User:Coffee/Sandbox/Psychic Terrain: Difference between revisions
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{{mainspace|status=complete}} | {{mainspace|status=complete}} | ||
{{Samename|[[move]]|Psychic Terrain (move)}} | |||
{{WeatherInfobox | {{WeatherInfobox | ||
|name=Psychic Terrain | |name=Psychic Terrain | ||
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|move3=Genesis Supernova | |move3=Genesis Supernova | ||
|ability=Psychic Surge | |ability=Psychic Surge | ||
|baimage=Psychic Terrain active | |baimage=Psychic Terrain active IX | ||
|color=Psychic | |color=Psychic | ||
}} | }} | ||
'''Psychic Terrain''' (Japanese: '''サイコフィールド''' ''Psycho Field '') is a type of [[terrain]] introduced in battle in [[Generation VII]]. | '''Psychic Terrain''' (Japanese: '''サイコフィールド''' ''Psycho Field'') is a type of [[terrain]] introduced in battle in [[Generation VII]]. | ||
==Description== | ==Description== | ||
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! style="background:#{{Psychic color light}}; {{roundytl|5px}}" | Event | ! style="background:#{{Psychic color light}}; {{roundytl|5px}}" | Event | ||
! style="background:#{{Psychic color light}}" | Gen VII | ! style="background:#{{Psychic color light}}" | Gen VII | ||
! style="background:#{{Psychic color light}}; {{roundytr|5px}}" | Gen | ! style="background:#{{Psychic color light}}" | Gen VIII | ||
! style="background:#{{Psychic color light}}; {{roundytr|5px}}" | Gen IX | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{m|Psychic Terrain}} used | | {{m|Psychic Terrain}} used | ||
| colspan= | | colspan=4 | N/A | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{a|Psychic Surge}} activated | | {{a|Psychic Surge}} activated | ||
| colspan= | | colspan=4 | N/A | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| After turn is complete | | After turn is complete | ||
| colspan= | | colspan=4 | N/A | ||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | When Psychic Terrain ends | | style="background:#FFF; {{roundybl|5px}}" | When Psychic Terrain ends | ||
| colspan= | | colspan=4 style="background:#FFF; {{roundybr|5px}}" | N/A | ||
|} | |} | ||
==Effects== | ==Effects== | ||
[[File: | [[File:Leon Mr Rime Psychic Terrain.png|thumb|250px|Psychic Terrain in the {{pkmn|anime}}]] | ||
===In battle=== | ===In battle=== | ||
* Boosts the [[power]] of {{type|Psychic}} moves used by affected Pokémon by 30% (50% prior to [[Generation VIII]]), regardless of whether the target of the move is affected by Psychic Terrain. | * Boosts the [[power]] of {{type|Psychic}} moves used by affected Pokémon by 30% (50% prior to [[Generation VIII]]), regardless of whether the target of the move is affected by Psychic Terrain. | ||
* Prevents [[grounded]] Pokémon from being being hit by opponents' moves with increased [[priority]], including moves boosted by {{a|Prankster}}, {{a|Gale Wings}}, or {{a|Triage}}. | * Prevents [[grounded]] Pokémon from being being hit by opponents' moves with increased [[priority]], including moves boosted by {{a|Prankster}}, {{a|Gale Wings}}, or {{a|Triage}}. | ||
** {{cat|Moves that target all Pokémon}} (except {{m|Perish Song}}, {{m|Flower Shield}}, and {{m|Rototiller}}) and {{cat|moves that target | ** {{cat|Moves that target all Pokémon}} (except {{m|Perish Song}}, {{m|Flower Shield}}, and {{m|Rototiller}}) and {{cat|moves that target the opponent's side of the field}} cannot be blocked by Psychic Terrain even if they become priority moves. | ||
* Activates the [[held item]], [[Psychic Seed]], regardless of whether or not the holder is on the ground. This boosts the holders {{stat|Special Defense}} by one stage, and consumes the item. | * Activates the [[held item]], [[Psychic Seed]], regardless of whether or not the holder is on the ground. This boosts the holders {{stat|Special Defense}} by one stage, and consumes the item. | ||
* If the user is on the ground, {{m|Expanding Force}}'s power is increased by 1.5× power increase in addition to the usual 1.3× bonus from terrain. In addition, its targeting will change to hit both opponents in [[Double Battle]]s. | * If the user is on the ground, {{m|Expanding Force}}'s power is increased by 1.5× power increase in addition to the usual 1.3× bonus from terrain. In addition, its targeting will change to hit both opponents in [[Double Battle]]s. | ||
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|type=Psychic | |type=Psychic | ||
|genVII=Psychic Terrain active VII | |genVII=Psychic Terrain active VII | ||
|genVIII=Psychic Terrain active VIII | |||
}} | }} | ||
Latest revision as of 13:51, 8 July 2024
This article is intended to be moved into one of Bulbapedia's main content spaces. Be mindful that it is still part of a personal userspace. Any content changes should be brought up on the talk page for this article. |
- If you were looking for the move, see Psychic Terrain (move).
Psychic Terrain サイコフィールド Psycho Field | |
Move | Ability |
---|---|
Psychic Terrain Max Mindstorm |
Psychic Surge |
Psychic Terrain (Japanese: サイコフィールド Psycho Field) is a type of terrain introduced in battle in Generation VII.
Description
Event | Gen VII | Gen VIII | Gen IX | |
---|---|---|---|---|
Psychic Terrain used | N/A | |||
Psychic Surge activated | N/A | |||
After turn is complete | N/A | |||
When Psychic Terrain ends | N/A |
Effects
In battle
- Boosts the power of Psychic-type moves used by affected Pokémon by 30% (50% prior to Generation VIII), regardless of whether the target of the move is affected by Psychic Terrain.
- Prevents grounded Pokémon from being being hit by opponents' moves with increased priority, including moves boosted by Prankster, Gale Wings, or Triage.
- Moves that target all Pokémon (except Perish Song, Flower Shield, and Rototiller) and moves that target the opponent's side of the field cannot be blocked by Psychic Terrain even if they become priority moves.
- Activates the held item, Psychic Seed, regardless of whether or not the holder is on the ground. This boosts the holders Special Defense by one stage, and consumes the item.
- If the user is on the ground, Expanding Force's power is increased by 1.5× power increase in addition to the usual 1.3× bonus from terrain. In addition, its targeting will change to hit both opponents in Double Battles.
- Allows Steel Roller to be used, regardless of whether the user is grounded.
- Changes Terrain Pulse to an Psychic-type move.
- Changes Nature Power to Psychic.
- Changes users of Camouflage and Mimicry to Psychic-type.
- Gives Secret Power the added effect of lowering Speed by one stage and gives it Confusion's animation.
On the field
Game | Region | Location | Conditions |
---|---|---|---|
ShIoA | Galar | Battle Court | During the third battle with Avery |
In the anime
- Main article: Psychic Terrain (move) → In the anime
In the manga
- Main article: Psychic Terrain (move) → In the manga
In other generations
In battle
Core series
In other languages
|