Pokémon Shuffle event cycle: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(item drop rates, and some notes)
(drop data, and format tweaks)
Line 1: Line 1:
(My notes:
As of [[Pokémon Shuffle]] version 1.5.7 (3DS)/ ??.??.?? (Mobile), most [[special stage]]s run on an automated 24-week schedule, set to repeat through 2037.  
* Each week may need multiple tables to summarize all events
** Escalations and Competitions need to have separate reward tables
** Safaris can be confusing if combined with Great Challenge/Ultra Challenge etc, since the safari spawn percentages need their own column. It may be clearer to have safaris in separate tables.
* Some events span two weeks instead of one. With our current model, their data will be duplicated across both weeks, which could be a problem space-wise.
* Certain event types don't make use of certain table columns
** The exp column is pretty much pointless outside of the resource-gathering events (outside of those events, it's 0 for competitions, 5 for everything else)
** The Availability column is only useful for the holiday events, and Daily Pokemon. (sorting by week pretty much gives the availability of all events already, but holiday/dailies require specifying which day of the week.)
** HP and Catchability serve no purpose for Competitions. (these Pokemon have 0 HP and cannot be caught)
* The "Event Type[s]" listed here assume that the reader knows about these archetypes from the other Shuffle pages. Maybe we should add a link or small explanation for each type to clarify, as the older Shuffle event pages are outdated due to the cycle.
)
 
As of Pokémon Shuffle version 1.5.7 (3DS)/ ??.??.?? (Mobile), most Special Stages run on an automated 24-week schedule, set to repeat through 2037.  


==Overview==
==Overview==
Line 29: Line 17:


===Week 1===
===Week 1===
{{Main|Pokémon Shuffle Event Cycle/Week 1}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 1}}
===Week 2===
===Week 2===
{{Main|Pokémon Shuffle Event Cycle/Week 2}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 2}}
===Week 3===
===Week 3===
{{Main|Pokémon Shuffle Event Cycle/Week 3}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 3}}
===Week 4===
===Week 4===
{{Main|Pokémon Shuffle Event Cycle/Week 4}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 4}}
===Week 5===
===Week 5===
{{Main|Pokémon Shuffle Event Cycle/Week 5}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 5}}
===Week 6===
===Week 6===
{{Main|Pokémon Shuffle Event Cycle/Week 6}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 6}}
===Week 7===
===Week 7===
{{Main|Pokémon Shuffle Event Cycle/Week 7}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 7}}
===Week 8===
===Week 8===
{{Main|Pokémon Shuffle Event Cycle/Week 8}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 8}}
===Week 9===
===Week 9===
{{Main|Pokémon Shuffle Event Cycle/Week 9}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 9}}
===Week 10===
===Week 10===
{{Main|Pokémon Shuffle Event Cycle/Week 10}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 10}}
===Week 11===
===Week 11===
{{Main|Pokémon Shuffle Event Cycle/Week 11}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 11}}
===Week 12===
===Week 12===
{{Main|Pokémon Shuffle Event Cycle/Week 12}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 12}}
===Week 13===
===Week 13===
{{Main|Pokémon Shuffle Event Cycle/Week 13}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 13}}
===Week 14===
===Week 14===
{{Main|Pokémon Shuffle Event Cycle/Week 14}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 14}}
===Week 15===
===Week 15===
{{Main|Pokémon Shuffle Event Cycle/Week 15}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 15}}
===Week 16===
===Week 16===
{{Main|Pokémon Shuffle Event Cycle/Week 16}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 16}}
===Week 17===
===Week 17===
{{Main|Pokémon Shuffle Event Cycle/Week 17}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 17}}
===Week 18===
===Week 18===
{{Main|Pokémon Shuffle Event Cycle/Week 18}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 18}}
===Week 19===
===Week 19===
{{Main|Pokémon Shuffle Event Cycle/Week 19}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 19}}
===Week 20===
===Week 20===
{{Main|Pokémon Shuffle Event Cycle/Week 20}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 20}}
===Week 21===
===Week 21===
{{Main|Pokémon Shuffle Event Cycle/Week 21}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 21}}
===Week 22===
===Week 22===
{{Main|Pokémon Shuffle Event Cycle/Week 22}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 22}}
===Week 23===
===Week 23===
{{Main|Pokémon Shuffle Event Cycle/Week 23}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 23}}
===Week 24===
===Week 24===
{{Main|Pokémon Shuffle Event Cycle/Week 24}}
{{Main|User:Boblers/Shuffle Event Cycle/Week 24}}


==Weekly events==
==Weekly events==
These events occur every week, independent of the 24-week schedule.
These events occur every week, independent of the 24-week schedule.
===Skill Booster Eevee===
===Skill Booster M Stage!===
This stage is available from Tuesday to Thursday of every week. It is guaranteed to drop at least one [[File:Skill Booster SML.png|20px|link=]] Skill Booster M, and has a chance to drop up to two more per play:
[[File:Shuffle Skill Booster M Stage.png|thumb|right|The resource event featuring Eevee.]]
* 100% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M (1st drop)
'''Skill Booster M Stage!''' (Japanese: '''スキルパワーMゲットステージ''' ''Skill Power M GET Stage'') (previously "Skill Booster S Stage!" until December 18, 2016) is a special stage featuring {{p|Eevee}} which, if cleared, will allow the player to obtain one or more Skill Booster {{DL|List of items (Shuffle)|Enhancements}}.
* 25% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M (2nd drop)
 
* 12.5% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M (3rd drop)
This stage is available from Tuesday to Thursday of every week.  
 
It is guaranteed to drop at least one [[File:Skill Booster SML.png|20px|link=]] Skill Booster M, and has a chance to drop up to two more per play:
* 100% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
* 25% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
* 12.5% chance to drop [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
 
Drop rates can be increased if the [[File:Drop Rate Increase.png|20px|link=]] Drop Rate Increase (DRI) effect is purchased from the {{DL|List of items (Shuffle)|Special Shop}}.
 
:''See also: [[Drop (Shuffle)]]''
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|- style="background:#fff"
| 100% || 25% || 12.5% || 1.375 [[File:Skill Booster SML.png|20px|link=]] Skill Booster M
|}
 
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster SML.png|20px|link=]] Skill Booster M ×1
|- style="background:#fff"
| 100% || 43.75% || {{tt|23.44|23.4375}}% || {{tt|1.672|1.671875}} [[File:Skill Booster SML.png|20px|link=]] Skill Booster M
|}
{{Flexfooter}}
 
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 can be spent to unlock 1 additional play, up to 14 times for the week. The stage will disappear after the 15th attempt.


The first play of this stage per week is free, but additional plays may be purchased for [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1, up to a total of 15 plays per week.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 95: Line 118:
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
|- style="background:#{{beauty color light}}"
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|Skill Booster M Stage|133|Eevee|Normal|1,806|7|100%|1%|100|-|Tuesday to Thursday|Items cannot be used.|cols=8}}
{{ShufflePoké||133|Eevee|Normal|1,806|7|100%|1%|100|-|Items cannot be used.|cols=7}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
|}
{{-}}
===A Chance for Coins===
[[File:Shuffle weekend Meowth.png|thumb|right|The resource event featuring Meowth.]]
'''A Chance for Coins''', also known as '''Meowth's Coin Mania''' (Japanese: '''ニャース{{tt|で|の is also seen}}コインゲット''' ''{{tt|Nyarth|Meowth}}'s Coin GET'') is a special stage that allows the player to obtain a large number of [[File:Coin Shuffle.png|20px|link=]] {{DL|Disruption|Coin}}s in a single stage. This Meowth has an unlimited amount of HP, and thus cannot be "defeated" or caught, nor does it grant any experience.
This stage is available from Friday to Sunday of every week.


===Coins Meowth===
Coins appear in this stage as a 5th Support Icon, meaning that Coins will appear pseudo-randomly among the other {{DL|Pokémon Shuffle|Support Pokémon}} on the initial board and in the skyfall. If the player gets a combo of 3 or more, Meowth will disrupt and replace three or (less frequently) five non-Coin icons currently on the board within two adjacent columns with Coins. Since this disruption does not rely on a countdown, if the disruption causes another combo of 3 or more, Meowth will disrupt repeatedly.
This stage is available from Friday to Sunday of every week. [[File:Coin Shuffle.png|20px|link=]] Coins appear on the initial board, and more will spawn as disruptions whenever a combo of 3 or greater occurs.


Unlike most stages, this Meowth has no HP bar, cannot be defeated, and cannot be caught. However, the player will keep any coins collected once moves reach 0.
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 may be spent to unlock 3 more plays for the stage for the week, and the stage will disappear after the 4th attempt.


The first play of this stage per week is free, but additional plays may be purchased for [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1, up to a total of 4 plays per week.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" colspan="2" | Pokémon
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}}" | Type
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" | Moves
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Moves
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Notes
! style="background:#{{beauty color light}}" colspan="2" | Catchability
{{ShufflePoké||052|Meowth|Normal|10|0|-|[[File:Moves Plus 5.png|20px|link=]] Moves +5 and [[File:Mega Start.png|20px|link=]] Mega Start are the only items that may be used.<br>[[File:Coin Shuffle.png|20px|link=]] Coins appear on board intially and as disruptions.<br>Continues cannot be bought.|cols=4}}
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
! Base
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|A Chance for Coins|052|Meowth|Normal|-|10|-|-|0|-|Friday to Sunday|[[File:Moves Plus 5.png|20px|link=]] Moves +5 and [[File:Mega Start.png|20px|link=]] Mega Start are the only items that may be used.<br>[[File:Coin Shuffle.png|20px|link=]] Coins appear on board intially and as disruptions.<br>Continues cannot be bought.|cols=8}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="7" |
|}
|}


===Experience Victini===
{{-}}
This stage is available from Friday to Monday of every week, and grants a large amount of Experience when cleared.


The first play of this stage per week is free, but additional plays may be purchased for [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1, up to a total of 15 plays per week.
===Tons of Exp. Points===
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
[[File:Shuffle exp Victini.png|thumb|right|The resource event featuring Victini.]]
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
'''Tons of Exp. Points''' (Japanese: '''ビクティニで経験値ゲット''' ''Victini's Experience Points GET'') is a special stage that allows a player to obtain a large amount of experience points in a single stage, as well as a chance to catch the Mythical Pokémon {{p|Victini}}.
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
 
This stage is available from Friday to Monday of every week.
 
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 can be spent to unlock 1 additional play, up to 14 times for the week. The stage will disappear after the 15th attempt.
 
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 143: Line 168:
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
|- style="background:#{{beauty color light}}"
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|Tons of Exp. Points|494|Victini|Psychic|2,016|7|2%|2%|1,000|-|Friday to Monday|[[File:Moves Plus 5.png|20px|link=]] Moves +5 and [[File:Exp. Points x1.5.png|20px|link=]] Exp. Points x1.5 are the only items that may be used.|cols=8}}
{{ShufflePoké||494|Victini|Psychic|2,016|7|2%|2%|1,000|-|[[File:Moves Plus 5.png|20px|link=]] Moves +5 and [[File:Exp. Points x1.5.png|20px|link=]] Exp. Points x1.5 are the only items that may be used.|cols=7}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
|}
{{-}}


==Monthly events==
==Monthly events==
Line 157: Line 182:


===Start-of-Month Challenge===
===Start-of-Month Challenge===
'''Start-of-Month Challenge''' (Japanese: '''月初めチャレンジ''' ''Start-of-Month Challenge'') runs from the 1st to 3rd of every month.
[[File:Shuffle start of month challenge.png|thumb|right|The start-of-month resource event.]]
'''Start-of-Month Challenge''' (Japanese: '''月初めチャレンジ''' ''Start-of-Month Challenge'') is a type of special stage that runs from the 1st to 3rd of each month. In it, one of five Pokémon will appear randomly with an equal encounter rate. Each of them is guaranteed to drop {{DL|List of items (Shuffle)|Enhancements}}, [[File:Coin Shuffle.png|20px|link=]] Coins, or extra [[File:Heart Shuffle.png|20px|link=]] Hearts as long as the stage is successfully cleared, with the kind and amount dropped differing for each one.


When the stage is started, one of five Pokémon will appear randomly with an equal encounter rate. Each of them is guaranteed to drop {{DL|Pokémon Shuffle|Enhancements}}, Coins, or extra Hearts as long as the stage is successfully cleared, with the kind and amount dropped differing for each one.  
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 may be spent up to 4 times to unlock it for one additional attempt each, and the stage will disappear after the 5th attempt. Each Pokémon can be encountered once per run of this event.


The first play is free, but additional plays may be purchased for [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1, up to a total of 5 plays per month. Each Pokémon can be encountered once per run of this event.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
 
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}};" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
Line 177: Line 200:
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Start-of-Month Challenge''|677|Espurr|Psychic|20%|600|5|100%|0%|5|[[File:Heart Shuffle.png|20px|link=]] Hearts ×10|N/A|cols=9}}
{{ShufflePoké||677|Espurr|Psychic|20%|600|5|100%|0%|5|[[File:Heart Shuffle.png|20px|link=]] Hearts ×10|N/A|cols=8}}
{{ShufflePoké|''Start-of-Month Challenge''|001|Bulbasaur|Grass|20%|700|5|100%|0%|5|[[File:Skill Booster SML.png|20px|link=]] Skill Booster L ×1|N/A|cols=9}}
{{ShufflePoké||001|Bulbasaur|Grass|20%|700|5|100%|0%|5|[[File:Skill Booster SML.png|20px|link=]] Skill Booster L ×1|N/A|cols=8}}
{{ShufflePoké|''Start-of-Month Challenge''|004|Charmander|Fire|20%|700|5|100%|0%|5|[[File:Mega Speedup.png|20px|link=]] Mega Speedups ×2|N/A|cols=9}}
{{ShufflePoké||004|Charmander|Fire|20%|700|5|100%|0%|5|[[File:Mega Speedup.png|20px|link=]] Mega Speedups ×2|N/A|cols=8}}
{{ShufflePoké|''Start-of-Month Challenge''|007|Squirtle|Water|20%|1,000|5|100%|0%|5|[[File:Coin Shuffle.png|20px|link=]] Coins ×5,000|N/A|cols=9}}
{{ShufflePoké||007|Squirtle|Water|20%|1,000|5|100%|0%|5|[[File:Coin Shuffle.png|20px|link=]] Coins ×5,000|N/A|cols=8}}
{{ShufflePoké|''Start-of-Month Challenge''|531|Audino|Normal|20%|700|5|100%|0%|5|[[File:Mega Speedup.png|20px|link=]] Mega Speedups ×3|N/A|cols=9}}
{{ShufflePoké||531|Audino|Normal|20%|700|5|100%|0%|5|[[File:Mega Speedup.png|20px|link=]] Mega Speedups ×3|N/A|cols=8}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="11" |
|}
|}
{{-}}


===Mid-month Challenge===
===Mid-Month Challenge===
'''Mid-month Challenge''' (Japanese: '''月中チャレンジ''' ''Mid-month Challenge'') runs from the 15th to 17th of every month.
'''Mid-month Challenge''' (Japanese: '''月中チャレンジ''' ''Mid-month Challenge'') is a type of special stage that runs from the 15th to 17th of each month. In it, one of five Pokémon will appear randomly with an equal encounter rate. Each of them is guaranteed to drop {{DL|List of items (Shuffle)|Enhancements}} as long as the stage is successfully cleared, with the kind and amount dropped differing for each one.  


When the stage is started, one of five Pokémon will appear randomly with an equal encounter rate. Each of them is guaranteed to drop {{DL|Pokémon Shuffle|Enhancements}} as long as the stage is successfully cleared, with the kind and amount dropped differing for each one.  
After the first attempt, which does not require any [[File:Heart Shuffle.png|20px|link=]] Hearts to play, the stage will become locked; [[File:Jewel Shuffle.png|20px|link=]] Jewels ×2 may be spent up to 4 times to unlock it for one additional attempt each, and the stage will disappear after the 5th attempt. Each Pokémon can be encountered once per run of this event.


The first play is free, but additional plays may be purchased for [[File:Jewel Shuffle.png|20px|link=]] Jewel ×2, up to a total of 5 plays per month. Each Pokémon can be encountered once per run of this event.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
 
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}};" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
! style="background:#{{beauty color light}}" rowspan="2" | Encounter rate
Line 207: Line 228:
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Mid-month Challenge''|677|Espurr|Psychic|20%|1,000|5|100%|0%|5|[[File:Raise Max Level.png|20px|link=]] Raise Max Levels ×2|N/A|cols=9}}
{{ShufflePoké||677|Espurr|Psychic|20%|1,000|5|100%|0%|5|[[File:Raise Max Level.png|20px|link=]] Raise Max Levels ×2|N/A|cols=8}}
{{ShufflePoké|''Mid-month Challenge''|001|Bulbasaur|Grass|20%|800|5|100%|0%|5|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1|N/A|cols=9}}
{{ShufflePoké||001|Bulbasaur|Grass|20%|800|5|100%|0%|5|[[File:Skill Swapper.png|20px|link=]] Skill Swapper ×1|N/A|cols=8}}
{{ShufflePoké|''Mid-month Challenge''|004|Charmander|Fire|20%|700|5|100%|0%|5|[[File:Skill Booster SML.png|20px|link=]] Skill Booster Ls ×2|N/A|cols=9}}
{{ShufflePoké||004|Charmander|Fire|20%|700|5|100%|0%|5|[[File:Skill Booster SML.png|20px|link=]] Skill Booster Ls ×2|N/A|cols=8}}
{{ShufflePoké|''Mid-month Challenge''|007|Squirtle|Water|20%|1,000|5|100%|0%|5|[[File:Raise Max Level.png|20px|link=]] Raise Max Levels ×3|N/A|cols=9}}
{{ShufflePoké||007|Squirtle|Water|20%|1,000|5|100%|0%|5|[[File:Raise Max Level.png|20px|link=]] Raise Max Levels ×3|N/A|cols=8}}
{{ShufflePoké|''Mid-month Challenge''|531|Audino|Normal|20%|1,000|5|100%|0%|5|[[File:Level Up.png|20px|link=]] Level Ups ×3|N/A|cols=9}}
{{ShufflePoké||531|Audino|Normal|20%|1,000|5|100%|0%|5|[[File:Level Up.png|20px|link=]] Level Ups ×3|N/A|cols=8}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="11" |
|}
|}


Line 219: Line 240:
These events occur only on specific days of the year to commemorate certain holidays, independent of the 24-week cycle.
These events occur only on specific days of the year to commemorate certain holidays, independent of the 24-week cycle.


===Jirachi===
===One Chance a Day===
Jirachi's stage is available for the following date ranges each year:
====Enamored Pikachu====
* January 6th to 8th
Pikachu (Enamored)'s stage is available from February 13th to 15th each year, commemorating {{wp|Valentine's Day}}.
* July 6th to 8th (commemorating {{wp|Tanabata}})
 
If Pikachu (Enamored) has already been caught, this stage has a chance to drop the following items:
* 100% chance to drop [[File:Heart Shuffle.png|20px|link=]] Hearts ×3
* 50% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
* 25% chance to drop [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
 
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Heart Shuffle.png|20px|link=]] Hearts ×3
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
! style="background:#{{beauty color light}}" | [[File:Raise Max Level.png|20px|link=]] RML ×1
|- style="background:#fff"
| 100% || 50% || 25% ||
* 3 [[File:Heart Shuffle.png|20px|link=]] Hearts
* 500 [[File:Coin Shuffle.png|20px|link=]] Coins
* 0.25 [[File:Raise Max Level.png|20px|link=]] RML
|}


As a Once-A-Day stage, it can only be played once per 24-hour period. It does not cost any Hearts to play.
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Heart Shuffle.png|20px|link=]] Hearts ×3
! style="background:#{{beauty color light}}" | [[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
! style="background:#{{beauty color light}}" | [[File:Raise Max Level.png|20px|link=]] RML ×1
|- style="background:#fff"
| 100% || 75% || 43.75% ||
* 3 [[File:Heart Shuffle.png|20px|link=]] Hearts
* 750 [[File:Coin Shuffle.png|20px|link=]] Coins
* {{tt|0.438|0.4375}} [[File:Raise Max Level.png|20px|link=]] RML
|}
{{Flexfooter}}


If Jirachi has already been caught, it has a chance to drop the following items:
On the initial board for this stage, the player must match 3 Pikachu (Enamored) in one of three available columns. Choosing the correct column will drop Coins into it, and then transition the board into a more-open layout. During the game's live service, the correct column would change each day. However, in the end-of-service version, the center column is always the correct one.
* 100% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 239: Line 290:
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
|- style="background:#{{beauty color light}}"
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Once-A-Day''|385|Jirachi|Steel|4,326|14|7%|3%|5|-|January 6 to 8<br>July 6 to 8<br>(Tanabata)|N/A|cols=8}}
{{ShufflePoké||025Enamored|Pikachu|Electric|3,939|10|20%|3%|5|alt=Enamored|Cannot use [[File:Disruption Delay.png|20px|link=]] Disruption Delay.<br>Three [[File:Coin Shuffle.png|20px|link=]] Coin icons appear in skyfall if the middle column on the initial board is matched.|cols=6}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
|}


===Enamored Pikachu===
====Shaymin Land Forme====
Pikachu (Enamored)'s stage is available from February 13th to 15th each year, commemorating {{wp|Valentine's Day}}.
Shaymin (Land Forme)'s stage is available from February 18th to 20th each year.
 
If Shaymin (Land Forme) has already been caught, this stage has a chance to drop the following items:
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 12.5% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 6.25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1


As a Once-A-Day stage, it can only be played once per 24-hour period. It does not cost any Hearts to play.
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 25% || 12.5% || 6.25% || {{tt|0.438|0.4375}} [[File:Skill Booster personalized.png|20px|link=]] PSB
|}


If Pikachu (Enamored) has already been caught, it has a chance to drop the following items:
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
* 100% chance to drop [[File:Heart Shuffle.png|20px|link=]] Hearts ×3
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
* 50% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×1,000
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
* 25% chance to drop [[File:Raise Max Level.png|20px|link=]] Raise Max Level ×1
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 43.75% || {{tt|23.44|23.4375}}% || {{tt|12.11|12.109375}}% || {{tt|0.793|0.79296875}} [[File:Skill Booster personalized.png|20px|link=]] PSB
|}
{{Flexfooter}}


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 268: Line 340:
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
|- style="background:#{{beauty color light}}"
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Once-A-Day''|025Enamored|Pikachu|Electric|3,939|10|20%|3%|5|-|February 13 to 15<br>(Valentine's Day)|Enamored<br>Cannot use [[File:Disruption Delay.png|20px|link=]] Disruption Delay.<br>Three [[File:Coin Shuffle.png|20px|link=]] Coin icons appear in skyfall if the middle column on the initial board is matched.|cols=8}}
{{ShufflePoké||492|Shaymin|Grass|12,237|22|20%|3%|5|alt=Land Forme|N/A|cols=6}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
|}


===Shaymin===
====Jirachi====
Shaymin (Land Forme)'s stage is available from February 18th to 20th each year.
Jirachi's stage is available for the following date ranges each year:
* January 6th to 8th
* July 6th to 8th (commemorating {{wp|Tanabata}})
 
If Jirachi has already been caught, this stage has a chance to drop the following items:
* 100% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1


As a Once-A-Day stage, it can only be played once per 24-hour period. It does not cost any Hearts to play.
{{Flexheader|justify-content=start}}
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
|+ '''Default rates'''
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 100% || 25% || 25% || 1.5 [[File:Skill Booster personalized.png|20px|link=]] PSB
|}


If Shaymin (Land Forme) has already been caught, it has a chance to drop the following items:
{| class="roundtable" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
* 25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
|+ '''[[File:Drop Rate Increase.png|20px|link=]] DRI rates'''
* 12.5% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
! colspan=3 style="background:#{{beauty color light}}; {{roundytl|5px}}" | Drop rates
* 6.25% chance to drop [[File:Skill Booster personalized.png|20px|link=]] Personalized Skill Booster ×1
! rowspan=2 style="background:#{{beauty color light}}; {{roundytr|5px}}" | Average<br>drops/run
|-
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
! style="background:#{{beauty color light}}" | [[File:Skill Booster personalized.png|20px|link=]] PSB ×1
|- style="background:#fff"
| 100% || 43.75% || 43.75% || 1.875 [[File:Skill Booster personalized.png|20px|link=]] PSB
|}
{{Flexfooter}}


{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 297: Line 392:
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
|- style="background:#{{beauty color light}}"
|- style="background:#{{beauty color light}}"
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Once-A-Day''|492|Shaymin|Grass|12,237|22|20%|3%|5|-|February 18 to 20|Land Forme|cols=8}}
{{ShufflePoké||385|Jirachi|Steel|4,326|14|7%|3%|5|N/A|cols=6}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="9" |
|}
|}


===Halloween Daily Pokémon===
===Daily Pokémon===
Stages for Spooky Pokémon are available from October 17th to 30th each year, commemorating {{wp|Halloween}}.
====Halloween====
Stages for "Spooky" variant Pokémon are available from October 17th to 30th each year, commemorating {{wp|Halloween}}.


As Daily Pokémon stages, the available Pokémon will vary based on the day of the week. On weekends, none are available.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
 
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
If these Pokémon have already been caught, they have a chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins:
* 50% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×100
* 12.5% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×300
* 3.125% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×2,000
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 325: Line 412:
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
Line 331: Line 417:
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Daily Pokémon'' (Mondays)|302Spooky|Sableye|Ghost|12,300|17|18%|6%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|October 17 to 30<br>(Halloween)|Spooky|cols=8}}
{{ShufflePoké||302Spooky|Sableye|Ghost|12,300|17|18%|6%|5|Mondays during event period|alt=Spooky|N/A|cols=7}}
{{ShufflePoké|''Daily Pokémon'' (Tuesdays)|025Spooky|Pikachu|Electric|159|1|36%|1%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|October 17 to 30<br>(Halloween)|Spooky<br>Cannot use [[File:Disruption Delay.png|20px|link=]] Disruption Delay.<br>3-Pokémon stage|cols=8}}
{{ShufflePoké||025Spooky|Pikachu|Electric|159|1|36%|1%|5|Tuesdays during event period|alt=Spooky|3-Pokémon stage|cols=7}}
{{ShufflePoké|''Daily Pokémon'' (Wednesdays)|710Spooky|Pumpkaboo|Ghost|7,260|8|16%|3%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|October 17 to 30<br>(Halloween)|Spooky<br>3-Pokémon stage|cols=8}}
{{ShufflePoké||710Spooky|Pumpkaboo|Ghost|7,260|8|16%|3%|5|Wednesdays during event period|alt=Spooky|3-Pokémon stage|cols=7}}
{{ShufflePoké|''Daily Pokémon'' (Thursdays)|711Spooky|Gourgeist|Ghost|11,616|12|15%|2%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|October 17 to 30<br>(Halloween)|Spooky<br>3-Pokémon stage|cols=8}}
{{ShufflePoké||711Spooky|Gourgeist|Ghost|11,616|12|15%|2%|5|Thursdays during event period|alt=Spooky|3-Pokémon stage|cols=7}}
{{ShufflePoké|''Daily Pokémon'' (Fridays)|094Spooky|Gengar|Poison|12,800|16|24%|2%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|October 17 to 30<br>(Halloween)|Spooky|cols=8}}
{{ShufflePoké||094Spooky|Gengar|Poison|12,800|16|24%|2%|5|Fridays during event period|alt=Spooky|N/A|cols=7}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
|}


===Christmas Daily Pokémon===
====Holiday====
Stages for Holiday Pokémon are available from December 11th to 25th each year, commemorating {{wp|Christmas}}.
Stages for "Holiday" variant Pokémon are available from December 11th to 25th each year, commemorating {{wp|Christmas}}.


