Moody (Ability): Difference between revisions
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{{AbilityInfobox | {{AbilityInfobox/header | ||
|name= | |name=Moody | ||
|jpname=ムラっけ | |jpname=ムラっけ | ||
|jptrans= | |jptrans=Caprice | ||
|jptranslit=Murakke | |jptranslit=Murakke | ||
|colorscheme=normal | |colorscheme=normal | ||
|gen= | |gen=V | ||
}} | }} | ||
(Japanese: '''ムラっけ''' '' | {{AbilityInfobox/desc|V|Raises one stat and lowers another.}} | ||
{{AbilityInfobox/desc|VI|Raises one stat and lowers another.}} | |||
{{AbilityInfobox/desc|VII|Raises one stat sharply and lowers another every turn.}} | |||
{{AbilityInfobox/desc|VIII|Raises one stat sharply and lowers another every turn.}} | |||
{{AbilityInfobox/desc|IX|Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered.}} | |||
|} | |||
'''Moody''' (Japanese: '''ムラっけ''' ''Caprice'') is an [[Ability]] introduced in [[Generation V]]. It is exclusively a [[Hidden Ability]]. | |||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
At the end of each turn, Moody raises one of the stats of the Pokémon with this Ability by two stages (at random), then decreases another stat by one stage (at random). | |||
Moody will not attempt to lower a stat that is already at -6 or attempt to increase a stat that is already at +6. Moody will not select the same stat to lower as it raised. If all stats are already at +6, Moody will only decrease one random stat; likewise, if all stats are already at -6, Moody will only increase one random stat. | |||
====Generation V to VII==== | |||
Moody can select the Pokémon's {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, {{stat|accuracy}}, or {{stat|evasion}}. | |||
====Generation VIII onwards==== | |||
Moody can no longer affect evasion or accuracy. | |||
===Outside of battle=== | ===Outside of battle=== | ||
Moody has no effect outside of battle. | |||
==Pokémon with | ==Pokémon with Moody== | ||
{{Ability/head|Normal}} | {{Ability/head|Normal}} | ||
{{ | {{Ability/entry|0223|Remoraid|Water|Water|Hustle|Sniper|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ | {{Ability/entry|0224|Octillery|Water|Water|Suction Cups|Sniper|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ | {{Ability/entry|0235|Smeargle|Normal|Normal|Own Tempo|Technician|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ | {{Ability/entry|0361|Snorunt|Ice|Ice|Inner Focus|Ice Body|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ | {{Ability/entry|0362|Glalie|Ice|Ice|Inner Focus|Ice Body|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}} | ||
{{ | {{Ability/entry|0399|Bidoof|Normal|Normal|Simple|Unaware|Moody}} | ||
{{ | {{Ability/entry|0400|Bibarel|Normal|Water|Simple|Unaware|Moody}} | ||
{{Ability/entry|0952|Scovillain|Grass|Fire|Chlorophyll|Insomnia|Moody}} | |||
{{Ability/foot|Normal}} | {{Ability/foot|Normal}} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | |||
|zh_yue=心情不定 ''{{tt|Sāmchìhng Bātdihng|Moody}}'' | |||
|zh_cmn=心情不定 ''{{tt|Xīnqíng Bùdìng|Moody}}'' | |||
|fr=Lunatique | |||
|de=Gefühlswippe | |||
|it=Altalena | |||
|es=Veleta | |||
|ko=변덕쟁이 ''Byeondeokjaeng-i'' | |||
}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Stat raising Abilities]] | |||
[[Category:Stat lowering Abilities]] | |||
[[Category:Abilities with negative effects]] | |||
[[Category:Abilities that activate at the end of the turn]] | |||
[[Category:Abilities only available as a Hidden Ability]] | |||
[[de: | [[de:Gefühlswippe]] | ||
[[es:Veleta]] | |||
[[fr:Lunatique]] | |||
[[it:Altalena]] | |||
[[ja:ムラっけ]] | |||
[[zh:心情不定(特性)]] |
Latest revision as of 20:01, 6 January 2024
Moody | ムラっけ | ||||||||||||||||||||
Caprice | |||||||||||||||||||||
Flavor text
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Moody (Japanese: ムラっけ Caprice) is an Ability introduced in Generation V. It is exclusively a Hidden Ability.
Effect
In battle
At the end of each turn, Moody raises one of the stats of the Pokémon with this Ability by two stages (at random), then decreases another stat by one stage (at random).
Moody will not attempt to lower a stat that is already at -6 or attempt to increase a stat that is already at +6. Moody will not select the same stat to lower as it raised. If all stats are already at +6, Moody will only decrease one random stat; likewise, if all stats are already at -6, Moody will only increase one random stat.
Generation V to VII
Moody can select the Pokémon's Attack, Defense, Special Attack, Special Defense, Speed, accuracy, or evasion.
Generation VIII onwards
Moody can no longer affect evasion or accuracy.
Outside of battle
Moody has no effect outside of battle.
Pokémon with Moody
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0223 | Remoraid |
Water | Hustle | SniperGen IV+ | Moody | ||
0224 | Octillery |
Water | Suction Cups | SniperGen IV+ | Moody | ||
0235 | Smeargle |
Normal | Own Tempo | TechnicianGen IV+ | Moody | ||
0361 | Snorunt |
Ice | Inner Focus | Ice BodyGen IV+ | Moody | ||
0362 | Glalie |
Ice | Inner Focus | Ice BodyGen IV+ | Moody | ||
0399 | Bidoof |
Normal | Simple | Unaware | Moody | ||
0400 | Bibarel |
Normal | Water | Simple | Unaware | Moody | |
0952 | Scovillain |
Grass | Fire | Chlorophyll | Insomnia | Moody | |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |