Seer (Aquapolis 133): Difference between revisions

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{{TrainercardInfobox |
{{TCGTrainerCardInfobox
title=Seer |
|cardname=Seer
jname=サイキッカー |
|jname=サイキッカー
jtrans=Psychic |
|jtrans=Psychicer
image= |
|image=SeerAquapolis133.jpg
caption=Illus. [[Ken Sugimori]] |
|caption=Illus. [[Ken Sugimori]]
name={{TCG|Seer}} |
|class=Old Trainer
type=Supporter |
|subclass=Supporter
}}
}}
|-
{{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|Aquapolis}}|rarity={{rar|Uncommon}}|cardno=133/147|jpexpansion={{TCG|The Town on No Map}}|jprarity={{rar|Uncommon}}|jpcardno=077/092}}
!English Set
{{TCGTrainerCardInfobox/Footer|class=Trainer}}
| {{TCG|Aquapolis}}
|-
!Rarity
| {{rar|Uncommon}}
|-
!English Card No.
| 133/147
|-
!Japanese Set
| {{TCG|e-Card 2}}
|-
!Rarity
| {{rar|Uncommon}}
|-
!Japanese Card No.
| 077/092
|}


'''Seer''' (Japanese: '''サイキッカー''' ''Psychic'') is a [[Trainer card (TCG)#Supporter cards|Supporter card]]. It's part of the {{TCG|Aquapolis}} set ({{TCG|e-Card 2}} in Japan).
'''Seer''' (Japanese: '''サイキッカー''' ''Psychicer'') is a {{TCG|Supporter card}}. It is part of the {{TCG|Aquapolis}} expansion.


==Card text==
==Card text==
{| border="0" width="300"
{{TCGTrainerText
| style="padding-left:53px;" |<small>You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. </small>
|class=Trainer
|rule=Old Supporter
|effect=Look at the top 6 cards of your deck. Take all basic Energy cards you find there, show them to your opponent, and then put them into your hand. Shuffle your deck afterward.
}}
 
==e-Reader data==
This card's ID is C-45-#. The short strip contains a brief card summary, and information on the content of the long strip.


Look at the top 6 cards of your deck. Take all basic Energy cards you find there, show them to your opponent, and then put them into your hand.  Shuffle your deck afterward.
===Construction: Action===
|-
The long strip contains player data for the [[Construction: Action]] application.
|}


==Trivia==
==Trivia==
===Origin===
===Origin===
Seer's Japanese name is that of {{tc|Psychic}}, a {{DL|Pokémon Trainer|Trainer class}} in the [[Pokémon games]].


{{Project TCGDex notice}}
{{Project TCG notice}}


[[Category:Trainers - Supporter]]
[[Category:Aquapolis cards]]
[[Category:Aquapolis cards]]
[[Category:The Town on No Map cards]]
[[Category:Illus. by Ken Sugimori]]
[[Category:Illus. by Ken Sugimori]]
[[Category:Trainer cards that move Energy cards from player's deck into hand]]


[[de:Seher (TCG)]]
[[fr:Superviseur (Aquapolis 133)]]
[[it:Veggente (Aquapolis 133)]]
[[ja:サイキッカー (カードゲーム)]]
[[ja:サイキッカー (カードゲーム)]]

Latest revision as of 01:52, 12 March 2024

Trainer Supporter
Seer
サイキッカー Psychicer
SeerAquapolis133.jpg
Illus. Ken Sugimori
English expansion Aquapolis
Rarity Uncommon
English card no. 133/147
Japanese expansion The Town on No Map
Japanese Rarity Uncommon
Japanese card no. 077/092

Seer (Japanese: サイキッカー Psychicer) is a Supporter card. It is part of the Aquapolis expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
VSTAR Power
Look at the top 6 cards of your deck. Take all basic Energy cards you find there, show them to your opponent, and then put them into your hand. Shuffle your deck afterward.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.


e-Reader data

This card's ID is C-45-#. The short strip contains a brief card summary, and information on the content of the long strip.

Construction: Action

The long strip contains player data for the Construction: Action application.

Trivia

Origin

Seer's Japanese name is that of Psychic, a Trainer class in the Pokémon games.


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.