Crispin (Stellar Crown 133): Difference between revisions

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|class=Supporter
|class=Supporter
|rule=SWSH Supporter
|rule=SWSH Supporter
|effect=Search your deck for up to 2 {{TCG|Basic Energy card}}s of different {{TCG|type}}s and reveal them. Put 1 of the cards into your hand. Attach the remaining card to your Pokémon in any way you like. Then, shuffle your deck.
|effect=Search your deck for up to 2 {{TCG|Basic Energy card}}s of different {{TCG|type}}s, reveal them, and put 1 of them into your hand. Attach any remaining cards to your Pokémon in any way you like. Then, shuffle your deck.
}}
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Revision as of 09:05, 2 June 2024

TCG Card Back Japanese.jpg This article is about a Pokémon Trading Card Game card which has not yet been officially released in English. As such, this article may contain translated Japanese terms instead of English terms.

Trainer Supporter
Crispin
アカマツ Akamatsu
File:CrispinStellarMiracle97.jpg
Illus. GIDORA
Japanese expansion Stellar Miracle
Japanese Rarity U
Japanese card no. 097/102

Crispin (Japanese: アカマツ Akamatsu) is a Supporter card. It is part of the Stellar Miracle expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
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display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
Search your deck for up to 2 Basic Energy cards of different types, reveal them, and put 1 of them into your hand. Attach any remaining cards to your Pokémon in any way you like. Then, shuffle your deck.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play only 1 Supporter card during your turn.


Trivia

Origin

Crispin is a student attending Blueberry Academy and a member of the BB League Elite Four.


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.