Bulbasaur (Pokémon)/Generation I learnset: Difference between revisions

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(correcting earlier gen data)
 
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{{pokelinkback|001|Bulbasaur|1}}
{{pokelinkback|001|Bulbasaur|1}}
__NOTOC__
__NOTOC__
<onlyinclude>
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Bulbasaur|grass|poison|1|1}}
{{learnlist/levelh|Bulbasaur|grass|poison|1|1}}
{{learnlist/level1|Start|Tackle|Normal|35|95|35}}
{{learnlist/level1|1|Tackle|Normal|35|95|35}}
{{learnlist/level1|Start|Growl|Normal|&mdash;|100|40}}
{{learnlist/level1|1|Growl|Normal||100|40}}
{{learnlist/level1|7|Leech Seed|Grass|&mdash;|90|10}}
{{learnlist/level1|7|Leech Seed|Grass||90|10}}
{{learnlist/level1|13|Vine Whip|Grass|35|100|10||'''}}
{{learnlist/level1|13|Vine Whip|Grass|35|100|10||'''}}
{{learnlist/level1|20|PoisonPowder|Poison|&mdash;|75|35}}
{{learnlist/level1|20|PoisonPowder|Poison||75|35}}
{{learnlist/level1|27|Razor Leaf|Grass|55|95|25||'''}}
{{learnlist/level1|27|Razor Leaf|Grass|55|95|25||'''}}
{{learnlist/level1|34|Growth|Normal|&mdash;|&mdash;|40}}
{{learnlist/level1|34|Growth|Normal|||40}}
{{learnlist/level1|41|Sleep Powder|Grass|&mdash;|75|15}}
{{learnlist/level1|41|Sleep Powder|Grass||75|15}}
{{learnlist/level1|48|SolarBeam|Grass|120|100|10||'''}}
{{learnlist/level1|48|SolarBeam|Grass|120|100|10||'''}}
{{learnlist/levelf|Bulbasaur|grass|poison|1|1}}
{{learnlist/levelf|Bulbasaur|grass|poison|1|1}}
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====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Bulbasaur|grass|poison|1|1}}
{{learnlist/tmh|Bulbasaur|grass|poison|1|1}}
{{learnlist/tm1|TM03|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/tm1|TM03|Swords Dance|Normal|||30}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison||85|10}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
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{{learnlist/tm1|TM21|Mega Drain|Grass|40|100|10||'''}}
{{learnlist/tm1|TM21|Mega Drain|Grass|40|100|10||'''}}
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10||'''}}
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10||'''}}
{{learnlist/tm1|TM31|Mimic|Normal|&mdash;|100|10}}
{{learnlist/tm1|TM31|Mimic|Normal||100|10}}
{{learnlist/tm1|TM32|Double Team|Normal|&mdash;|&mdash;|15}}
{{learnlist/tm1|TM32|Double Team|Normal|||15}}
{{learnlist/tm1|TM33|Reflect|Psychic|&mdash;|&mdash;|20}}
{{learnlist/tm1|TM33|Reflect|Psychic|||20}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|100|10}}
{{learnlist/tm1|TM34|Bide|Normal|||10}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM44|Rest|Psychic|||10}}
{{learnlist/tm1|TM50|Substitute|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM50|Substitute|Normal|||10}}
{{learnlist/tm1|HM01|Cut|Normal|50|95|30}}
{{learnlist/tm1|HM01|Cut|Normal|50|95|30}}
{{learnlist/tmf|Bulbasaur|grass|poison|1|1}}
{{learnlist/tmf|Bulbasaur|grass|poison|1|1}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/1|Bulbasaur|grass|poison|1}}
{{learnlist/prevgen1|Bulbasaur|1|Defense Curl|Normal|—|—|40|II=yes<!--TM-->}}
{{learnlist/prevgen1|Bulbasaur|1|Flash|Normal|—|70|20|II=yes<!--TM-->}}
{{learnlist/prevgen1|Bulbasaur|1|Headbutt|Normal|70|100|15|II=yes<!--TM-->}}
{{learnlist/prevgen1|Bulbasaur|1|Light Screen|Psychic|—|—|30|II=yes<!--breed-->}}
{{learnlist/prevgen1|Bulbasaur|1|Petal Dance|Grass|70|100|20||'''|II=yes<!--breed-->}}
{{learnlist/prevgen1|Bulbasaur|1|Razor Wind|Normal|80|75|10|II=yes<!--breed-->}}
{{learnlist/prevgen1|Bulbasaur|1|Skull Bash|Normal|100|100|15|II=yes<!--breed-->}}
{{learnlist/prevgenf/1|Bulbasaur|grass|poison|1}}
</onlyinclude>
[[it:Bulbasaur/Mosse apprese in prima generazione]]
[[zh:妙蛙种子/第一世代招式表]]

Latest revision as of 06:44, 5 November 2024

← Bulbasaur Bulbasaur


By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Growl Normal 0000 100}}100% 40
077 Leech Seed Grass 0000 090}}90% 10
1313 Vine Whip Grass 03535 100}}100% 10
2020 PoisonPowder Poison 0000 075}}75% 35
2727 Razor Leaf Grass 05555 095}}95% 25
3434 Growth Normal 0000 00—}}—% 40
4141 Sleep Powder Grass 0000 075}}75% 15
4848 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Bulbasaur
  • Italic indicates a move that gets STAB only when used by an Evolution of Bulbasaur
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM03 Swords Dance Normal —% 30
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Grass Sprite.png TM21 Mega Drain Grass 40 100% 10
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10
Bag TM Normal Sprite.png TM31 Mimic Normal 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
  • Bold indicates a move that gets STAB when used by Bulbasaur
  • Italic indicates a move that gets STAB only when used by an Evolution of Bulbasaur
  • Click on the generation numbers at the top to see TM moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Defense Curl Normal 0000 00—}}—% 40
II Flash Normal 0000 070}}70% 20
II Headbutt Normal 07070 100}}100% 15
II Light Screen Psychic 0000 00—}}—% 30
II Petal Dance Grass 07070 100}}100% 20
II Razor Wind Normal 08080 075}}75% 10
II Skull Bash Normal 100100 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Bulbasaur
  • Italic indicates a move that gets STAB only when used by an Evolution of Bulbasaur
  • Click on the generation numbers at the top to see transfer-only moves for other generations