User talk:Kyoufu Kawa: Difference between revisions
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I was looking through the ROM data, and realized something. While looking at the back sprites, I noticed that they were off-center, vertically. I then started looking through the data structures in an attempt to locate where they stored the sprite offset, only to find that it wasn't actually stored in the data structures, according to the wiki. So, that brings up a new question: how do the GBA games store the vertical offset of the back sprites? I don't usually have the time to dig around like this, so I decided to bring the question to you, since it deserves an answer. [[User:Glitchfinder|Glitchfinder]] 20:56, 25 April 2010 (UTC) | |||
The Helmeted Rodent? You are my hero! --[[User:Maxim|Maxim]] 18:20, 26 July 2007 (UTC) | The Helmeted Rodent? You are my hero! --[[User:Maxim|Maxim]] 18:20, 26 July 2007 (UTC) | ||
:Nowai. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 18:25, 26 July 2007 (UTC) | |||
::Yawai, actually. You're as good as Meowth346 in researching Pokémon Games. But Mewoth 346 is dead, kinda. So, YOU are currently the best Pokémon Game Researcher. Well, Peter O. from UPC is good, too. But you're still my hero. --[[User:Maxim|Maxim]] 19:59, 26 July 2007 (UTC) | |||
:::Awwwww shucks dude. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 20:05, 26 July 2007 (UTC) | |||
Do you have a linux or unix console of any type, or access to gcc? Do you know C? Any interest in preparing Gen 3 Pokemon file utilities using the discovered data structures? I'm considering it seriously as VBA's linking seriously sucks (it worked for 90 or so seconds once, never again. Never got a trade thru, only made it thru the doors and into that one room exactly once...). At the very least I want to complete a dump viewing utility that is compatible with Pokscii or whatever they are calling that character set.[[User:Iliekmudkips|Iliekmudkips]] 23:48, 26 September 2007 (UTC) | |||
: I got through the doors and into the room several times successfully using VBALink. I use GCC to make an opensource imitation of Gen 3. I call the Pokémon character set by no specific name. Your turn. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 18:14, 27 September 2007 (UTC) | |||
::Yay! You found my secret page! You are now officially {{tt|cursed|you can't delete things on talk pages, so you'll stay as my friend...FOREVER}} to be my friend. Fwawawawawa!--[[Bulbapedia:Project Custom Sprite|<font color="brown"><small>☆</small></font>]][[User:Tavisource|<font color="teal">Tavis</font>]][[User talk:Tavisource|<font color="gray"><small>ource</small></font>]] 23:12, 3 October 2008 (UTC) | |||
== Pages == | |||
When creating new pages, always categorize. [[User:Ht14|<span style="color:#D5AA00"><sup>'''''ht'''''</sup></span>]][[User talk:Ht14|<span style="color:#C0C0C0"><small>''14''</small></span>]] 18:30, 7 June 2009 (UTC) | |||
:Whoops, my bad. --[[User:Kyoufu Kawa|Kyoufu Kawa]] 18:34, 7 June 2009 (UTC) | |||
::Also, don't write down that you have credit for it. It's shown in the history. Thanks. [[User:Ht14|<span style="color:#D5AA00"><sup>'''''ht'''''</sup></span>]][[User talk:Ht14|<span style="color:#C0C0C0"><small>''14''</small></span>]] 18:37, 7 June 2009 (UTC) |
Latest revision as of 20:56, 25 April 2010
I was looking through the ROM data, and realized something. While looking at the back sprites, I noticed that they were off-center, vertically. I then started looking through the data structures in an attempt to locate where they stored the sprite offset, only to find that it wasn't actually stored in the data structures, according to the wiki. So, that brings up a new question: how do the GBA games store the vertical offset of the back sprites? I don't usually have the time to dig around like this, so I decided to bring the question to you, since it deserves an answer. Glitchfinder 20:56, 25 April 2010 (UTC)
The Helmeted Rodent? You are my hero! --Maxim 18:20, 26 July 2007 (UTC)
- Nowai. --Kyoufu Kawa 18:25, 26 July 2007 (UTC)
- Yawai, actually. You're as good as Meowth346 in researching Pokémon Games. But Mewoth 346 is dead, kinda. So, YOU are currently the best Pokémon Game Researcher. Well, Peter O. from UPC is good, too. But you're still my hero. --Maxim 19:59, 26 July 2007 (UTC)
- Awwwww shucks dude. --Kyoufu Kawa 20:05, 26 July 2007 (UTC)
- Yawai, actually. You're as good as Meowth346 in researching Pokémon Games. But Mewoth 346 is dead, kinda. So, YOU are currently the best Pokémon Game Researcher. Well, Peter O. from UPC is good, too. But you're still my hero. --Maxim 19:59, 26 July 2007 (UTC)
Do you have a linux or unix console of any type, or access to gcc? Do you know C? Any interest in preparing Gen 3 Pokemon file utilities using the discovered data structures? I'm considering it seriously as VBA's linking seriously sucks (it worked for 90 or so seconds once, never again. Never got a trade thru, only made it thru the doors and into that one room exactly once...). At the very least I want to complete a dump viewing utility that is compatible with Pokscii or whatever they are calling that character set.Iliekmudkips 23:48, 26 September 2007 (UTC)
- I got through the doors and into the room several times successfully using VBALink. I use GCC to make an opensource imitation of Gen 3. I call the Pokémon character set by no specific name. Your turn. --Kyoufu Kawa 18:14, 27 September 2007 (UTC)
Pages
When creating new pages, always categorize. ht14 18:30, 7 June 2009 (UTC)
- Whoops, my bad. --Kyoufu Kawa 18:34, 7 June 2009 (UTC)