As Daily Pokémon stages, the available Pokémon will vary based on the day of the week. On weekends, none are available.
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
 
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" colspan="2" | Pokémon
If these Pokémon have already been caught, they have a chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins:
* 50% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×100
* 12.5% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×300
* 3.125% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×2,000
{| class="roundy" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" rowspan="2" | Event Type
! style="background:#{{beauty color light}}" rowspan="2" colspan="2" | Pokémon
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | Type
! style="background:#{{beauty color light}}" rowspan="2" | HP
! style="background:#{{beauty color light}}" rowspan="2" | HP
Line 357: Line 436:
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" colspan="2" | Catchability
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | EXP
! style="background:#{{beauty color light}}" rowspan="2" | Cost
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}" rowspan="2" | Availability
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
! style="background:#{{beauty color light}}; {{roundytr|5px}}" rowspan="2" | Notes
Line 363: Line 441:
! Base
! Base
! {{tt|Bonus|per move remaining}}
! {{tt|Bonus|per move remaining}}
{{ShufflePoké|''Daily Pokémon'' (Mondays)|225Holiday|Delibird|Ice|5,460|10|18%|3%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|December 11 to 25<br>(Christmas)|Holiday|cols=8}}
{{ShufflePoké||225Holiday|Delibird|Ice|5,460|10|18%|3%|5|Mondays during event period|alt=Holiday|N/A|cols=7}}
{{ShufflePoké|''Daily Pokémon'' (Tuesdays)|025Holiday|Pikachu|Electric|400|2|13%|13%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|December 11 to 25<br>(Christmas)|Holiday<br>3-Pokémon stage|cols=8}}
{{ShufflePoké||025Holiday|Pikachu|Electric|400|2|13%|13%|5|Tuesdays during event period|alt=Holiday|3-Pokémon stage|cols=7}}
{{ShufflePoké|''Daily Pokémon'' (Wednesdays)|582Holiday|Vanillite|Ice|3,045|7|12%|2%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|December 11 to 25<br>(Christmas)|Holiday<br>3-Pokémon stage|cols=8}}
{{ShufflePoké||582Holiday|Vanillite|Ice|3,045|7|12%|2%|5|Wednesdays during event period|alt=Holiday|3-Pokémon stage|cols=7}}
{{ShufflePoké|''Daily Pokémon'' (Thursdays)|459Holiday|Snover|Ice|1,000|4|14%|3%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|December 11 to 25<br>(Christmas)|Holiday<br>3-Pokémon stage<br>[[File:Coin Shuffle.png|20px|link=]] Coins appear on board intially and as disruptions.|cols=8}}
{{ShufflePoké||459Holiday|Snover|Ice|1,000|4|14%|3%|5|Thursdays during event period|alt=Holiday|3-Pokémon stage<br>[[File:Coin Shuffle.png|20px|link=]] Coins appear on board intially and as disruptions.|cols=7}}
{{ShufflePoké|''Daily Pokémon'' (Fridays)|613Holiday|Cubchoo|Ice|3,045|7|12%|4%|5|[[File:Heart Shuffle.png|20px|link=]] Heart ×1|December 11 to 25<br>(Christmas)|Holiday<br>3-Pokémon stage|cols=8}}
{{ShufflePoké||613Holiday|Cubchoo|Ice|3,045|7|12%|4%|5|Fridays during event period|alt=Holiday|3-Pokémon stage|cols=7}}
|-
|-
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="12" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
|}

Revision as of 19:53, 15 October 2023

As of Pokémon Shuffle version 1.5.7 (3DS)/ ??.??.?? (Mobile), most special stages run on an automated 24-week schedule, set to repeat through 2037.

Overview

The 24-week schedule began on February 13, 2018 at 6:00 AM UTC, starting with week 1. The week increments every Tuesday at 6:00 AM UTC.

However, certain events are not subject to the 24-week schedule, instead occurring on specific days of the week, month, or year.

This week

Currently, it is week 18 in the cycle.

This section will automatically include the events scheduled for this week. To see other weeks, click the links in the sections below.

Template:/Week 18

24-week schedule

Each week in the schedule has a dedicated subpage. Click the links in the sections below to view them.

Week 1

Main article: User:Boblers/Shuffle Event Cycle/Week 1

Week 2

Main article: User:Boblers/Shuffle Event Cycle/Week 2

Week 3

Main article: User:Boblers/Shuffle Event Cycle/Week 3

Week 4

Main article: User:Boblers/Shuffle Event Cycle/Week 4

Week 5

Main article: User:Boblers/Shuffle Event Cycle/Week 5

Week 6

Main article: User:Boblers/Shuffle Event Cycle/Week 6

Week 7

Main article: User:Boblers/Shuffle Event Cycle/Week 7

Week 8

Main article: User:Boblers/Shuffle Event Cycle/Week 8

Week 9

Main article: User:Boblers/Shuffle Event Cycle/Week 9

Week 10

Main article: User:Boblers/Shuffle Event Cycle/Week 10

Week 11

Main article: User:Boblers/Shuffle Event Cycle/Week 11

Week 12

Main article: User:Boblers/Shuffle Event Cycle/Week 12

Week 13

Main article: User:Boblers/Shuffle Event Cycle/Week 13

Week 14

Main article: User:Boblers/Shuffle Event Cycle/Week 14

Week 15

Main article: User:Boblers/Shuffle Event Cycle/Week 15

Week 16

Main article: User:Boblers/Shuffle Event Cycle/Week 16

Week 17

Main article: User:Boblers/Shuffle Event Cycle/Week 17

Week 18

Main article: User:Boblers/Shuffle Event Cycle/Week 18

Week 19

Main article: User:Boblers/Shuffle Event Cycle/Week 19

Week 20

Main article: User:Boblers/Shuffle Event Cycle/Week 20

Week 21

Main article: User:Boblers/Shuffle Event Cycle/Week 21

Week 22

Main article: User:Boblers/Shuffle Event Cycle/Week 22

Week 23

Main article: User:Boblers/Shuffle Event Cycle/Week 23

Week 24

Main article: User:Boblers/Shuffle Event Cycle/Week 24

Weekly events

These events occur every week, independent of the 24-week schedule.

Skill Booster M Stage!

The resource event featuring Eevee.

Skill Booster M Stage! (Japanese: スキルパワーMゲットステージ Skill Power M GET Stage) (previously "Skill Booster S Stage!" until December 18, 2016) is a special stage featuring Eevee which, if cleared, will allow the player to obtain one or more Skill Booster Enhancements.

This stage is available from Tuesday to Thursday of every week.

It is guaranteed to drop at least one Skill Booster SML.png Skill Booster M, and has a chance to drop up to two more per play:

  • 100% chance to drop Skill Booster SML.png Skill Booster M ×1
  • 25% chance to drop Skill Booster SML.png Skill Booster M ×1
  • 12.5% chance to drop Skill Booster SML.png Skill Booster M ×1

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

See also: Drop (Shuffle)
Default rates
Drop rates Average
drops/run
Skill Booster SML.png Skill Booster M ×1 Skill Booster SML.png Skill Booster M ×1 Skill Booster SML.png Skill Booster M ×1
100% 25% 12.5% 1.375 Skill Booster SML.png Skill Booster M
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster SML.png Skill Booster M ×1 Skill Booster SML.png Skill Booster M ×1 Skill Booster SML.png Skill Booster M ×1
100% 43.75% 23.44% 1.672 Skill Booster SML.png Skill Booster M

After the first attempt, which does not require any Heart Shuffle.png Hearts to play, the stage will become locked; Jewel Shuffle.png Jewel ×1 can be spent to unlock 1 additional play, up to 14 times for the week. The stage will disappear after the 15th attempt.

Pokémon Type HP Moves Catchability EXP Cost Notes
Base Bonus
Eevee Eevee Normal 1,806 7 100% 1% 100 - Items cannot be used.


A Chance for Coins

The resource event featuring Meowth.

A Chance for Coins, also known as Meowth's Coin Mania (Japanese: ニャースコインゲット Nyarth's Coin GET) is a special stage that allows the player to obtain a large number of Coin Shuffle.png Coins in a single stage. This Meowth has an unlimited amount of HP, and thus cannot be "defeated" or caught, nor does it grant any experience.

This stage is available from Friday to Sunday of every week.

Coins appear in this stage as a 5th Support Icon, meaning that Coins will appear pseudo-randomly among the other Support Pokémon on the initial board and in the skyfall. If the player gets a combo of 3 or more, Meowth will disrupt and replace three or (less frequently) five non-Coin icons currently on the board within two adjacent columns with Coins. Since this disruption does not rely on a countdown, if the disruption causes another combo of 3 or more, Meowth will disrupt repeatedly.

After the first attempt, which does not require any Heart Shuffle.png Hearts to play, the stage will become locked; Jewel Shuffle.png Jewel ×1 may be spent to unlock 3 more plays for the stage for the week, and the stage will disappear after the 4th attempt.

Pokémon Type Moves EXP Cost Notes
Meowth Meowth Normal 10 0 - Moves Plus 5.png Moves +5 and Mega Start.png Mega Start are the only items that may be used.
Coin Shuffle.png Coins appear on board intially and as disruptions.
Continues cannot be bought.


Tons of Exp. Points

The resource event featuring Victini.

Tons of Exp. Points (Japanese: ビクティニで経験値ゲット Victini's Experience Points GET) is a special stage that allows a player to obtain a large amount of experience points in a single stage, as well as a chance to catch the Mythical Pokémon Victini.

This stage is available from Friday to Monday of every week.

After the first attempt, which does not require any Heart Shuffle.png Hearts to play, the stage will become locked; Jewel Shuffle.png Jewel ×1 can be spent to unlock 1 additional play, up to 14 times for the week. The stage will disappear after the 15th attempt.

Pokémon Type HP Moves Catchability EXP Cost Notes
Base Bonus
Victini Victini Psychic 2,016 7 2% 2% 1,000 - Moves Plus 5.png Moves +5 and Exp. Points x1.5.png Exp. Points x1.5 are the only items that may be used.


Monthly events

These events occur on specific days of each month, independent of the 24-week cycle.

Start-of-Month Challenge

The start-of-month resource event.

Start-of-Month Challenge (Japanese: 月初めチャレンジ Start-of-Month Challenge) is a type of special stage that runs from the 1st to 3rd of each month. In it, one of five Pokémon will appear randomly with an equal encounter rate. Each of them is guaranteed to drop Enhancements, Coin Shuffle.png Coins, or extra Heart Shuffle.png Hearts as long as the stage is successfully cleared, with the kind and amount dropped differing for each one.

After the first attempt, which does not require any Heart Shuffle.png Hearts to play, the stage will become locked; Jewel Shuffle.png Jewel ×1 may be spent up to 4 times to unlock it for one additional attempt each, and the stage will disappear after the 5th attempt. Each Pokémon can be encountered once per run of this event.

Pokémon Type Encounter rate HP Moves Catchability EXP Rewards Notes
Base Bonus
Espurr Espurr Psychic 20% 600 5 100% 0% 5 Heart Shuffle.png Hearts ×10 N/A
Bulbasaur Bulbasaur Grass 20% 700 5 100% 0% 5 Skill Booster SML.png Skill Booster L ×1 N/A
Charmander Charmander Fire 20% 700 5 100% 0% 5 Mega Speedup.png Mega Speedups ×2 N/A
Squirtle Squirtle Water 20% 1,000 5 100% 0% 5 Coin Shuffle.png Coins ×5,000 N/A
Audino Audino Normal 20% 700 5 100% 0% 5 Mega Speedup.png Mega Speedups ×3 N/A


Mid-Month Challenge

Mid-month Challenge (Japanese: 月中チャレンジ Mid-month Challenge) is a type of special stage that runs from the 15th to 17th of each month. In it, one of five Pokémon will appear randomly with an equal encounter rate. Each of them is guaranteed to drop Enhancements as long as the stage is successfully cleared, with the kind and amount dropped differing for each one.

After the first attempt, which does not require any Heart Shuffle.png Hearts to play, the stage will become locked; Jewel Shuffle.png Jewels ×2 may be spent up to 4 times to unlock it for one additional attempt each, and the stage will disappear after the 5th attempt. Each Pokémon can be encountered once per run of this event.

Pokémon Type Encounter rate HP Moves Catchability EXP Rewards Notes
Base Bonus
Espurr Espurr Psychic 20% 1,000 5 100% 0% 5 Raise Max Level.png Raise Max Levels ×2 N/A
Bulbasaur Bulbasaur Grass 20% 800 5 100% 0% 5 Skill Swapper.png Skill Swapper ×1 N/A
Charmander Charmander Fire 20% 700 5 100% 0% 5 Skill Booster SML.png Skill Booster Ls ×2 N/A
Squirtle Squirtle Water 20% 1,000 5 100% 0% 5 Raise Max Level.png Raise Max Levels ×3 N/A
Audino Audino Normal 20% 1,000 5 100% 0% 5 Level Up.png Level Ups ×3 N/A

Yearly events

These events occur only on specific days of the year to commemorate certain holidays, independent of the 24-week cycle.

One Chance a Day

Enamored Pikachu

Pikachu (Enamored)'s stage is available from February 13th to 15th each year, commemorating Valentine's Day.

If Pikachu (Enamored) has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Heart Shuffle.png Hearts ×3
  • 50% chance to drop Coin Shuffle.png Coins ×1,000
  • 25% chance to drop Raise Max Level.png Raise Max Level ×1
Default rates
Drop rates Average
drops/run
Heart Shuffle.png Hearts ×3 Coin Shuffle.png Coins ×1,000 Raise Max Level.png RML ×1
100% 50% 25%
  • 3 Heart Shuffle.png Hearts
  • 500 Coin Shuffle.png Coins
  • 0.25 Raise Max Level.png RML
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Heart Shuffle.png Hearts ×3 Coin Shuffle.png Coins ×1,000 Raise Max Level.png RML ×1
100% 75% 43.75%
  • 3 Heart Shuffle.png Hearts
  • 750 Coin Shuffle.png Coins
  • 0.438 Raise Max Level.png RML

On the initial board for this stage, the player must match 3 Pikachu (Enamored) in one of three available columns. Choosing the correct column will drop Coins into it, and then transition the board into a more-open layout. During the game's live service, the correct column would change each day. However, in the end-of-service version, the center column is always the correct one.

Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Pikachu Pikachu
Enamored
Electric 3,939 10 20% 3% 5 Cannot use Disruption Delay.png Disruption Delay.
Three Coin Shuffle.png Coin icons appear in skyfall if the middle column on the initial board is matched.

Shaymin Land Forme

Shaymin (Land Forme)'s stage is available from February 18th to 20th each year.

If Shaymin (Land Forme) has already been caught, this stage has a chance to drop the following items:

  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 12.5% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 6.25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
25% 12.5% 6.25% 0.438 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
43.75% 23.44% 12.11% 0.793 Skill Booster personalized.png PSB
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Shaymin Shaymin
Land Forme
Grass 12,237 22 20% 3% 5 N/A

Jirachi

Jirachi's stage is available for the following date ranges each year:

  • January 6th to 8th
  • July 6th to 8th (commemorating Tanabata)

If Jirachi has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
100% 25% 25% 1.5 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
100% 43.75% 43.75% 1.875 Skill Booster personalized.png PSB
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Jirachi Jirachi Steel 4,326 14 7% 3% 5 N/A

Daily Pokémon

Halloween

Stages for "Spooky" variant Pokémon are available from October 17th to 30th each year, commemorating Halloween.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Sableye Sableye
Spooky
Ghost 12,300 17 18% 6% 5 Mondays during event period N/A
Pikachu Pikachu
Spooky
Electric 159 1 36% 1% 5 Tuesdays during event period 3-Pokémon stage
Pumpkaboo Pumpkaboo
Spooky
Ghost 7,260 8 16% 3% 5 Wednesdays during event period 3-Pokémon stage
Gourgeist Gourgeist
Spooky
Ghost 11,616 12 15% 2% 5 Thursdays during event period 3-Pokémon stage
Gengar Gengar
Spooky
Poison 12,800 16 24% 2% 5 Fridays during event period N/A

Holiday

Stages for "Holiday" variant Pokémon are available from December 11th to 25th each year, commemorating Christmas.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Delibird Delibird
Holiday
Ice 5,460 10 18% 3% 5 Mondays during event period N/A
Pikachu Pikachu
Holiday
Electric 400 2 13% 13% 5 Tuesdays during event period 3-Pokémon stage
Vanillite Vanillite
Holiday
Ice 3,045 7 12% 2% 5 Wednesdays during event period 3-Pokémon stage
Snover Snover
Holiday
Ice 1,000 4 14% 3% 5 Thursdays during event period 3-Pokémon stage
Coin Shuffle.png Coins appear on board intially and as disruptions.
Cubchoo Cubchoo
Holiday
Ice 3,045 7 12% 4% 5 Fridays during event period 3-Pokémon stage