Talk:Accuracy: Difference between revisions
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Why exactly is it exist? There is {{stat|accuracy|section}} in the article about stats. Maybe we should move all the info (um, actually only Gen I mechanics) there? --[[User:ЫъГЬ|ЫъГЬ]] 19:20, 23 January 2011 (UTC) | Why exactly is it exist? There is {{stat|accuracy|section}} in the article about stats. Maybe we should move all the info (um, actually only Gen I mechanics) there? --[[User:ЫъГЬ|ЫъГЬ]] 19:20, 23 January 2011 (UTC) | ||
==Statuses== | |||
If I paralyze the Pokemon, does that increase accuracy, or do status effects not apply in the accuracy part? --[[User:Vinnievu|Vinnievu]] ([[User talk:Vinnievu|talk]]) 06:07, 31 October 2012 (UTC) | If I paralyze the Pokemon, does that increase accuracy, or do status effects not apply in the accuracy part? --[[User:Vinnievu|Vinnievu]] ([[User talk:Vinnievu|talk]]) 06:07, 31 October 2012 (UTC) | ||
==Glitch?== | |||
I just encountered (Pokemon Emerald) a case where a 100% accuracy move, Ice Beam, missed on the first turn of a battle (and thus no modifiers yet). Should I add this glitch onto this page or the glitches page? {{unsigned|Jjl2357}} 8:01pm 6 March 2013 | |||
:It is unlikely to be a glitch. Chances are it was affected by an Ability. Can you provide further information about the situation? --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 04:23, 7 March 2013 (UTC) | |||
== Unclear == | |||
This doesn't really seem that clear to me, if a number over 1 always hits, does that mean that it generates a random number from 0 to 1 and if the random number is over the result of the formula then it misses?{{tt|*|I'm guessing that since it can miss one turn and miss the next, but I wanted to be sure before putting it in the article.}} -[[User:IVsaur|<span style="color:lightbrown">EVs</span><small><span style="color:black">and</span></small><span style="color:green">IVsaurs</span>]] 19:59, 26 March 2013 (UTC) | |||
== Move == | |||
My line of reasoning is as follows: People looking for "accuracy" are more than likely to actually be looking for {{stat|accuracy}} (and may not even know all the details beforehand). So, "Accuracy" should really be a disambiguation, linking to both topics. That means this article needs to be moved, and the most adequate choice is to move it to "Move accuracy", cause it's move related. That's similar to how we have [[category]] being the disambiguation linking to [[damage category]] (or, so I hope, to [[move category]] soon). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:38, 11 August 2016 (UTC) | |||
:Agreed. [[User:Knives182|Knives182]] ([[User talk:Knives182|talk]]) 16:02, 29 April 2017 (UTC) | |||
:Agreed. [[User:Gatorjakey|Gatorjakey]] ([[User talk:Gatorjakey|talk]]) 22:11, 7 June 2017 (UTC) | |||
== Missing table? == | |||
The section on the page for Generations III+ mentions that item effects will be detailed in a table below the paragraph, but no such table exists. Did it exist at some point and accidentally end up deleted? | |||
[[User:BittersweetVICTORY|BittersweetVICTORY]] ([[User talk:BittersweetVICTORY|talk]]) 01:01, 12 August 2020 (UTC) | |||
:That was copied from another article, the mentioned table is [[Statistic#Stat modifiers|this one]]. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:38, 12 August 2020 (UTC) |
Latest revision as of 17:38, 12 August 2020
This article
Why exactly is it exist? There is section in the article about stats. Maybe we should move all the info (um, actually only Gen I mechanics) there? --ЫъГЬ 19:20, 23 January 2011 (UTC)
Statuses
If I paralyze the Pokemon, does that increase accuracy, or do status effects not apply in the accuracy part? --Vinnievu (talk) 06:07, 31 October 2012 (UTC)
Glitch?
I just encountered (Pokemon Emerald) a case where a 100% accuracy move, Ice Beam, missed on the first turn of a battle (and thus no modifiers yet). Should I add this glitch onto this page or the glitches page? - unsigned comment from Jjl2357 (talk • contribs) 8:01pm 6 March 2013
- It is unlikely to be a glitch. Chances are it was affected by an Ability. Can you provide further information about the situation? --SnorlaxMonster 04:23, 7 March 2013 (UTC)
Unclear
This doesn't really seem that clear to me, if a number over 1 always hits, does that mean that it generates a random number from 0 to 1 and if the random number is over the result of the formula then it misses?* -EVsandIVsaurs 19:59, 26 March 2013 (UTC)
Move
My line of reasoning is as follows: People looking for "accuracy" are more than likely to actually be looking for accuracy (and may not even know all the details beforehand). So, "Accuracy" should really be a disambiguation, linking to both topics. That means this article needs to be moved, and the most adequate choice is to move it to "Move accuracy", cause it's move related. That's similar to how we have category being the disambiguation linking to damage category (or, so I hope, to move category soon). Nescientist (talk) 14:38, 11 August 2016 (UTC)
- Agreed. Knives182 (talk) 16:02, 29 April 2017 (UTC)
- Agreed. Gatorjakey (talk) 22:11, 7 June 2017 (UTC)
Missing table?
The section on the page for Generations III+ mentions that item effects will be detailed in a table below the paragraph, but no such table exists. Did it exist at some point and accidentally end up deleted?
BittersweetVICTORY (talk) 01:01, 12 August 2020 (UTC)
- That was copied from another article, the mentioned table is this one. Nescientist (talk) 17:38, 12 August 2020 (UTC)