ァ / g J 1: Difference between revisions
ElectAbuzzzz (talk | contribs) (Some more glitch cleanup. Anyone who re-adds these sections will be punished. This is NOT right for glitch articles. End of story.) |
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catchrate=Unknown <!--If anyone knows this, please put it here--> | catchrate=Unknown <!--If anyone knows this, please put it here--> | ||
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'''gJ1''' is a [[Generation I]] [[Glitch Pokémon]] found in {{game|Yellow}} only. It occupies hexadecimal slot C9. If traded to {{game|Red and Blue|s}}, it will become | '''gJ1''' is a [[Generation I]] [[Glitch Pokémon]] found in {{game|Yellow}} only. It occupies hexadecimal slot C9. If traded to {{game|Red and Blue|s}}, it will become an {{p|8}}. It is {{type2|Poison}} and occupies slot 33 in the National Pokédex, making it a hybrid of {{p|Nidorino}}. It also shares Pokédex entries and sprite with {{p|Nidorino}}. | ||
In a similar manner to {{p|8}}, a slowed-down version of the bass treble played during some Routes will play after viewing the summary screen of it. In addition, the gJ1 that is sent out by the Glitch Trainer (Youngster) has no nickname and slows down the gameplay and music. | In a similar manner to {{p|8}}, a slowed-down version of the bass treble played during some Routes will play after viewing the summary screen of it. In addition, the gJ1 that is sent out by the Glitch Trainer (Youngster) has no nickname and slows down the gameplay and music. |
Revision as of 17:44, 16 August 2009
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gJ1 is a Generation I Glitch Pokémon found in Pokémon Yellow only. It occupies hexadecimal slot C9. If traded to Pokémon Red and Blue, it will become an 8. It is Template:Type2 and occupies slot 33 in the National Pokédex, making it a hybrid of Nidorino. It also shares Pokédex entries and sprite with Nidorino.
In a similar manner to 8, a slowed-down version of the bass treble played during some Routes will play after viewing the summary screen of it. In addition, the gJ1 that is sent out by the Glitch Trainer (Youngster) has no nickname and slows down the gameplay and music.
Game data
PokéDex entries
Game locations
|
Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 61
|
121 - 167 | 232 - 325 | |
72
|
77 - 123 | 149 - 242 | |
57
|
62 - 108 | 119 - 212 | |
65
|
70 - 116 | 135 - 228 | |
55
|
60 - 106 | 115 - 208 | |
Total: 310
|
(365 on other generations' scale) | ||
|
Type effectiveness
Template:RBY Type effectiveness
Learnset
By leveling up
Template:Movelistglitch Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Mlentry1 Template:Movelist/note
By TM/HM
Template:Movelistglitch Template:Movelist/note
Evolution
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |