badge]]s. Moreover, any Pokémon obtained in {{Pokémon XD}} will have this special flag set. In {{game|Platinum}}, the Shaymin caught in the [[Flower Paradise]] will be met in a fateful encounter; while only obtainable using [[glitch]]es or [[cheating]], the Shaymin caught in Flower Paradise in {{game|Diamond and Pearl|s}} will not be met in a fateful encounter, so they cannot be used to obtain the [[Gracidea]], nor can be transferred up to future games.
==Non-distribution fateful encounter Pokémon==
In Generation III, this flag is set for {{p|Mew}} and {{p|Deoxys}} caught on [[Birth Island]] and [[Faraway Island]]. These Pokémon [[Obedience|disobey]] the player regardless of the [[Badge]]s the player owns, unless the Pokémon has the fateful encounter flag set.


In Generations {{gen|IV}} and {{gen|V}}, the presence of this flag, from {{game|Platinum}} onward, allows for special events to happen if a certain Pokémon with the "fateful encounter" flag is in the party.
Any Pokémon obtained in {{Pokémon XD}} will have the fateful encounter flag set.
 
In {{game|Platinum}}, the Shaymin caught in the [[Flower Paradise]] will be set as a fateful encounter. In {{game|Diamond and Pearl|s}}, the Shaymin in Flower Paradise  (only accessible using [[glitch]]es or [[cheating]]) will not be a fateful encounter, so they cannot be used to obtain the [[Gracidea]], nor can they be [[transfer]]red to future games.


==List of in-game events activated by fateful encounter Pokémon==
==List of in-game events activated by fateful encounter Pokémon==

Revision as of 13:21, 17 December 2022

This Meowth was met in a fateful encounter in Sword and Shield.

A fateful encounter (Japanese: 運命的出会 fateful encounter) is a flag attached to certain event Pokémon and some wild Mythical Pokémon that indicates they were met in a special manner. In Generation III, Pokémon with this flag usually have "fateful encounter" set for their location text, while in Generation IV and on, "fateful encounter" is written after the location to describe the method. Some Pokémon, however, may have the fateful encounter flag set but display a different met location. Games released prior to Pokémon FireRed and LeafGreen did not have this flag programmed into the game; while they may display "obtained in a fateful encounter" in the summary, they still do not have the flag.

From Pokémon Platinum onward, the presence of this flag has been used to trigger special events in some games if the player has a certain Pokémon with the "fateful encounter" flag in the party.

Non-distribution fateful encounter Pokémon

In Generation III, this flag is set for Mew and Deoxys caught on Birth Island and Faraway Island. These Pokémon disobey the player regardless of the Badges the player owns, unless the Pokémon has the fateful encounter flag set.

Any Pokémon obtained in Pokémon XD will have the fateful encounter flag set.

In Pokémon Platinum, the Shaymin caught in the Flower Paradise will be set as a fateful encounter. In Pokémon Diamond and Pearl, the Shaymin in Flower Paradise (only accessible using glitches or cheating) will not be a fateful encounter, so they cannot be used to obtain the Gracidea, nor can they be transferred to future games.

List of in-game events activated by fateful encounter Pokémon

Trivia

  • Despite promotional material for events distributing Jirachi implying that the fateful encounter flag was required in order to unlock the Night Sky's Edge Pokéwalker route, all Jirachi are capable of unlocking the route regardless of whether they were met in a fateful encounter.
  • In Pokémon Platinum, if the player has an Arceus, a Hiker will give a Flame Plate to the player in Oreburgh Mine and a book to the Canalave Library containing inscriptions of all the plates. While some people initially believed that this event required the Arceus to be met in a fateful encounter, this is not the case.
  • An Arceus caught from the Hall of Origin may also be used to activate the Sinjoh Ruins event. One of each type of Arceus (fateful encounter and Hall of Origin) can be used in one game, in any order, to activate the event two times at most.
  • In Pokémon Sword and Shield, any Shiny Pokémon with the fateful encounter flag will appear with square sparkles, regardless of its personality value.

In other languages

Language Title
Chinese Cantonese 命中注定般的相遇 Mihngjung jyudihng-būndīk sēungyuh
Mandarin 命中注定般的相遇 Mìngzhòng zhùdìng-bānde xiāngyù
French Force du destin (V - VII)
Rencontré par hasard (IV)
Évenèment spécial (III)
German Schicksalhafte Begegnung
Italian Evento speciale (V - VII)
Occasione speciale (III, IV)
Korean 운명적인 만남 Unmyeongjeogin mannam
Spanish Cosa del destino (V - VII)
Encuentro fatídico (IV)
Obtenido de forma curiosa (III)

See also


This game mechanics article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.