HP (TCG): Difference between revisions

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[[File:GreninjaXY41.jpg|180px|right|thumb|This {{OBP|Greninja|XY 41}} card has 130 HP, as shown in the top-right corner]]
[[File:GreninjaXY41.jpg|200px|right|thumb|This {{TCG ID|XY|Greninja|41}} card has 130 HP, as shown in the top-right corner]]
The '''HP''' (Japanese: '''{{tt|HP|エイチピー}}'''), short for '''Hit Point''' (Japanese: '''{{j|ヒットポイント}}''' ''Hit Point''), represents the health of each {{TCG|Pokémon}} card. This value is based on the Pokémon's [[HP]] from the {{pkmn|games}}.
The '''HP''' (Japanese: '''{{ruby|{{j|HP}}|エイチピー}}'''), short for '''Hit Point''' (Japanese: '''{{j|ヒットポイント}}''' ''Hit Point''), represents the health of each {{TCG|Pokémon}} card. This value is based on the Pokémon's [[HP]] from the {{pkmn|games}}.


==Terminology==
==Terminology==
The {{pkmn|Trading Card Game}} Rulebook usually uses the abbreviation "HP" in running text rather than "Hit Points". In the [https://assets.pokemon.com//assets/cms2/pdf/trading-card-game/rulebook/swsh3_rulebook_en.pdf latest 2020 version] of this rulebook, "Hit Points" is not used outside of the Glossary section explaining Pokémon TCG terms. Both words in "Hit Points" start with capital letters in official material.
The {{pkmn|Trading Card Game}} Rulebook usually uses the abbreviation "HP" in running text rather than "Hit Points". In the [https://assets.pokemon.com//assets/cms2/pdf/trading-card-game/rulebook/swsh3_rulebook_en.pdf latest 2020 version] of this rulebook, "Hit Points" is not used outside of the Glossary section explaining Pokémon TCG terms. Both words in "Hit Points" start with capital letters in official material.


The "HP" abbreviation is seen with the HP value in Pokémon cards. In some cases, the "HP" abbreviation is also used in the text explaining the card's effects, such as in the cards {{OBP|Heat F Energy|Darkness Ablaze 174}} ("The {{e|Fire}} Pokémon this card is attached to gets +20 HP."), {{OBP|Shedinja|Vivid Voltage 66}} ("Put damage counters on your opponent's Active Pokémon until its remaining HP is 10."), {{OBP|Galarian Stunfisk V|Darkness Ablaze 128}}, {{OBP|Hero's Medal|Vivid Voltage 152}}, and so on.
The "HP" abbreviation is seen with the HP value in Pokémon cards. It is also used in the text explaining card effects relating to HP, such as in the cards {{TCG ID|Darkness Ablaze|Heat R Energy|174}} ("The {{e|Fire}} Pokémon this card is attached to gets +20 HP."), {{TCG ID|Vivid Voltage|Shedinja|66}} ("Put damage counters on your opponent's Active Pokémon until its remaining HP is 10."), {{TCG ID|Darkness Ablaze|Galarian Stunfisk V|128}}, {{TCG ID|Vivid Voltage|Hero's Medal|152}}, and so on.


{{OBP|Ditto|Fossil 3}} is the only card that mentions "Hit Points" instead of "HP" in its English text. The "Hit Points" are mentioned in the description of Ditto's Transform attack: "treat it as if it were the same card as the Defending Pokémon, including type, Hit Points, Weakness, and so on".
{{TCG ID|Fossil|Ditto|3}} is the only card that mentions "Hit Points" instead of "HP" in its English text. The "Hit Points" are mentioned in the description of Ditto's Transform attack: "treat it as if it were the same card as the Defending Pokémon, including type, Hit Points, Weakness, and so on".


==Overview==
==Overview==
Each {{TCG|Pokémon}} card has a HP value printed at the top-right corner. This value is a multiple of 10. Different Pokémon cards often have a different HP even if they represent the same Pokémon species. For instance, several {{TCG|Pikachu|Pikachu cards}} have 40, 50, 60, or 70 HP, depending on the card.
Each {{TCG|Pokémon}} card has an HP value printed at the top-right corner. This value is a multiple of 10. Different Pokémon cards often have a different HP even if they represent the same Pokémon species. For instance, several {{TCG|Pikachu|Pikachu cards}} have 40, 50, 60, or 70 HP, depending on the card.


A Pokémon's damage is tallied up by way of damage counters, each counter representing 10 damage. For example, if a Pokémon with 120 HP has 3 damage counters, that is equivalent to 30 HP damage, with 90 HP still remaining for this Pokémon. If a Pokémon has lost all their HP (for instance, a Pokémon with 120 HP with twelve or more damage counters on it), it is Knocked Out. Once a Pokémon card is Knocked Out, it and all cards attached are sent to the discard pile, and the opponent takes one of their Prize cards.
A Pokémon's damage is tallied up by way of damage counters, each counter representing 10 damage. For example, if a Pokémon with 120 HP has 3 damage counters, that is equivalent to 30 HP damage, with 90 HP still remaining for this Pokémon. If a Pokémon has lost all their HP (for instance, a Pokémon with 120 HP with twelve or more damage counters on it), it is Knocked Out. Once a Pokémon card is Knocked Out, it and all cards attached are sent to the discard pile, and the opponent takes one of their Prize cards.


Some {{TCG|Ability|Abilities}} and [[List of Pokémon Tool cards|Pokémon Tool cards]] increase a Pokémon's HP, although these effects are usually temporary and only give an extra 10-30 HP.
Certain {{TCG|Ability|Abilities}} and {{TCG|Pokémon Tool card}}s can change a Pokémon's HP, increasing or decreasing it.


==List of cards by HP==
==List of cards by HP==
===List of Pokémon cards by HP===
===List of Pokémon cards by HP===
Each Pokémon card has between 30 and 340 HP. There is currently no Pokémon card with exactly 290 base HP.
Each regular Pokémon card has between 30 and 340 HP. There is currently no Pokémon card with exactly 290 base HP. A few special cards have over 340 HP, including some {{TCG|Jumbo cards}} and one-off promos, but these are generally not tournament legal.


Some Pokémon cards with low HP include unevolved Pokémon such as {{TCG|Magikarp}}, as well as {{TCG|Baby Pokémon}}. Some Pokémon cards with high HP include {{TCG|Pokémon-EX}}, {{TCG|Pokémon-GX}}, {{TCG|Pokémon LV.X}}, and {{TCG|Pokémon V|Pokémon VMAX}} cards.
Some Pokémon cards with low HP include unevolved Pokémon such as {{TCG|Magikarp}}, as well as {{TCG|Baby Pokémon}}. Some Pokémon cards with high HP include {{TCG|Pokémon-EX}}, {{TCG|Pokémon-GX}}, {{TCG|Pokémon LV.X}}, and {{TCG|Pokémon V|Pokémon VMAX}} cards.
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| [[:Category:Pokémon cards with 30 HP|30]]
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| [[:Category:Pokémon cards with 100 HP|100]]
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| [[:Category:Pokémon cards with 110 HP|110]]
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| [[:Category:Pokémon cards with 120 HP|120]]
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| [[:Category:Pokémon cards with 130 HP|130]]
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| [[:Category:Pokémon cards with 140 HP|140]]
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| [[:Category:Pokémon cards with 150 HP|150]]
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| [[:Category:Pokémon cards with 160 HP|160]]
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| [[:Category:Pokémon cards with 170 HP|170]]
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| [[:Category:Pokémon cards with 180 HP|180]]
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| [[:Category:Pokémon cards with 190 HP|190]]
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| [[:Category:Pokémon cards with 200 HP|200]]
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| [[:Category:Pokémon cards with 210 HP|210]]
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| [[:Category:Pokémon cards with 220 HP|220]]
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| [[:Category:Pokémon cards with 230 HP|230]]
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| [[:Category:Pokémon cards with 240 HP|240]]
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| [[:Category:Pokémon cards with 250 HP|250]]
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| [[:Category:Pokémon cards with 260 HP|260]]
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| [[:Category:Pokémon cards with 270 HP|270]]
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| [[:Category:Pokémon cards with 280 HP|280]]
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| [[:Category:Pokémon cards with 300 HP|300]]
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| [[:Category:Pokémon cards with 310 HP|310]]
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| [[:Category:Pokémon cards with 320 HP|320]]
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| [[:Category:Pokémon cards with 330 HP|330]]
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| [[:Category:Pokémon cards with 340 HP|340]]
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| [[:Category:Pokémon cards with 350 HP|350]]
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{| class="roundtable" style="background:#{{tcg colorless color light}}; border:5px solid #{{tcg colorless color}}; text-align:center; display:inline-block; vertical-align:top"
! HP
! Cards
|-
| [[:Category:Pokémon cards with 500 HP|500]]
| {{PAGESINCATEGORY:Pokémon cards with 500 HP}}
|}
|}


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|-
|-
| 10
| 10
| {{OBP|Mysterious Fossil|Fossil 62}} (prior to [[EX Legend Maker]]), {{OBP|Clefairy Doll|Base Set 70}}
| {{TCG ID|Fossil|Mysterious Fossil|62}} (prior to [[EX Legend Maker]]), {{TCG ID|Base Set|Clefairy Doll|70}}
|-
|-
| 30
| 30
| {{OBP|Lillie's Poké Doll|Cosmic Eclipse 197}}, {{OBP|Robo Substitute|Phantom Forces 102}}
| {{TCG ID|Cosmic Eclipse|Lillie's Poké Doll|197}}, {{TCG ID|Phantom Forces|Robo Substitute|102}}
|-
|-
| 40
| 40
| {{OBP|Claw Fossil|EX Sandstorm 90}}, {{OBP|Root Fossil|EX Sandstorm 92}}
| {{TCG ID|EX Sandstorm|Claw Fossil|90}}, {{TCG ID|EX Sandstorm|Root Fossil|92}}
|-
|-
| 50
| 50
| {{OBP|Mysterious Fossil|Fossil 62}} (EX Legend Maker onwards), {{OBP|Dome Fossil|Majestic Dawn 89}}, {{OBP|Helix Fossil|Majestic Dawn 91}}, {{OBP|Old Amber|Majestic Dawn 84}}, {{OBP|Armor Fossil|Mysterious Treasures 116}}, {{OBP|Skull Fossil|Mysterious Treasures 117}}
| {{TCG ID|Fossil|Mysterious Fossil|62}} (EX Legend Maker onwards), {{TCG ID|Majestic Dawn|Old Amber|84}}, {{TCG ID|Majestic Dawn|Dome Fossil|89}}, {{TCG ID|Majestic Dawn|Helix Fossil|91}}, {{TCG ID|Mysterious Treasures|Armor Fossil|116}}, {{TCG ID|Mysterious Treasures|Skull Fossil|117}}
|-
|-
| 60
| 60
| {{OBP|Unidentified Fossil|Ultra Prism 134}}
| {{TCG ID|Ultra Prism|Unidentified Fossil|134}}, {{TCG ID|151|Antique Dome Fossil|152}}, {{TCG ID|151|Antique Helix Fossil|153}}, {{TCG ID|151|Antique Old Amber|154}}
|-
|-
| 70
| 70
| {{OBP|Rare Fossil|Darkness Ablaze 167}}
| {{TCG ID|Darkness Ablaze|Rare Fossil|167}}
|-
|-
| 2000
| 2000
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|-
|-
| rowspan=2 | -100
| rowspan=2 | -100
| {{OBP|Island Challenge Amulet|Cosmic Eclipse 194}}
| {{TCG ID|Cosmic Eclipse|Island Challenge Amulet|194}}
| The {{TCG|Pokémon-GX}} or {{TCG|Pokémon-EX}} this card is attached to gets -100 HP, and when it is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.
| The {{TCG|Pokémon-GX}} or {{TCG|Pokémon-EX}} this card is attached to gets -100 HP, and when it is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.
|-
|-
| {{OBP|Hero's Medal|Vivid Voltage 152}}
| {{TCG ID|Vivid Voltage|Hero's Medal|152}}
| The {{TCG|Pokémon VMAX}} this card is attached to gets -100 HP, and if it is Knocked Out by damage from an attack from your opponent's Pokémon, that player takes 1 fewer Prize card. You can't attach this card to a Pokémon VMAX that has 100 HP or less remaining.
| The {{TCG|Pokémon VMAX}} this card is attached to gets -100 HP, and if it is Knocked Out by damage from an attack from your opponent's Pokémon, that player takes 1 fewer Prize card. You can't attach this card to a Pokémon VMAX that has 100 HP or less remaining.
|-
|-
| rowspan=3 | +20
| rowspan=4 | +20
| {{OBP|Expert Belt|Arceus 87}}
| {{TCG ID|Arceus|Expert Belt|87}}
| The Pokémon this card is attached to gets +20 HP and that Pokémon's attacks do 20 more damage to your opponent's Active Pokémon ''(before applying Weakness and Resistance)''. When the Pokémon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.
| The Pokémon this card is attached to gets +20 HP and that Pokémon's attacks do 20 more damage to your opponent's Active Pokémon ''(before applying Weakness and Resistance)''. When the Pokémon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.
|-
|-
| {{OBP|Giant Cape|Dragons Exalted 114}}
