4 89 4: Difference between revisions
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| image=YGlitch207.png | | image=YGlitch207.png | ||
| size=56px | | size=56px | ||
| caption=[[File:YGlitchNameE3.png]]'s sprite | | caption=[[File:YGlitchNameE3.png|link=]]'s sprite | ||
| ndex=207 | | ndex=207 | ||
| typen=2 | | typen=2 | ||
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}} | }} | ||
[[File:YGlitchNameE3.png]] is a dual-type {{2t|Ghost|Normal}} [[Glitch Pokémon]], found in [[Pokémon Yellow Version]]. It can only be obtained via the [[ | [[File:YGlitchNameE3.png|link=]] is a dual-type {{2t|Ghost|Normal}} [[Glitch Pokémon]], found in [[Pokémon Yellow Version]]. It can only be obtained via the [[Time Capsule exploit]] with {{p|Skiploom}}. [[File:YGlitchNameE3.png|link=]]'s front sprite is volatile and varies heavily, sometimes crashing the game. | ||
The "<small>HI</small>" and "<small>to</small>" in [[File:YGlitchNameE3.png]]'s name are not real letters | The "<small>HI</small>" and "<small>to</small>" in [[File:YGlitchNameE3.png|link=]]'s name are not real letters; each are single characters occupying hexadecimal 70 and 71. (71 is actually the first part of HP without the loop in p) | ||
[[File:YGlitchNameE3.png]] shares | [[File:YGlitchNameE3.png|link=]] shares its type combination with [[94]], [[94 h]], and [[Hisuian form|Hisuian]] [[Zoroark (Pokémon)|Zoroark]]. | ||
==Game data== | ==Game data== | ||
===Pokédex entry=== | ===Pokédex entry=== | ||
[[File:YGlitchDexE3.png|thumb|center|[[File:YGlitchNameE3.png]]'s Pokédex entry.]] | [[File:YGlitchDexE3.png|thumb|center|[[File:YGlitchNameE3.png|link=]]'s Pokédex entry.]] | ||
===Game locations=== | ===Game locations=== | ||
{{ | {{Availability/Header|type=ghost|type2=normal}} | ||
type= | {{Availability/Gen|gen=I}} | ||
type2= | {{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[ゥ (E3)]] in {{2v2|Red|Blue}}}} | ||
{{Availability/Entry1|v=Yellow|area=[[Time Capsule exploit]] ({{p|Skiploom}})}} | |||
|} | |||
|} | |||
{{Availability/Footer}} | |||
}} | |||
===Base stats=== | ===Base stats=== | ||
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type=Ghost | | type=Ghost | | ||
type2=Normal |}} | type2=Normal |}} | ||
===Type effectiveness=== | |||
{{RBY type effectiveness| | |||
type1=ghost| | |||
type2=normal| | |||
Normal= 0 | | |||
Fighting=0 | | |||
Flying= 100 | | |||
Poison= 50 | | |||
Ground= 100 | | |||
Rock= 100 | | |||
Bug= 100 | | |||
Ghost= 0 | | |||
Fire= 100 | | |||
Water= 100 | | |||
Grass= 100 | | |||
Electric=100 | | |||
Psychic= 100 | | |||
Ice= 100 | | |||
Dragon= 100 }} | |||
===Learnset=== | ===Learnset=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{learnlist/levelh|[[File:YGlitchNameE3.png]]|Ghost|Normal|1|0}} | {{learnlist/levelh|[[File:YGlitchNameE3.png|link=]]|Ghost|Normal|1|0}} | ||
{{learnlist/level1|Start|Leech Life|Bug|20|100|15}} | {{learnlist/level1|Start|Leech Life|Bug|20|100|15}} | ||
{{learnlist/level1|Start|Leech Life|Bug|20|100|15}} | {{learnlist/level1|Start|Leech Life|Bug|20|100|15}} | ||
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{{learnlist/level1|127|Super Glitch|Glitch|—|—|—}} | {{learnlist/level1|127|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1|129|Thrash|Normal|120|100|10||'''}} | {{learnlist/level1|129|Thrash|Normal|120|100|10||'''}} | ||
{{learnlist/level1|133|Defense Curl|Normal|—|—|20 | {{learnlist/level1|133|Defense Curl|Normal|—|—|20}} | ||
{{learnlist/level1|135|Tackle|Normal|50|100|30||'''}} | {{learnlist/level1|135|Tackle|Normal|50|100|30||'''}} | ||
{{learnlist/level1|149|Thrash|Normal|120|100|10||'''}} | {{learnlist/level1|149|Thrash|Normal|120|100|10||'''}} | ||
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{{learnlist/level1|250|Confusion|Psychic|50|100|25}} | {{learnlist/level1|250|Confusion|Psychic|50|100|25}} | ||
