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'''Chris''' (or sometimes called '''Silent Chris''') is a character from [[Pokémon Ranger]]. He is a Ranger at the [[Wintown]] Ranger Base and sometimes assists along side [[Elita]] on missions. Chris is a quiet character that says few words, normally saying only key works in sentences, thus being dubbed as ''Silent Chris''. He is actually quite a talkative person sometimes, only getting tongue-tied and embarrassed in front of [[Elita]]. | '''Chris''' (or sometimes called '''Silent Chris''') is a character from [[Pokémon Ranger (game)|Pokémon Ranger]]. He is a Ranger at the [[Wintown]] Ranger Base and sometimes assists along side [[Elita]] on missions. Chris is a quiet character that says few words, normally saying only key works in sentences, thus being dubbed as ''Silent Chris''. He is actually quite a talkative person sometimes, only getting tongue-tied and embarrassed in front of [[Elita]]. | ||
Chris is first introduced to the player when they reach [[Panula Cave]] where he leads the player to [[Wintown]]. Later, he goes up to the [[Go-Rock Squad Base]] to investigate there plan, meeting the player there and warning the player about the floor alarms. | Chris is first introduced to the player when they reach [[Panula Cave]] where he leads the player to [[Wintown]]. Later, he goes up to the [[Go-Rock Squad Base]] to investigate there plan, meeting the player there and warning the player about the floor alarms. |
Revision as of 08:37, 3 January 2009
Chris (or sometimes called Silent Chris) is a character from Pokémon Ranger. He is a Ranger at the Wintown Ranger Base and sometimes assists along side Elita on missions. Chris is a quiet character that says few words, normally saying only key works in sentences, thus being dubbed as Silent Chris. He is actually quite a talkative person sometimes, only getting tongue-tied and embarrassed in front of Elita.
Chris is first introduced to the player when they reach Panula Cave where he leads the player to Wintown. Later, he goes up to the Go-Rock Squad Base to investigate there plan, meeting the player there and warning the player about the floor alarms.
He is later assigned a mission to go with the player to Fiore Temple to investigate strange events. It is here when Chris starts to become talkative upon seeing Rayquaza.
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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |