Clefable (Pokémon)/Generation II learnset: Difference between revisions

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{{mlentry2|[[TM50]]|Nightmare|Ghost|—|100|15}}
{{mlentry2|[[TM50]]|Nightmare|Ghost|—|100|15}}
{{mlentry2|[[HM04]]|Strength|Normal|80|100|15||'''}}
{{mlentry2|[[HM04]]|Strength|Normal|80|100|15||'''}}
{{mlentry2|[[HM05]]|Flash|Normal|—|100|20}}
{{mlentry2|[[HM05]]|Flash|Normal|—|70|20}}
{{movelist/note|2}}
{{movelist/note|2}}



Revision as of 16:50, 13 December 2008

← Clefable Clefable

By leveling up

|- style="text-align:center" | style="text-align:left" | normal | style="background:#9FA19F" |  normal 

| style=" background:#FFF" | 2 | style=" background:#FFF" | 1 | style=" background:#FFF" | Clefable | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry1 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry1 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Mlentry2 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry2 Template:Mtentry2 Template:Mtentry2


|- style="background:#9DC1B7" | colspan="6" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an Evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}