{{learnlist/level1|255|Super Glitch|Glitch|—|—|—}} | {{learnlist/level1|255|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/levelf|[[File:YGlitchNameE3.png]]|Ghost|Normal|1|5}} | {{learnlist/levelf|[[File:YGlitchNameE3.png|link=]]|Ghost|Normal|1|5}} | ||
====By [[TM]]/[[HM]]==== | |||
{{learnlist/tmh|[[File:YGlitchNameE3.png|link=]]|ghost|normal|1|0}} | |||
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}} | |||
{{learnlist/tm1|TM03|Swords Dance|Normal|—|—|30}} | |||
{{learnlist/tm1|TM04|Whirlwind|Normal|—|100|20}} | |||
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}} | |||
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||'''}} | |||
{{learnlist/tm1|TM16|Pay Day|Normal|40|100|20||'''}} | |||
{{learnlist/tm1|TM18|Counter|Fighting|—|100|20}} | |||
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||'''}} | |||
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}} | |||
{{learnlist/tm1|TM27|Fissure|Ground|—|30|5}} | |||
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}} | |||
{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}} | |||
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}} | |||
{{learnlist/tm2|TM37|Egg Bomb|Normal|100|75|10||'''}} | |||
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}} | |||
{{learnlist/tm1|TM45|Thunder Wave|Electric|—|100|20}} | |||
{{learnlist/tm1|TM47|Explosion|Normal|170|100|5||'''}} | |||
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}} | |||
{{learnlist/tmf|[[File:YGlitchNameE3.png|link=]]|ghost|normal|1|5}} | |||
==Evolution== | ==Evolution== | ||
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{{GlitchPkmn}}<br> | {{GlitchPkmn}}<br> | ||
{{Project Glitchdex notice}} | {{Project Glitchdex notice}} | ||
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is a dual-type Ghost/Normal Glitch Pokémon, found in Pokémon Yellow Version. It can only be obtained via the Time Capsule exploit with Skiploom. 's front sprite is volatile and varies heavily, sometimes crashing the game.
The "HI" and "to" in 's name are not real letters; each are single characters occupying hexadecimal 70 and 71. (71 is actually the first part of HP without the loop in p)
shares its type combination with 94, 94 h, and Hisuian Zoroark.
Game data
Pokédex entry
Game locations
|
Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 130
|
190 - 236 | 370 - 463 | |
136
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141 - 187 | 277 - 370 | |
132
|
137 - 183 | 269 - 362 | |
141
|
146 - 192 | 287 - 380 | |
147
|
152 - 198 | 299 - 392 | |
Total: 686
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(833 on other generations' scale) | ||
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM02 | Razor Wind | Normal | 80 | 75% | 10 | |||||
TM03 | Swords Dance | Normal | — | —% | 30 | |||||
TM04 | Whirlwind | Normal | — | 100% | 20 | |||||
TM08 | Body Slam | Normal | 85 | 100% | 15 | |||||
TM10 | Double-Edge | Normal | 100 | 100% | 15 | |||||
TM16 | Pay Day | Normal | 40 | 100% | 20 | |||||
TM18 | Counter | Fighting | — | 100% | 20 | |||||
TM20 | Rage | Normal | 20 | 100% | 20 | |||||
TM24 | Thunderbolt | Electric | 95 | 100% | 15 | |||||
TM27 | Fissure | Ground | — | 30% | 5 | |||||
TM32 | Double Team | Normal | — | —% | 15 | |||||
TM33 | Reflect | Psychic | — | —% | 20 | |||||
TM34 | Bide | Normal | — | —% | 10 | |||||
TM37 | Egg Bomb | Normal | 100 | 75% | 10 | |||||
TM40 | Skull Bash | Normal | 100 | 100% | 15 | |||||
TM45 | Thunder Wave | Electric | — | 100% | 20 | |||||
TM47 | Explosion | Normal | 170 | 100% | 5 | |||||
TM50 | Substitute | Normal | — | —% | 10 | |||||
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Evolution
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Sprites
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External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |