A (EA): Difference between revisions
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(added Pokédex entry, height and weight, type effectiveness, moveset (leveling up and TM/HM), evolution table, and sprites table) |
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'''A''' is a {{type|Pokémaniac}} [[glitch Pokémon]] found in [[Pokémon Red and Blue Versions]]. It can be obtained via the [[ | '''A''' is a {{type|Pokémaniac}} [[glitch Pokémon]] found in [[Pokémon Red and Blue Versions]]. It can be obtained via the [[Time Capsule exploit]] with {{p|Quagsire}}. It occupies hexadecimal slot EA and becomes [['r ゥ]] if traded to {{game|Yellow}}. | ||
==Game data== | ==Game data== | ||
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{{Availability/Header|type=Pokémaniac}} | {{Availability/Header|type=Pokémaniac}} | ||
{{Availability/Gen|gen=I}} | {{Availability/Gen|gen=I}} | ||
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[ | {{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Quagsire}})}} | ||
{{Availability/Entry1/None|v=Yellow|area=Becomes [['r ゥ]] in {{v2|Yellow}}}} | {{Availability/Entry1/None|v=Yellow|area=Becomes [['r ゥ]] in {{v2|Yellow}}}} | ||
|} | |} | ||
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===Learnset=== | ===Learnset=== | ||
====By [[level|leveling up]]==== | ====By [[level|leveling up]]==== | ||
A will not learn any moves when leveled up in battle; it will only learn these moves when leveled up via [[Rare Candy]]. This is because A's moveset data is located inside the {{wp|Video RAM (dual-ported DRAM)|VRAM}}, which changes depending on what is currently being displayed on screen, and thus changes depending on whether the game is currently in a battle or outside a battle (i.e. whenever a Rare Candy is used). | |||
{{learnlist/levelh|A|pokémaniac|pokémaniac|1|0}} | {{learnlist/levelh|A|pokémaniac|pokémaniac|1|0}} | ||
{{learnlist/level1|Start|Super Glitch|Glitch|—|—|—}} | {{learnlist/level1|Start|Super Glitch|Glitch|—|—|—}} | ||
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{{learnlist/level1|Start|TM28|Glitch|85|46|54}} | {{learnlist/level1|Start|TM28|Glitch|85|46|54}} | ||
{{learnlist/level1|Start|Agility|Psychic|—|—|30}} | {{learnlist/level1|Start|Agility|Psychic|—|—|30}} | ||
{{learnlist/level1| | {{learnlist/level1|2|TM41|Glitch|71|—|2}} | ||
{{learnlist/level1|12|TM40|Normal|10|—|63}} | |||
{{learnlist/level1|14|TM52|Glitch|80|15|0}} | {{learnlist/level1|14|TM52|Glitch|80|15|0}} | ||
{{learnlist/level1|15|TM42|Normal|102|46|34}} | {{learnlist/level1|15|TM42|Normal|102|46|34}} | ||
{{learnlist/level1|16|Conversion|Normal|—|—|30}} | {{learnlist/level1|16|Conversion|Normal|—|—|30}} | ||
{{learnlist/level1|64| | {{learnlist/level1|64|--|Cooltrainer♀|—|—|—}} | ||
{{learnlist/level1|96|Glitch | {{learnlist/level1|96|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/level1|192|Peck|Flying|35|100|35}} | {{learnlist/level1|192|Peck|Flying|35|100|35}} | ||
{{learnlist/levelf|A|pokémaniac|pokémaniac|1|5}} | {{learnlist/levelf|A|pokémaniac|pokémaniac|1|5}} | ||
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==Trivia== | ==Trivia== | ||
* [[ゥ .4]],[[PkMnRPkMn "|{{PK}}{{MN}}R{{PK}}{{MN}} "]], [[ゥU?]], [[M p'u ゥ]], and A are the | * [[ゥ .4]],[[PkMnRPkMn "|{{PK}}{{MN}}R{{PK}}{{MN}} "]], [[ゥU?]], [[M p'u ゥ]], and A are in a [[glitch Pokémon family]]. They all have the same Pokédex number and are all pure Pokémaniac types. | ||
** | ** These Pokémon are the only Pokémon, glitch or otherwise, with the Pokémaniac type. | ||
* A (EA) shares its name with another glitch Pokémon, [[A (C0) | * A (EA) shares its name with another glitch Pokémon, [[A (C0)]]. | ||
==External links== | ==External links== |
Latest revision as of 18:56, 6 November 2023
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A is a Pokémaniac-type glitch Pokémon found in Pokémon Red and Blue Versions. It can be obtained via the Time Capsule exploit with Quagsire. It occupies hexadecimal slot EA and becomes 'r ゥ if traded to Pokémon Yellow.
Game data
Pokédex entry
Game locations
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Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 179
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239 - 285 | 468 - 561 | |
96
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101 - 147 | 197 - 290 | |
209
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214 - 260 | 423 - 516 | |
96
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101 - 147 | 197 - 290 | |
21
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26 - 72 | 47 - 140 | |
Total: 601
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(622 on other generations' scale) | ||
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Type effectiveness
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Learnset
By leveling up
A will not learn any moves when leveled up in battle; it will only learn these moves when leveled up via Rare Candy. This is because A's moveset data is located inside the VRAM, which changes depending on what is currently being displayed on screen, and thus changes depending on whether the game is currently in a battle or outside a battle (i.e. whenever a Rare Candy is used).
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM02 | Razor Wind | Normal | 80 | 75% | 10 | |||||
TM06 | Toxic | Poison | — | 85% | 10 | |||||
TM07 | Horn Drill | Normal | — | —% | 5 | |||||
TM09 | Take Down | Normal | 90 | 85% | 20 | |||||
TM15 | Hyper Beam | Normal | 150 | 90% | 5 | |||||
TM18 | Counter | Fighting | — | 100% | 20 | |||||
TM22 | SolarBeam | Grass | 120 | 100% | 10 | |||||
TM23 | Dragon Rage | Dragon | — | 100% | 10 | |||||
TM25 | Thunder | Electric | 120 | 70% | 10 | |||||
TM31 | Mimic | Normal | — | —% | 10 | |||||
TM34 | Bide | Normal | — | —% | 10 | |||||
TM38 | Fire Blast | Fire | 120 | 85% | 5 | |||||
TM39 | Swift | Normal | 60 | —% | 20 | |||||
TM42 | Dream Eater | Psychic | 100 | 100% | 15 | |||||
TM43 | Sky Attack | Flying | 140 | 90% | 5 | |||||
TM44 | Rest | Psychic | — | —% | 10 | |||||
TM45 | Thunder Wave | Electric | — | 100% | 20 | |||||
TM46 | Psywave | Psychic | — | 80% | 15 | |||||
TM47 | Explosion | Normal | 170 | 100% | 5 | |||||
TM50 | Substitute | Normal | — | —% | 10 | |||||
HM04 | Strength | Normal | 80 | 100% | 15 | |||||
HM05 | Flash | Normal | — | 70% | 20 | |||||
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Evolution
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Sprites
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Trivia
- ゥ .4,PKMNRPKMN ", ゥU?, M p'u ゥ, and A are in a glitch Pokémon family. They all have the same Pokédex number and are all pure Pokémaniac types.
- These Pokémon are the only Pokémon, glitch or otherwise, with the Pokémaniac type.
- A (EA) shares its name with another glitch Pokémon, A (C0).
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |