Challenge Hall: Difference between revisions
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Rarecandybar (talk | contribs) (→Pokémon Trading Card Game: Added the probability of a Challenge Cup occurring. Imakuni is not a possible reward. Sources: https://github.com/pret/poketcg/blob/b70b3425852a97b64e2d0316cd9d13d1047197af/src/engine/overworld/scripting.asm#L188; https://github.com/pret/poketcg/blob/b70b3425852a97b64e2d0316cd9d13d1047197af/src/engine/overworld/scripting.asm#L1471) |
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The '''Challenge Hall''' (Japanese: '''チャレンジホール''' ''Challenge Hall'') is a location found in {{ | The '''Challenge Hall''' (Japanese: '''チャレンジホール''' ''Challenge Hall'') is a location found in {{vg|Pokémon Trading Card Game}} and its sequel, [[Pokémon Trading Card Game 2: The Invasion of Team GR!]]. The '''Challenge Cup''' (Japanese: '''チャレンジカップ''' ''Challenge Cup'') tournament is regularly held in Challenge Hall, with the winners being awarded with rare {{OBP|Promotional Card|TCG GB1|promotional cards}}. A small yellow door is present at the back of the Challenge Hall, but does not open under any circumstances. It is purely decorative, and was ultimately removed in Pokémon Card GB2. | ||
==Pokémon Trading Card Game== | ==Pokémon Trading Card Game== | ||
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The Challenge Cup will automatically start at certain points in the player's adventure, with a specific prize guaranteed at that time. If a player obtains another Master Medal without participating in the Challenge Cup, the Cup will end and the promotional card will be missed (although it is still possible to obtain later after all the pre-set Challenge Cups have come and gone). | The Challenge Cup will automatically start at certain points in the player's adventure, with a specific prize guaranteed at that time. If a player obtains another Master Medal without participating in the Challenge Cup, the Cup will end and the promotional card will be missed (although it is still possible to obtain later after all the pre-set Challenge Cups have come and gone). | ||
After | After the two pre-set Challenge Cups have come and gone, and once the player has defeated the Grand Masters, the Challenge Cup can occur at any time. Each time the player loads their save file, as long as the player is not at the Challenge Hall room, there is a 25% chance a Challenge will be happening. If the player participates, there will not be another Challenge Cup until the player resets the game and opens the save file again. And even if the player saves when a Challenge cup event is about to start, resetting the game will also reset the Challenge cup event, and it will appear again with a 25% chance as usual. If the player wins the Challenge Cup, they will receive a random {{OBP|Promotional Card|TCG GB1}} (excluding the [[Legendary Cards]], {{TCG ID|CoroCoro|Imakuni?|promo}} and the [[Phantom Cards]]). | ||
{| class="roundy" style="background: #{{colorschemelight|Kanto}}; margin-left: 10px; margin-bottom: 10px; border: 3px solid #{{colorschemedark|Kanto}}" | {| class="roundy" style="background: #{{colorschemelight|Kanto}}; margin-left: 10px; margin-bottom: 10px; border: 3px solid #{{colorschemedark|Kanto}}" | ||
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|- | |- | ||
| style="background: #fff; {{roundybl|10px}}" | [[File:TCG1 P01 Arcanine.png]] | | style="background: #fff; {{roundybl|10px}}" | [[File:TCG1 P01 Arcanine.png]] | ||
| style="background: #fff" | {{ | | style="background: #fff" | Random {{OBP|Promotional Card|TCG GB1}} | ||
| style="background: #fff; {{roundybr|10px}}" | Defeat the Grand Masters. | | style="background: #fff; {{roundybr|10px}}" | Defeat the Grand Masters. | ||
|} | |} |
Latest revision as of 03:01, 8 July 2024
The Challenge Hall (Japanese: チャレンジホール Challenge Hall) is a location found in Pokémon Trading Card Game and its sequel, Pokémon Trading Card Game 2: The Invasion of Team GR!. The Challenge Cup (Japanese: チャレンジカップ Challenge Cup) tournament is regularly held in Challenge Hall, with the winners being awarded with rare promotional cards. A small yellow door is present at the back of the Challenge Hall, but does not open under any circumstances. It is purely decorative, and was ultimately removed in Pokémon Card GB2.
Pokémon Trading Card Game
When a player enters the Challenge Hall when the Challenge Cup is occurring, they are brought on stage and seated at a table. There, players are challenged by three consecutive opponents, which are Club Members chosen at random from the eight Clubs in the game. The first and second times the player participates in the Challenge Cup, the third opponent is always Ronald.
The Challenge Cup will automatically start at certain points in the player's adventure, with a specific prize guaranteed at that time. If a player obtains another Master Medal without participating in the Challenge Cup, the Cup will end and the promotional card will be missed (although it is still possible to obtain later after all the pre-set Challenge Cups have come and gone).
After the two pre-set Challenge Cups have come and gone, and once the player has defeated the Grand Masters, the Challenge Cup can occur at any time. Each time the player loads their save file, as long as the player is not at the Challenge Hall room, there is a 25% chance a Challenge will be happening. If the player participates, there will not be another Challenge Cup until the player resets the game and opens the save file again. And even if the player saves when a Challenge cup event is about to start, resetting the game will also reset the Challenge cup event, and it will appear again with a 25% chance as usual. If the player wins the Challenge Cup, they will receive a random Promotional Card (excluding the Legendary Cards, Imakuni? and the Phantom Cards).
Prize | Required event | |
---|---|---|
Mewtwo | Obtain three Master Medals. | |
Mew | Obtain five Master Medals. | |
Random Promotional Card | Defeat the Grand Masters. |
Pokémon Trading Card Game 2: The Invasion of Team GR!
TCG Island Challenge Cup
When a player enters the Challenge Hall when the Challenge Cup is occurring, they are brought on stage and seated at a table. There, players are challenged by three consecutive opponents, which are Club Members chosen at random from the eight Clubs in the game.
First Challenge Cup will automatically start after the player has completed the GR Coin, with a specific prize guaranteed at that time.
Prize | Required event | |
---|---|---|
Mewtwo | Collect all GR Coin's pieces | |
Pikachu | Defeat Fort Leader Hiderō |
After the defeat of Biruritchi, the Challenge Hall's Main Hall randomly hosts new Challenge Cups that reward the player a selection from Promotion Card.
GR Island Challenge Cup
The GR Challenge Cup works the same way as the classic Challenge Cup. Fort Members not yet available to battle in their specific GR Fort can be encountered in the GR Challenge Cup. Rules that normally apply to the duel against Fort Members and Fort Leaders don't apply in the GR Challenge Cup.
The first GR Challenge Cup will automatically start after the player has defeated Fort Leader Catherine, with a specific prize guaranteed at that time.
Prize | Required event | |
---|---|---|
Dark Persian | Defeat Fort Leader Catherine | |
Bill's PC | Defeat Fort Leader Kamiya | |
After the defeat of Biruritchi, the GR Challenge Hall's Main Hall hosts the GR Challenge Machine, but the GR Challenge Cup can occur randomly as well as the TCG Island Challenge Cup.
Layout
TCG Island
Game | Lounge | Lobby | Main Hall |
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TCG GB1 | |||
TCG GB2 | |||
GR Island
Game | Lounge | Lobby | Main Hall* | Main Hall* |
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TCG GB2 | ||||
In other languages
- Challenge Hall
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- Challenge Cup
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TCG Islands | ||||||||
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This article is part of both Project TCG and Project Locations, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon TCG and Locations, respectively. |