Pokémon Shuffle event cycle: Difference between revisions

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As of [[Pokémon Shuffle]] version 1.5.7 (3DS)/ ??.??.?? (Mobile), most [[special stage]]s run on an automated 24-week schedule, set to repeat through 2037.  
As of [[Pokémon Shuffle]] [[Pokémon Shuffle/Version history#Version 1.5.x|version 1.5.7 (3DS)]]/ ??.??.?? (Mobile), most [[special stage]]s run on an automated 24-week schedule, set to repeat through 2037.  


==Overview==
==Overview==
The 24-week schedule began on February 13, 2018 at 6:00 AM UTC, starting with week 1. The week increments every Tuesday at 6:00 AM UTC.
The 24-week schedule began on February 13, 2018 at 6:00 AM UTC, starting with week 1. The day increments every day at 6:00 AM UTC, and the week increments every Tuesday at 6:00 AM UTC.
* Note that Shuffle does not account for daylight savings time, and therefore uses time zone offsets according to standard time. Therefore, if a player's system is set to daylight savings time, then the day will increment at 5:00 AM UTC instead.


However, certain events are not subject to the 24-week schedule, instead occurring on specific days of the week, month, or year.
However, certain events are not subject to the 24-week schedule, instead occurring on specific days of the week, month, or year.


==This week==
==This week==
Currently, it is '''week {{#expr: (((({{#time: U|{{#time: F j, Y}}}} - {{#time: U|February 13, 2018 06:00:00}}) div 86400) div 7) mod 24) + 1}}''' in the cycle.
Currently, it is '''{{#time: l, M j, h:i:s A}} UTC'''.
 
This is part of '''week {{#expr: (((({{#time: U}} - {{#time: U|February 13, 2018 06:00:00}}) div 86400) div 7) mod 24) + 1}} ({{#switch:{{#time: l}}
|Monday={{#time: M j|now -6 days}}
|Tuesday={{#ifexpr:{{#time:G}} < 5|{{#time: M j|now -7 days}}|{{#time: M j}}}}
|Wednesday={{#time: M j|now -1 day}}
|Thursday={{#time: M j|now -2 days}}
|Friday={{#time: M j|now -3 days}}
|Saturday={{#time: M j|now -4 days}}
|Sunday={{#time: M j|now -5 days}}
}}, 06:00:00 AM - {{#switch:{{#time: l}}
|Monday={{#time: M j|now +1 day}}
|Tuesday={{#ifexpr:{{#time:G}} < 5|{{#time: M j}}|{{#time: M j|now +7 days}}}}
|Wednesday={{#time: M j|now +6 days}}
|Thursday={{#time: M j|now +5 days}}
|Friday={{#time: M j|now +4 days}}
|Saturday={{#time: M j|now +3 days}}
|Sunday={{#time: M j|now +2 days}}
}}, 05:59:59 AM)''' in the cycle.
* If this page is not up-to-date, click the following link and then "OK" to force a refresh: [https://bulbapedia.bulbagarden.net/w/index.php?title=Pokémon_Shuffle_event_cycle&action=purge refresh].


This section will automatically include the events scheduled for this week. To see other weeks, click the links in the sections below.
This section will automatically include the events scheduled for this week. To see other weeks, click the links in the sections below.


{{/Week {{#expr: (((({{#time: U|{{#time: F j, Y}}}} - {{#time: U|February 13, 2018 06:00:00}}) div 86400) div 7) mod 24) + 1}}}}
{{:Pokémon Shuffle event cycle/Week {{#expr: (((({{#time: U}} - {{#time: U|February 13, 2018 06:00:00}}) div 86400) div 7) mod 24) + 1}}}}


==24-week schedule==
==24-week schedule==
Each week in the schedule has a dedicated subpage. Click the links below to view them.
Each week in the schedule has a dedicated subpage. Click the links below to view them.


* Week 1: [[User:Boblers/Shuffle Event Cycle/Week 1]]
* [[Pokémon Shuffle event cycle/Week 1|Week 1]]
* Week 2: [[User:Boblers/Shuffle Event Cycle/Week 2]]
* [[Pokémon Shuffle event cycle/Week 2|Week 2]]
* Week 3: [[User:Boblers/Shuffle Event Cycle/Week 3]]
* [[Pokémon Shuffle event cycle/Week 3|Week 3]]
* Week 4: [[User:Boblers/Shuffle Event Cycle/Week 4]]
* [[Pokémon Shuffle event cycle/Week 4|Week 4]]
* Week 5: [[User:Boblers/Shuffle Event Cycle/Week 5]]
* [[Pokémon Shuffle event cycle/Week 5|Week 5]]
* Week 6: [[User:Boblers/Shuffle Event Cycle/Week 6]]
* [[Pokémon Shuffle event cycle/Week 6|Week 6]]
* Week 7: [[User:Boblers/Shuffle Event Cycle/Week 7]]
* [[Pokémon Shuffle event cycle/Week 7|Week 7]]
* Week 8: [[User:Boblers/Shuffle Event Cycle/Week 8]]
* [[Pokémon Shuffle event cycle/Week 8|Week 8]]
* Week 9: [[User:Boblers/Shuffle Event Cycle/Week 9]]
* [[Pokémon Shuffle event cycle/Week 9|Week 9]]
* Week 10: [[User:Boblers/Shuffle Event Cycle/Week 10]]
* [[Pokémon Shuffle event cycle/Week 10|Week 10]]
* Week 11: [[User:Boblers/Shuffle Event Cycle/Week 11]]
* [[Pokémon Shuffle event cycle/Week 11|Week 11]]
* Week 12: [[User:Boblers/Shuffle Event Cycle/Week 12]]
* [[Pokémon Shuffle event cycle/Week 12|Week 12]]
* Week 13: [[User:Boblers/Shuffle Event Cycle/Week 13]]
* [[Pokémon Shuffle event cycle/Week 13|Week 13]]
* Week 14: [[User:Boblers/Shuffle Event Cycle/Week 14]]
* [[Pokémon Shuffle event cycle/Week 14|Week 14]]
* Week 15: [[User:Boblers/Shuffle Event Cycle/Week 15]]
* [[Pokémon Shuffle event cycle/Week 15|Week 15]]
* Week 16: [[User:Boblers/Shuffle Event Cycle/Week 16]]
* [[Pokémon Shuffle event cycle/Week 16|Week 16]]
* Week 17: [[User:Boblers/Shuffle Event Cycle/Week 17]]
* [[Pokémon Shuffle event cycle/Week 17|Week 17]]
* Week 18: [[User:Boblers/Shuffle Event Cycle/Week 18]]
* [[Pokémon Shuffle event cycle/Week 18|Week 18]]
* Week 19: [[User:Boblers/Shuffle Event Cycle/Week 19]]
* [[Pokémon Shuffle event cycle/Week 19|Week 19]]
* Week 20: [[User:Boblers/Shuffle Event Cycle/Week 20]]
* [[Pokémon Shuffle event cycle/Week 20|Week 20]]
* Week 21: [[User:Boblers/Shuffle Event Cycle/Week 21]]
* [[Pokémon Shuffle event cycle/Week 21|Week 21]]
* Week 22: [[User:Boblers/Shuffle Event Cycle/Week 22]]
* [[Pokémon Shuffle event cycle/Week 22|Week 22]]
* Week 23: [[User:Boblers/Shuffle Event Cycle/Week 23]]
* [[Pokémon Shuffle event cycle/Week 23|Week 23]]
* Week 24: [[User:Boblers/Shuffle Event Cycle/Week 24]]
* [[Pokémon Shuffle event cycle/Week 24|Week 24]]


==Weekly and monthly resource events==
==Resource events==
{{main|Resource event}}
{{main|Resource event}}


Resource events occur every week or every month (depending on the event), independent of the 24-week schedule.
Resource events occur every week or every month (depending on the event), independent of the 24-week schedule.
===Weekly events===
Weekly resource events can be played once for free each week, and additional plays can be unlocked by spending [[File:Jewel Shuffle.png|20px|link=]] Jewels.
* '''Tons of Exp. Points (Victini):''' [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 per additional play, up to 15 total plays (including the free play).
* '''Skill Booster M Stage (Eevee):''' [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 per additional play, up to 15 total plays (including the free play).
* '''A Chance for Coins (Meowth):''' [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 for 3 additional plays. Purchasable once per week.
Currently, it is '''{{#time: l, M j, h:i:s A}} UTC'''
<div class="roundy" style="text-align: center; overflow: auto; display: grid; grid-template-columns: auto auto auto auto auto auto auto; align-items: center; gap: 3px; border: 3px solid #{{cute color}};"><!--week OPEN-->
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Monday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">M</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Tuesday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">Tu</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Wednesday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">W</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Thursday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">Th</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Friday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">F</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Saturday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">Sa</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Sunday|background-color:#{{psychic color}}; color:#FFF; font-weight:bold;}}">Su</div>
<div style="grid-row: 2 / span 2; {{#ifeq:{{#time: l|now -6 hours}}|Monday|background-color:#{{psychic color light}};}}"><!-- Victini only, M -->
<div>[[File:Shuffle494.png|64px]]</div>
<div>[[Tons of Exp. Points]]</div>
</div>
<div style="grid-row: 2 / span 2; {{#ifeq:{{#time: l|now -6 hours}}|Tuesday|background-color:#{{psychic color light}};}}"><!-- Eevee only,  Tu-->
<div>[[File:Shuffle133.png|64px]]</div>
<div>[[Skill Booster M Stage]]</div>
</div>
<div style="grid-row: 2 / span 2; {{#ifeq:{{#time: l|now -6 hours}}|Wednesday|background-color:#{{psychic color light}};}}"><!-- Eevee only,  W -->
<div>[[File:Shuffle133.png|64px]]</div>
<div>[[Skill Booster M Stage]]</div>
</div>
<div style="grid-row: 2 / span 2; {{#ifeq:{{#time: l|now -6 hours}}|Thursday|background-color:#{{psychic color light}};}}"><!-- Eevee only,  Th-->
<div>[[File:Shuffle133.png|64px]]</div>
<div>[[Skill Booster M Stage]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Friday|background-color:#{{psychic color light}};}}"><!-- Meowth,  F -->
<div>[[File:Shuffle052.png|64px]]</div>
<div>[[A Chance for Coins]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Saturday|background-color:#{{psychic color light}};}}"><!-- Meowth,  Sa-->
<div>[[File:Shuffle052.png|64px]]</div>
<div>[[A Chance for Coins]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Sunday|background-color:#{{psychic color light}};}}"><!-- Meowth,  Su-->
<div>[[File:Shuffle052.png|64px]]</div>
<div>[[A Chance for Coins]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Friday|background-color:#{{psychic color light}};}}"><!-- Victini, F -->
<div>[[File:Shuffle494.png|64px]]</div>
<div>[[Tons of Exp. Points]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Saturday|background-color:#{{psychic color light}};}}"><!-- Victini, Sa-->
<div>[[File:Shuffle494.png|64px]]</div>
<div>[[Tons of Exp. Points]]</div>
</div>
<div style="{{#ifeq:{{#time: l|now -6 hours}}|Sunday|background-color:#{{psychic color light}};}}"><!-- Victini, Su-->
<div>[[File:Shuffle494.png|64px]]</div>
<div>[[Tons of Exp. Points]]</div>
</div>
</div><!--week CLOSE-->
===Monthly events===
Monthly resource events can be played once for free each time they appear, and additional plays can be unlocked by spending [[File:Jewel Shuffle.png|20px|link=]] Jewels.
* '''Start-of-month:''' [[File:Jewel Shuffle.png|20px|link=]] Jewel ×1 per additional play, up to 5 total plays (including the free play).
* '''Mid-month:''' [[File:Jewel Shuffle.png|20px|link=]] Jewels ×2 per additional play, up to 5 total plays (including the free play).
One of five Pokémon appears at random when the stage is started, with each Pokémon having its own item rewards. Each Pokémon in a set can only be encountered once per event period.
<div class="roundy" style="margin: auto; width: fit-content; text-align: center; border: 2px solid #{{cute color}};">
<div style="display: flex; flex-direction: row; flex-wrap: wrap; justify-content: center; gap: 3px;"><!--list OPEN-->
<div style="flex: 1 1 100%;">'''Every month, day 1-3'''</div>
<div>[[File:Shuffle677.png|64px]]<br>[[File:Heart Shuffle.png|20px]] ×10</div>
<div>[[File:Shuffle001.png|64px]]<br>[[File:Skill Booster SML.png|20px]] ×1</div>
<div>[[File:Shuffle004.png|64px]]<br>[[File:Mega Speedup.png|20px]] ×2</div>
<div>[[File:Shuffle007.png|64px]]<br>[[File:Coin Shuffle.png|20px]] ×5,000</div>
<div>[[File:Shuffle531.png|64px]]<br>[[File:Mega Speedup.png|20px]] ×3</div>
</div><!--list CLOSE-->
<div style="border-top: 2px solid #{{cute color}};">
<div style="margin: 2px;">[[Start-of-Month Challenge]]</div>
</div>
</div>
<div class="roundy" style="margin: auto; width: fit-content; text-align: center; border: 2px solid #{{cute color}};">
<div style="display: flex; flex-direction: row; flex-wrap: wrap; justify-content: center; gap: 3px;"><!--list OPEN-->
<div style="flex: 1 1 100%;">'''Every month, day 15-17'''</div>
<div>[[File:Shuffle677.png|64px]]<br>[[File:Raise Max Level.png|20px]] ×2</div>
<div>[[File:Shuffle001.png|64px]]<br>[[File:Skill Swapper.png|20px]] ×1</div>
<div>[[File:Shuffle004.png|64px]]<br>[[File:Skill Booster SML.png|20px]] ×2</div>
<div>[[File:Shuffle007.png|64px]]<br>[[File:Raise Max Level.png|20px]] ×3</div>
<div>[[File:Shuffle531.png|64px]]<br>[[File:Level Up.png|20px]] ×3</div>
</div><!--list CLOSE-->
<div style="border-top: 2px solid #{{cute color}};">
<div style="margin: 2px;">[[Mid-Month Challenge]]</div>
</div>
</div>


==Yearly events==
==Yearly events==
Line 51: Line 164:
===One Chance a Day===
===One Chance a Day===
====Enamored Pikachu====
====Enamored Pikachu====
Pikachu (Enamored)'s stage is available from February 13th to 15th each year, commemorating {{wp|Valentine's Day}}.
Pikachu (Enamored)'s stage is available from '''February 13th to 15th''' each year, commemorating {{wp|Valentine's Day}}.


If Pikachu (Enamored) has already been caught, this stage has a chance to drop the following items:
If Pikachu (Enamored) has already been caught, this stage has a chance to drop the following items:
Line 109: Line 222:


====Shaymin Land Forme====
====Shaymin Land Forme====
Shaymin (Land Forme)'s stage is available from February 18th to 20th each year.
Shaymin (Land Forme)'s stage is available from '''February 18th to 20th''' each year.


If Shaymin (Land Forme) has already been caught, this stage has a chance to drop the following items:
If Shaymin (Land Forme) has already been caught, this stage has a chance to drop the following items:
Line 160: Line 273:
====Jirachi====
====Jirachi====
Jirachi's stage is available for the following date ranges each year:
Jirachi's stage is available for the following date ranges each year:
* January 6th to 8th
* '''January 6th to 8th'''
* July 6th to 8th (commemorating {{wp|Tanabata}})
* '''July 6th to 8th''' (commemorating {{wp|Tanabata}})


If Jirachi has already been caught, this stage has a chance to drop the following items:
If Jirachi has already been caught, this stage has a chance to drop the following items:
Line 216: Line 329:
* 3.125% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×2,000
* 3.125% chance to drop [[File:Coin Shuffle.png|20px|link=]] Coins ×2,000


Drop rates can be increased if the [[File:Drop Rate Increase.png|20px|link=]] Drop Rate Increase (DRI) effect is purchased from the {{DL|List of items (Shuffle)|Special Shop}}.
Drop rates can be increased if the [[File:Drop Rate Increase.png|20px|link=]] Drop Rate Increase (DRI) effect is purchased from the {{DL|List of items in Pokémon Shuffle|Special Shop}}.


{{Flexheader|justify-content=start}}
{{Flexheader|justify-content=start}}
Line 245: Line 358:


====Halloween====
====Halloween====
Stages for "Spooky" variant Pokémon are available from October 17th to 30th each year, commemorating {{wp|Halloween}}.
Stages for "Spooky" variant Pokémon are available from '''October 17th to 30th''' each year, commemorating {{wp|Halloween}}.


{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
Line 269: Line 382:


====Holiday====
====Holiday====
Stages for "Holiday" variant Pokémon are available from December 11th to 25th each year, commemorating {{wp|Christmas}}.
Stages for "Holiday" variant Pokémon are available from '''December 11th to 25th''' each year, commemorating {{wp|Christmas}}.


{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
{| class="roundtable" style="background:#{{cute color}}; text-align:center; border:3px solid #{{cute color light}}"
Line 291: Line 404:
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
! style="background:#{{beauty color light}}; {{roundybottom|5px}}" colspan="10" |
|}
|}
{{Shuffle locations}}
{{Project Sidegames notice}}
[[Category:Pokémon Shuffle event cycle|*]]

Latest revision as of 08:07, 21 July 2024

As of Pokémon Shuffle version 1.5.7 (3DS)/ ??.??.?? (Mobile), most special stages run on an automated 24-week schedule, set to repeat through 2037.

Overview

The 24-week schedule began on February 13, 2018 at 6:00 AM UTC, starting with week 1. The day increments every day at 6:00 AM UTC, and the week increments every Tuesday at 6:00 AM UTC.

  • Note that Shuffle does not account for daylight savings time, and therefore uses time zone offsets according to standard time. Therefore, if a player's system is set to daylight savings time, then the day will increment at 5:00 AM UTC instead.

However, certain events are not subject to the 24-week schedule, instead occurring on specific days of the week, month, or year.

This week

Currently, it is Monday, Nov 25, 12:25:27 AM UTC.

This is part of week 18 (Nov 19, 06:00:00 AM - Nov 26, 05:59:59 AM) in the cycle.

  • If this page is not up-to-date, click the following link and then "OK" to force a refresh: refresh.

This section will automatically include the events scheduled for this week. To see other weeks, click the links in the sections below.


Week 17
Pokémon Shuffle event cycle
(Week 18)
Week 19

Quick links

Daily Pokémon

If these Pokémon have already been caught, they have a chance to drop Coin Shuffle.png Coins:

  • 50% chance to drop Coin Shuffle.png Coins ×100
  • 12.5% chance to drop Coin Shuffle.png Coins ×300
  • 3.125% chance to drop Coin Shuffle.png Coins ×2,000

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Coin Shuffle.png Coins ×100 Coin Shuffle.png Coins ×300 Coin Shuffle.png Coins ×2,000
50% 12.5% 3.125% 150 Coin Shuffle.png Coins
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Coin Shuffle.png Coins ×100 Coin Shuffle.png Coins ×300 Coin Shuffle.png Coins ×2,000
75% 23.44% 6.15% 268 Coin Shuffle.png Coins
Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Maractus Maractus Grass 6,615 13 14% 2% 5 Mondays during event period N/A
Dunsparce Dunsparce Normal 7,080 10 9% 2% 5 Tuesdays during event period 3-Pokémon stage
Qwilfish Qwilfish Water 6,165 15 15% 3% 5 Wednesdays during event period N/A
Durant Durant Bug 5,408 15 10% 2% 5 Thursdays during event period N/A
Heatmor Heatmor Fire 5,880 15 12% 2% 5 Fridays during event period N/A

Special Challenge

If this Pokémon has already been caught, it has a chance to drop the following items:

  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 1.5625% chance to drop Raise Max Level.png Raise Max Level ×1

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Raise Max Level.png RML ×1
25% 25% 1.563%
  • 0.5 Skill Booster personalized.png PSB
  • 0.016 Raise Max Level.png RML
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Raise Max Level.png RML ×1
43.75% 43.75% 3.10%
  • 0.875 Skill Booster personalized.png PSB
  • 0.310 Raise Max Level.png RML
Pokémon Type HP Time Catchability EXP Cost Notes
Base Bonus
Hydreigon Hydreigon Dark 10,170 00:50 10% 3% 5 Coin Shuffle.png Coins ×300 N/A

A Great Chance a Day

If Tornadus (Incarnate Forme) has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 12.5% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 6.25% chance to drop Mega Speedup.png Mega Speedup ×1

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Mega Speedup.png MSU ×1
100% 12.5% 6.25%
  • 1.125 Skill Booster personalized.png PSB
  • 0.063 Mega Speedup.png MSU
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Mega Speedup.png MSU ×1
100% 23.44% 12.11%
  • 1.234 Skill Booster personalized.png PSB
  • 0.121 Mega Speedup.png MSU
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Tornadus Tornadus
Incarnate Forme
Flying 12,470 14 14% 2% 5 N/A

Pokémon Safari

If these Pokémon have already been caught, they have a chance to drop the following items:

  • 25% chance to drop Exp Booster S.png Exp. Booster S ×1
  • 3.125% chance to drop Exp Booster M.png Exp. Booster M ×1
  • 1.5625% chance to drop Exp Booster L.png Exp. Booster L ×1

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Exp Booster S.png Exp. Booster S ×1
(50 exp)
Exp Booster M.png Exp. Booster M ×1
(200 exp)
Exp Booster L.png Exp. Booster L ×1
(1,000 exp)
25% 3.125% 1.563% 34 exp
(as boosters)
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Exp Booster S.png Exp. Booster S ×1
(50 exp)
Exp Booster M.png Exp. Booster M ×1
(200 exp)
Exp Booster L.png Exp. Booster L ×1
(1,000 exp)
43.75% 6.15% 3.10% 65 exp
(as boosters)
Pokémon Type Encounter rate HP Moves Catchability EXP Notes
Base Bonus
Meowth Meowth
Alola Form
Dark 16.67% 3,234 6 16% 2% 5 N/A
Persian Persian
Alola Form
Dark 6.67% 3,234 6 16% 2% 5 N/A
Rattata Rattata
Alola Form
Dark 16.67% 3,564 8 5% 2% 5 N/A
Raticate Raticate
Alola Form
Dark 6.67% 2,673 6 13% 2% 5 N/A
Unown Unown
(N)
Psychic 10% 6,881 9 15% 2% 5 N/A
Unown Unown
(I)
Psychic 10% 5,481 8 30% 3% 5 N/A
Unown Unown
(C)
Psychic 10% 9,109 9 17% 2% 5 N/A
Unown Unown
(E)
Psychic 10% 10,719 8 14% 2% 5 N/A
Cherubi Cherubi
Winking
Grass 10% 6,431 10 6% 3% 5 N/A
Cherrim Cherrim
Winking
Grass 3.33% 3,600 7 13% 3% 5 N/A

Escalation battle

If a Pokémon has already been caught, then each stage in its escalation battle has a chance to drop the following items:

  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
25% 25% 25% 0.75 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
43.75% 43.75% 43.75% 1.313 Skill Booster personalized.png PSB
Pokémon Type Format Total
stages
Angry
skip
EXP Notes
Meloetta Meloetta
Aria Forme
Psychic Move 200 3-5 5 N/A
HP and moves
Stage
level
HP formula Moves
1 - 24 1,212 base + 56 per level up 8
25 13,915 18
26 - 49 1,678 + 114 8
50 22,608 16
51 - 74 3,228 + 164 10
75 24,492 18
76 - 99 9,420 + 820 10
100 31,400 15
101 - 124 6,813 + 160 12
125 40,144 18
126 - 149 3,289 + 136 12
150 48,400 18
151 - 174 7,617 + 321 14
175 90,000 18
176 - 199 5,859 + 528 10
200+ 59,136 15
Rewards
Stage
level
Rewards
5 Exp Booster S.png Exp. Booster S ×1
10 Exp Booster S.png Exp. Booster S ×2
15 Exp Booster M.png Exp. Booster M ×1
20 Exp Booster M.png Exp. Booster M ×1
25 Skill Booster SML.png Skill Booster S ×1
35 Exp Booster L.png Exp. Booster L ×1
50 Mega Speedup.png Mega Speedup ×1
75 Skill Booster SML.png Skill Booster M ×1
100 Skill Swapper.png Skill Swapper ×1
125 Mega Speedup.png Mega Speedup ×2
150 Raise Max Level.png Raise Max Level ×3
175 Mega Speedup.png Mega Speedup ×2
200 Raise Max Level.png Raise Max Level ×5

Great Challenge

If these Pokémon have already been caught, they have a chance to drop Skill Booster personalized.png Personalized Skill Boosters.

The drop rates differ by stage, and fall into one of 3 possible groups, which we will label as Great A-C.

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop group Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
Great A 50% 25% 12.5% 0.875 Skill Booster personalized.png PSB
Great B 25% 25% 12.5% 0.625 Skill Booster personalized.png PSB
Great C 25% 12.5% 6.25% 0.438 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop group Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
Great A 75% 43.75% 23.44% 1.422 Skill Booster personalized.png PSB
Great B 43.75% 43.75% 23.44% 1.109 Skill Booster personalized.png PSB
Great C 43.75% 23.44% 12.11% 0.793 Skill Booster personalized.png PSB
Pokémon Type HP Moves Catchability EXP Cost Notes
Base Bonus
Magmortar Magmortar Fire 15,284 25 10% 2% 5 Heart Shuffle.png Heart ×1 Skill Booster personalized.png PSB drop group: Great B (0.625)
Dusknoir Dusknoir Ghost 11,680 20 5% 3% 5 Heart Shuffle.png Heart ×1 Skill Booster personalized.png PSB drop group: Great C (0.438)
Oshawott Oshawott
Winking
Water 4,560 13 7% 4% 5 Heart Shuffle.png Heart ×1 Skill Booster personalized.png PSB drop group: Great C (0.438)
Gengar Gengar
ShinyShiny
Ghost 15,429 16 6% 5% 5 Heart Shuffle.png Hearts ×2 Skill Booster personalized.png PSB drop group: Great A (0.875)
Hoopa Hoopa
Hoopa Confined
Ghost 16,340 19 13% 4% 5 Coin Shuffle.png Coins ×300 Skill Booster personalized.png PSB drop group: Great C (0.438)

UB Challenge

These stages only appear if the player has completed Stage 300. Additionally, the player must pay Coin Shuffle.png Coins ×20,000 to unlock the stage for up to 10 plays; each play costs Heart Shuffle.png Heart ×1.

