Talk:Spite (move): Difference between revisions
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:<strike> So many apologies if my English is bad (I am Brazilian) </strike> --[[User:Lennon Jesus|Lennon Jesus]] ([[User talk:Lennon Jesus|talk]]) 16:08, 19 July 2016 (UTC)Lennon Jesus | :<strike> So many apologies if my English is bad (I am Brazilian) </strike> --[[User:Lennon Jesus|Lennon Jesus]] ([[User talk:Lennon Jesus|talk]]) 16:08, 19 July 2016 (UTC)Lennon Jesus | ||
::They have to be taken by the user (via a capturing device). Stealing is not allowed.--[[User:Force Fire|<span style="color:#AB2813">'''F'''</span><span style="color:#C87365">orce</span>]][[User talk:Force Fire|<span style="color:#26649C">'''F'''</span><span style="color:#729ABF">ire</span>]] 16:31, 19 July 2016 (UTC) | ::They have to be taken by the user (via a capturing device). Stealing is not allowed.--[[User:Force Fire|<span style="color:#AB2813">'''F'''</span><span style="color:#C87365">orce</span>]][[User talk:Force Fire|<span style="color:#26649C">'''F'''</span><span style="color:#729ABF">ire</span>]] 16:31, 19 July 2016 (UTC) | ||
:::Ok Sorry :( --[[User:Lennon Jesus|Lennon Jesus]] ([[User talk:Lennon Jesus|talk]]) 21:29, 19 July 2016 (UTC)Lennon Jesus | |||
== Spite == | |||
UPC [http://upcarchive.playker.info/0/upokecenter/dex/index.html%3Flang=en&move=180.html suggests] that in Gen III only, Spite will always fail if the affected move only has 1 PP left. Is that true? (Bonus, if it is true: ''Can'' Spite fail if the remaining PP is less than the random number; or can the random number not be higher than the remaining PP; or can the PP even roll over?) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:09, 2 May 2017 (UTC) | |||
:True, and apparently forced not to be higher than remaining PP (always 2 when 2 remaining). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:20, 14 May 2017 (UTC) | |||
== Spite failing against confusion damage == | |||
I suspect that in all generations, Spite would fail if the target has recently hurt itself due to {{status|confusion}}. I only checked this in one game, Pokémon Inclement Emerald (a ROM hack based on Emerald, a Gen III game). This means I'd have to test this in the actual games. --'''''[[User:C.Ezra.M|<font color="turquoise">C.Ezra.M</font>]]'''''<sub>[[User talk:C.Ezra.M|<font color="lime">something to say?</font>]] · [[Special:Contributions/C.Ezra.M|<font color="orange">My work documentation</font>]]</sub> 09:45, 3 October 2021 (UTC) | |||
== Spite failing against confusion damage (tested) == | |||
I saw that this topic needed researching, and seeing as a Gastly I caught recently learned Confuse Ray after already having Spite, I thought that it wouldn't hurt to do my own research on it. | |||
Now, I'm not sure if my input counts since I'm using an emulator/roms (not hacked), but I tried this setup in Pokémon Platinum, and it does indeed fail if the target has recently hurt itself in its confusion. I have footage of this happening if it is needed. Apologies in advance if I made any mistakes in doing this, I am new to this website/formatting. [[User:Lavgaia|Lavgaia]] ([[User talk:Lavgaia|talk]]) 23:56, 14 January 2024 (UTC) |
Latest revision as of 10:11, 26 May 2024
Contradictory info
The information about the Spite attack is contradictory.
In this article in the short description it says Spite cuts 4 PP whereas in the detailed description it is "a random number between 1 and 5". On the page about Ghost-type Spite is said to cut "up to 4 PP". In the LeafGreen game it is said that Spite cuts 2 to 5 PP.
Shouldn't we correct this information? --Pokeresp 21:57, 18 June 2008 (UTC)
No, Before Generation III, it cut 1-5. Starting in IV, it was set to 4 PP cut--KukiTalk 22:36, 18 June 2008 (UTC)
- Sorry, I can't check it right now. But, IMHO, the effects of all generations should be described then. --Pokeresp 10:26, 19 June 2008 (UTC)
Spite
The pictures that are used in the moves, must be the User who took the picture, or It can be from the internet? Because I found a picture of Spite in X and Y.
So many apologies if my English is bad (I am Brazilian)--Lennon Jesus (talk) 16:08, 19 July 2016 (UTC)Lennon Jesus- They have to be taken by the user (via a capturing device). Stealing is not allowed.--ForceFire 16:31, 19 July 2016 (UTC)
- Ok Sorry :( --Lennon Jesus (talk) 21:29, 19 July 2016 (UTC)Lennon Jesus
- They have to be taken by the user (via a capturing device). Stealing is not allowed.--ForceFire 16:31, 19 July 2016 (UTC)
Spite
UPC suggests that in Gen III only, Spite will always fail if the affected move only has 1 PP left. Is that true? (Bonus, if it is true: Can Spite fail if the remaining PP is less than the random number; or can the random number not be higher than the remaining PP; or can the PP even roll over?) Nescientist (talk) 17:09, 2 May 2017 (UTC)
- True, and apparently forced not to be higher than remaining PP (always 2 when 2 remaining). Nescientist (talk) 13:20, 14 May 2017 (UTC)
Spite failing against confusion damage
I suspect that in all generations, Spite would fail if the target has recently hurt itself due to confusion. I only checked this in one game, Pokémon Inclement Emerald (a ROM hack based on Emerald, a Gen III game). This means I'd have to test this in the actual games. --C.Ezra.Msomething to say? · My work documentation 09:45, 3 October 2021 (UTC)
Spite failing against confusion damage (tested)
I saw that this topic needed researching, and seeing as a Gastly I caught recently learned Confuse Ray after already having Spite, I thought that it wouldn't hurt to do my own research on it.
Now, I'm not sure if my input counts since I'm using an emulator/roms (not hacked), but I tried this setup in Pokémon Platinum, and it does indeed fail if the target has recently hurt itself in its confusion. I have footage of this happening if it is needed. Apologies in advance if I made any mistakes in doing this, I am new to this website/formatting. Lavgaia (talk) 23:56, 14 January 2024 (UTC)