| {{TCG ID|EX Unseen Forces|Energy Root|83}}
| As long as Energy Root is attached to a Pokémon, that Pokémon gets +20 HP and can't use any Poké-Powers or Poké-Bodies.
|-
| {{TCG ID|Dragons Exalted|Giant Cape|114}}
| The Pokémon this card is attached to gets +20 HP.
| The Pokémon this card is attached to gets +20 HP.
|-
|-
| {{OBP|Heavy Boots|BREAKthrough 141}}
| {{TCG ID|BREAKthrough|Heavy Boots|141}}
| If the Retreat Cost of the Pokémon this card is attached to is 3 or more, that Pokémon gets +20 HP and can't be {{TCG|Confused}}. (If that Pokémon is currently Confused, remove that {{TCG|Special Condition}}.)
| If the Retreat Cost of the Pokémon this card is attached to is 3 or more, that Pokémon gets +20 HP and can't be {{TCG|Confused}}. (If that Pokémon is currently Confused, remove that {{TCG|Special Condition}}.)
|-
|-
| +30
| +30
| {{OBP|Big Charm|Sword & Shield 158}}
| {{TCG ID|Sword & Shield|Big Charm|158}}
| The Pokémon this card is attached to gets +30 HP.
| The Pokémon this card is attached to gets +30 HP.
|-
|-
| rowspan=2 | +40
| rowspan=2 | +40
| {{OBP|Bodybuilding Dumbbells|Burning Shadows 113}}
| {{TCG ID|Burning Shadows|Bodybuilding Dumbbells|113}}
| The Stage 1 Pokémon this card is attached to gets +40 HP.
| The Stage 1 Pokémon this card is attached to gets +40 HP.
|-
|-
| {{OBP|Fighting Fury Belt|BREAKpoint 99}}
| {{TCG ID|BREAKpoint|Fighting Fury Belt|99}}
| The Basic Pokémon this card is attached to gets +40 HP and its attacks do 10 more damage to your opponent's Active Pokémon ''(before applying Weakness and Resistance)''.
| The Basic Pokémon this card is attached to gets +40 HP and its attacks do 10 more damage to your opponent's Active Pokémon ''(before applying Weakness and Resistance)''.
|-
|-
| rowspan=2 | +50
| rowspan=3 | +50
| {{OBP|Cape of Toughness|Darkness Ablaze 160}}
| {{TCG ID|Darkness Ablaze|Cape of Toughness|160}}
| The Basic Pokémon this card is attached to gets +50 HP, except {{TCG|Pokémon-GX}}.
| The Basic Pokémon this card is attached to gets +50 HP, except {{TCG|Pokémon-GX}}.
|-
|-
| {{OBP|Buff Padding|Team Up 136}}
| {{TCG ID|Paldea Evolved|Bravery Charm|173}}
| The Basic Pokémon this card is attached to gets +50 HP.
|-
| {{TCG ID|Team Up|Buff Padding|136}}
| If the Pokémon this card is attached to has a Retreat Cost of exactly 4, it gets +50 HP.
| If the Pokémon this card is attached to has a Retreat Cost of exactly 4, it gets +50 HP.
|-
| +60
| {{TCG ID|Paradox Rift|Ancient Booster Energy Capsule|159}}
| The Ancient Pokémon this card is attached to gets +60 HP, recovers from all Special Conditions, and can't be affected by any Special Conditions.
|-
| +70
| {{TCG ID|Shining Fates|Rusted Shield|61}}
| The {{DL|Zamazenta (TCG)|Zamazenta V}} this card is attached to gets +70 HP.
|-
| rowspan=2 | +100
| {{TCG ID|Paradox Rift|Luxurious Cape|166}}
| If the Pokémon this card is attached to doesn't have a Rule Box, it gets +100 HP, and if it is Knocked Out by damage from an attack from your opponent's Pokémon, that player takes 1 more Prize card. ''({{TCG|Pokémon ex}}, {{TCG|Pokémon V}}, etc. have Rule Boxes.)''
|-
| {{TCG ID|Temporal Forces|Hero's Cape|152}}
| The Pokémon this card is attached to gets +100 HP.
|-
| set to 300
| {{TCG ID|Boundaries Crossed|Crystal Wall|139}}
| If this card is attached to {{DL|Kyurem (TCG)|Black Kyurem-EX}}, its maximum HP is 300.
|}
|}


==In video games==
==In video games==
===Trading Card Game series===
===Trading Card Game series===
In {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!]], the maximum HP of a Pokémon card is shown at the top-right corner.
In {{vg|Pokémon Trading Card Game}} and [[Pokémon Trading Card Game 2: The Invasion of Team GR!]], the maximum HP of a Pokémon card is shown at the top-right corner.


When a Pokémon card is used in a {{TCG GB|duel}} (either as the Active Pokémon or in the Bench), its HP is shown as group of circles. White circles represent 10 HP with no damage, and black circles represent 10 HP damage.
When a Pokémon card is used in a {{TCG GB|duel}} (either as the Active Pokémon or in the Bench), its HP is shown as group of circles. White circles represent 10 HP with no damage, and black circles represent 10 HP damage.

Latest revision as of 23:36, 18 March 2024

This Greninja card has 130 HP, as shown in the top-right corner

The HP (Japanese: HP(エイチピー)), short for Hit Point (Japanese: ヒットポイント Hit Point), represents the health of each Pokémon card. This value is based on the Pokémon's HP from the games.

Terminology

The Trading Card Game Rulebook usually uses the abbreviation "HP" in running text rather than "Hit Points". In the latest 2020 version of this rulebook, "Hit Points" is not used outside of the Glossary section explaining Pokémon TCG terms. Both words in "Hit Points" start with capital letters in official material.

The "HP" abbreviation is seen with the HP value in Pokémon cards. It is also used in the text explaining card effects relating to HP, such as in the cards Heat R Energy ("The Fire Pokémon this card is attached to gets +20 HP."), Shedinja ("Put damage counters on your opponent's Active Pokémon until its remaining HP is 10."), Galarian Stunfisk V, Hero's Medal, and so on.

Ditto is the only card that mentions "Hit Points" instead of "HP" in its English text. The "Hit Points" are mentioned in the description of Ditto's Transform attack: "treat it as if it were the same card as the Defending Pokémon, including type, Hit Points, Weakness, and so on".

Overview

Each Pokémon card has an HP value printed at the top-right corner. This value is a multiple of 10. Different Pokémon cards often have a different HP even if they represent the same Pokémon species. For instance, several Pikachu cards have 40, 50, 60, or 70 HP, depending on the card.

A Pokémon's damage is tallied up by way of damage counters, each counter representing 10 damage. For example, if a Pokémon with 120 HP has 3 damage counters, that is equivalent to 30 HP damage, with 90 HP still remaining for this Pokémon. If a Pokémon has lost all their HP (for instance, a Pokémon with 120 HP with twelve or more damage counters on it), it is Knocked Out. Once a Pokémon card is Knocked Out, it and all cards attached are sent to the discard pile, and the opponent takes one of their Prize cards.

Certain Abilities and Pokémon Tool cards can change a Pokémon's HP, increasing or decreasing it.

List of cards by HP

List of Pokémon cards by HP

Each regular Pokémon card has between 30 and 340 HP. There is currently no Pokémon card with exactly 290 base HP. A few special cards have over 340 HP, including some Jumbo cards and one-off promos, but these are generally not tournament legal.

Some Pokémon cards with low HP include unevolved Pokémon such as Magikarp, as well as Baby Pokémon. Some Pokémon cards with high HP include Pokémon-EX, Pokémon-GX, Pokémon LV.X, and Pokémon VMAX cards.

This is a list of how many Pokémon cards there are for each HP value. This list does not include reprints of the same cards.

HP Cards
30 185
40 579
50 1,355
60 1,969
70 1,777
80 1,352
90 1,196
HP Cards
100 746
110 573
120 708
130 622
140 366
150 247
160 172
170 158
180 163
190 70
HP Cards
200 81
210 131
220 110
230 45
240 31
250 38
260 36
270 41
280 21
HP Cards
300 23
310 28
320 45
330 33
340 9
350 2
HP Cards
500 0

List of Trainer cards by HP

Some Trainer cards can also be played like Pokémon cards. These Trainer cards have some HP as well. If they are Knocked Out, they don't count as Knocked Out Pokémon, and the opposing player does not get a Prize card.

The Japanese card Dance! Neo Imakuni? includes an HP number, but cannot be played as a Pokémon. The word "ウソ" (lie) points to the card's HP, indicating that the HP is a lie.

HP Cards
10 Mysterious Fossil (prior to EX Legend Maker), Clefairy Doll
30 Lillie's Poké Doll, Robo Substitute
40 Claw Fossil, Root Fossil
50 Mysterious Fossil (EX Legend Maker onwards), Old Amber, Dome Fossil, Helix Fossil, Armor Fossil, Skull Fossil
60 Unidentified Fossil, Antique Dome Fossil, Antique Helix Fossil, Antique Old Amber
70 Rare Fossil
2000 Dance! Neo Imakuni?

List of Pokémon Tool cards that change a Pokémon's HP

HP change Card Effect
-100 Island Challenge Amulet The Pokémon-GX or Pokémon-EX this card is attached to gets -100 HP, and when it is Knocked Out by damage from an opponent's attack, that player takes 1 fewer Prize card.
Hero's Medal The Pokémon VMAX this card is attached to gets -100 HP, and if it is Knocked Out by damage from an attack from your opponent's Pokémon, that player takes 1 fewer Prize card. You can't attach this card to a Pokémon VMAX that has 100 HP or less remaining.
+20 Expert Belt The Pokémon this card is attached to gets +20 HP and that Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). When the Pokémon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.
Energy Root As long as Energy Root is attached to a Pokémon, that Pokémon gets +20 HP and can't use any Poké-Powers or Poké-Bodies.
Giant Cape The Pokémon this card is attached to gets +20 HP.
Heavy Boots If the Retreat Cost of the Pokémon this card is attached to is 3 or more, that Pokémon gets +20 HP and can't be Confused. (If that Pokémon is currently Confused, remove that Special Condition.)
+30 Big Charm The Pokémon this card is attached to gets +30 HP.
+40 Bodybuilding Dumbbells The Stage 1 Pokémon this card is attached to gets +40 HP.
Fighting Fury Belt The Basic Pokémon this card is attached to gets +40 HP and its attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
+50 Cape of Toughness The Basic Pokémon this card is attached to gets +50 HP, except Pokémon-GX.
Bravery Charm The Basic Pokémon this card is attached to gets +50 HP.
Buff Padding If the Pokémon this card is attached to has a Retreat Cost of exactly 4, it gets +50 HP.
+60 Ancient Booster Energy Capsule The Ancient Pokémon this card is attached to gets +60 HP, recovers from all Special Conditions, and can't be affected by any Special Conditions.
+70 Rusted Shield The Zamazenta V this card is attached to gets +70 HP.
+100 Luxurious Cape If the Pokémon this card is attached to doesn't have a Rule Box, it gets +100 HP, and if it is Knocked Out by damage from an attack from your opponent's Pokémon, that player takes 1 more Prize card. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Hero's Cape The Pokémon this card is attached to gets +100 HP.
set to 300 Crystal Wall If this card is attached to Black Kyurem-EX, its maximum HP is 300.

In video games

Trading Card Game series

In Pokémon Trading Card Game and Pokémon Trading Card Game 2: The Invasion of Team GR!, the maximum HP of a Pokémon card is shown at the top-right corner.

When a Pokémon card is used in a duel (either as the Active Pokémon or in the Bench), its HP is shown as group of circles. White circles represent 10 HP with no damage, and black circles represent 10 HP damage.

TCG GB HP white.png TCG GB HP black.png
HP
(no damage)
HP
(damage)


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.