No items are allowed in these stages. Exp Booster L.png Exp. Booster L ×5 will be awarded the first time an Ultra Beast is defeated.

Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Kartana Kartana Grass 29,786 24 20% 2% 5 N/A


24-week schedule

Each week in the schedule has a dedicated subpage. Click the links below to view them.

Resource events

Main article: Resource event

Resource events occur every week or every month (depending on the event), independent of the 24-week schedule.

Weekly events

Weekly resource events can be played once for free each week, and additional plays can be unlocked by spending Jewel Shuffle.png Jewels.

  • Tons of Exp. Points (Victini): Jewel Shuffle.png Jewel ×1 per additional play, up to 15 total plays (including the free play).
  • Skill Booster M Stage (Eevee): Jewel Shuffle.png Jewel ×1 per additional play, up to 15 total plays (including the free play).
  • A Chance for Coins (Meowth): Jewel Shuffle.png Jewel ×1 for 3 additional plays. Purchasable once per week.

Currently, it is Monday, Nov 25, 12:25:27 AM UTC

Monthly events

Monthly resource events can be played once for free each time they appear, and additional plays can be unlocked by spending Jewel Shuffle.png Jewels.

  • Start-of-month: Jewel Shuffle.png Jewel ×1 per additional play, up to 5 total plays (including the free play).
  • Mid-month: Jewel Shuffle.png Jewels ×2 per additional play, up to 5 total plays (including the free play).

One of five Pokémon appears at random when the stage is started, with each Pokémon having its own item rewards. Each Pokémon in a set can only be encountered once per event period.

Every month, day 1-3
Shuffle677.png
Heart Shuffle.png ×10
Shuffle001.png
Skill Booster SML.png ×1
Shuffle004.png
Mega Speedup.png ×2
Shuffle007.png
Coin Shuffle.png ×5,000
Shuffle531.png
Mega Speedup.png ×3
Every month, day 15-17
Shuffle677.png
Raise Max Level.png ×2
Shuffle001.png
Skill Swapper.png ×1
Shuffle004.png
Skill Booster SML.png ×2
Shuffle007.png
Raise Max Level.png ×3
Shuffle531.png
Level Up.png ×3

Yearly events

These events occur only on specific days of the year to commemorate certain holidays, independent of the 24-week cycle.

One Chance a Day

Enamored Pikachu

Pikachu (Enamored)'s stage is available from February 13th to 15th each year, commemorating Valentine's Day.

If Pikachu (Enamored) has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Heart Shuffle.png Hearts ×3
  • 50% chance to drop Coin Shuffle.png Coins ×1,000
  • 25% chance to drop Raise Max Level.png Raise Max Level ×1
Default rates
Drop rates Average
drops/run
Heart Shuffle.png Hearts ×3 Coin Shuffle.png Coins ×1,000 Raise Max Level.png RML ×1
100% 50% 25%
  • 3 Heart Shuffle.png Hearts
  • 500 Coin Shuffle.png Coins
  • 0.25 Raise Max Level.png RML
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Heart Shuffle.png Hearts ×3 Coin Shuffle.png Coins ×1,000 Raise Max Level.png RML ×1
100% 75% 43.75%
  • 3 Heart Shuffle.png Hearts
  • 750 Coin Shuffle.png Coins
  • 0.438 Raise Max Level.png RML

On the initial board for this stage, the player must match 3 Pikachu (Enamored) in one of three available columns. Choosing the correct column will drop Coins into it, and then transition the board into a more-open layout. During the game's live service, the correct column would change each day. However, in the end-of-service version, the center column is always the correct one.

Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Pikachu Pikachu
Enamored
Electric 3,939 10 20% 3% 5 Cannot use Disruption Delay.png Disruption Delay.
Three Coin Shuffle.png Coin icons appear in skyfall if the middle column on the initial board is matched.

Shaymin Land Forme

Shaymin (Land Forme)'s stage is available from February 18th to 20th each year.

If Shaymin (Land Forme) has already been caught, this stage has a chance to drop the following items:

  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 12.5% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 6.25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
25% 12.5% 6.25% 0.438 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
43.75% 23.44% 12.11% 0.793 Skill Booster personalized.png PSB
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Shaymin Shaymin
Land Forme
Grass 12,237 22 20% 3% 5 N/A

Jirachi

Jirachi's stage is available for the following date ranges each year:

  • January 6th to 8th
  • July 6th to 8th (commemorating Tanabata)

If Jirachi has already been caught, this stage has a chance to drop the following items:

  • 100% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
  • 25% chance to drop Skill Booster personalized.png Personalized Skill Booster ×1
Default rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
100% 25% 25% 1.5 Skill Booster personalized.png PSB
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1 Skill Booster personalized.png PSB ×1
100% 43.75% 43.75% 1.875 Skill Booster personalized.png PSB
Pokémon Type HP Moves Catchability EXP Notes
Base Bonus
Jirachi Jirachi Steel 4,326 14 7% 3% 5 N/A

Daily Pokémon

If these Pokémon have already been caught, they have a chance to drop Coin Shuffle.png Coins:

  • 50% chance to drop Coin Shuffle.png Coins ×100
  • 12.5% chance to drop Coin Shuffle.png Coins ×300
  • 3.125% chance to drop Coin Shuffle.png Coins ×2,000

Drop rates can be increased if the Drop Rate Increase.png Drop Rate Increase (DRI) effect is purchased from the Special Shop.

Default rates
Drop rates Average
drops/run
Coin Shuffle.png Coins ×100 Coin Shuffle.png Coins ×300 Coin Shuffle.png Coins ×2,000
50% 12.5% 3.125% 150 Coin Shuffle.png Coins
Drop Rate Increase.png DRI rates
Drop rates Average
drops/run
Coin Shuffle.png Coins ×100 Coin Shuffle.png Coins ×300 Coin Shuffle.png Coins ×2,000
75% 23.44% 6.15% 268 Coin Shuffle.png Coins

Halloween

Stages for "Spooky" variant Pokémon are available from October 17th to 30th each year, commemorating Halloween.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Sableye Sableye
Spooky
Ghost 12,300 17 18% 6% 5 Mondays during event period N/A
Pikachu Pikachu
Spooky
Electric 159 1 36% 1% 5 Tuesdays during event period 3-Pokémon stage
Pumpkaboo Pumpkaboo
Spooky
Ghost 7,260 8 16% 3% 5 Wednesdays during event period 3-Pokémon stage
Gourgeist Gourgeist
Spooky
Ghost 11,616 12 15% 2% 5 Thursdays during event period 3-Pokémon stage
Gengar Gengar
Spooky
Poison 12,800 16 24% 2% 5 Fridays during event period N/A

Holiday

Stages for "Holiday" variant Pokémon are available from December 11th to 25th each year, commemorating Christmas.

Pokémon Type HP Moves Catchability EXP Availability Notes
Base Bonus
Delibird Delibird
Holiday
Ice 5,460 10 18% 3% 5 Mondays during event period N/A
Pikachu Pikachu
Holiday
Electric 400 2 13% 13% 5 Tuesdays during event period 3-Pokémon stage
Vanillite Vanillite
Holiday
Ice 3,045 7 12% 2% 5 Wednesdays during event period 3-Pokémon stage
Snover Snover
Holiday
Ice 1,000 4 14% 3% 5 Thursdays during event period 3-Pokémon stage
Coin Shuffle.png Coins appear on board intially and as disruptions.
Cubchoo Cubchoo
Holiday
Ice 3,045 7 12% 4% 5 Fridays during event period 3-Pokémon stage


Main stages Puerto BlancoSandy BazaarNight FestivalIsla AsulRainbow ParkGalerie Rouge
Sweet StrasseSilbern MuseumMt. VinterCastle NoapteJungle Verde
Wacky WorkshopPedra ValleyAlbens TownRoseus CenterDesert UmbraVioleta Palace
Blau SalonGraucus HallNacht CarnivalPrasino WoodsZaffiro CoastMarron Trail
Expert Stages Expert Stages
Special stages Daily (Daily PokémonOne Chance a Day!)
Challenge (Great ChallengeUltra ChallengeUB ChallengeHigh-Speed ChallengeSpecial Challenge)
Resource event (Meowth's Coin ManiaSkill Booster M Stage!Tons of Exp. Points)
Competitive stageEscalation battlePokémon Safari
Retired special stages An Evolving Challenge!Commemorative EventScore ChallengeTry 'Em Items Stage
Survival Mode Survival Mode
24-week event cycle 123456789101112131415161718192021222324
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