Glitch (EC): Difference between revisions
(→Base stats: Double-checked with glitchcity.info data and the game itself using a hex reader.) |
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{{ | {{Unknown name}} | ||
{{GlitchPkmnInfobox | {{GlitchPkmnInfobox | ||
| name=Glitch (EC) | | name=Glitch (EC) | ||
| image= | | jname= ゾ99バ┛ | ||
| tmname= Zo Kyū Kyū Ba | |||
| image=RBGlitch236.png | |||
| size=56 | | size=56 | ||
| caption=[[File:RBGlitchNameEC.png]]'s sprite | | caption=[[File:RBGlitchNameEC.png|link=]]'s sprite | ||
| ndex= | | ndex=211 | ||
| species=y4S ゥROCKET 4( ゥg 4" | | species=y4S ゥROCKET 4( ゥg 4" | ||
| typen= | | typen=2 | ||
| type1=Normal | | type1=??? | ||
| type2=Normal | |||
| height-ftin=22' 00" | | height-ftin=22' 00" | ||
| weight-lbs=0.6 | | weight-lbs=0.6 | ||
Line 22: | Line 25: | ||
}} | }} | ||
[[File:RBGlitchNameEC.png]] is a {{t|Normal}} [[glitch Pokémon]] that appears in {{2v2|Red|Blue}}. Its name consists of an illegible tile with index number {{tt|137|decimal}} (0x89). It is only obtainable via the [[ | [[File:RBGlitchNameEC.png|link=]] is a dual type {{t|???}}/{{t|Normal}} [[glitch Pokémon]] that appears in {{2v2|Red|Blue}}. Its name consists of an illegible tile with index number {{tt|137|decimal}} (0x89). It is only obtainable via the [[Time Capsule exploit]] with {{p|Umbreon}}. Its first [[type]] is blank while its second type is {{t|Normal}}. | ||
If [[File:RBGlitchNameEC.png]] is attempted to be battled directly with a [[GameShark]], a [[Lt. Surge]] will come up and send out this Pokémon, but will always [[game freeze|freeze]] the game upon being told "sent out". If the player by luck manages to get [[File:RBGlitchNameEC.png]] sent out into battle by [[Lt. Surge]], it is nicknamed 999999 and has an oversized HP bar. After it is sent out, the game freezes and the player can take no action. [[File:RBGlitchNameEC.png]] becomes [[?/]] when traded to {{v|Yellow}}. | If [[File:RBGlitchNameEC.png|link=]] is attempted to be battled directly with a [[GameShark]], a [[Lt. Surge]] will come up and send out this Pokémon, but will always [[game freeze|freeze]] the game upon being told "sent out". If the player by luck manages to get [[File:RBGlitchNameEC.png|link=]] sent out into battle by [[Lt. Surge]], it is nicknamed 999999 and has an oversized HP bar. After it is sent out, the game freezes and the player can take no action. [[File:RBGlitchNameEC.png|link=]] becomes [[?/]] when traded to {{v|Yellow}}. | ||
If encountered in the wild using a [[GameShark]], it will freeze the game and turn the music off until the game is reset. If [[File:RBGlitchNameEC.png]] by luck is successfully sent out by [[Lt. Surge]], then the Pokémon that is sent out will be frozen and be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations. | If encountered in the wild using a [[GameShark]], it will freeze the game and turn the music off until the game is reset. If [[File:RBGlitchNameEC.png|link=]] by luck is successfully sent out by [[Lt. Surge]], then the Pokémon that is sent out will be frozen and be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations. | ||
After [[File:RBGlitchNameEC.png]]'s Pokédex entry has been viewed, a chaotic [[glitch song]] will occur. | After [[File:RBGlitchNameEC.png|link=]]'s Pokédex entry has been viewed, a chaotic [[glitch song]] will occur. | ||
==Game data== | ==Game data== | ||
===Pokédex entries=== | ===Pokédex entries=== | ||
[[File: | [[File:RBGlitchDexEC.png|frame|center|[[File:RBGlitchNameEC.png|link=]]'s [[Pokédex]] entry]] | ||
===Game locations=== | ===Game locations=== | ||
{{ | {{Availability/Header|type2=Normal}} | ||
{{Availability/Gen|gen=I}} | |||
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Umbreon}})}} | |||
{{Availability/Entry1/None|v=Yellow|area=Becomes [[?/]] in {{v2|Yellow}}}} | |||
|} | |||
|} | |||
{{Availability/Footer}} | |||
}} | ===Base stats=== | ||
{{stats/GenI | | |||
HP=80 | | |||
Attack=143 | | |||
Defense=145 | | |||
Special=133 | | |||
Speed=142 | | |||
type=??? | | |||
type2=Normal}} | |||
===Type effectiveness=== | ===Type effectiveness=== | ||
{{RBY type effectiveness| | {{RBY type effectiveness| | ||
type2=Normal| | type2=Normal| | ||
Normal= 100 | | Normal= 100 | | ||
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glitch=primary}} | glitch=primary}} | ||
=== | ===Learnset=== | ||
====By leveling up==== | |||
{{learnlist/levelh|Glitch (EC)|???|Normal|1|0}} | |||
{{learnlist/level1|Start|Amnesia|Psychic|—|—|20}} | |||
===By leveling up=== | |||
{{learnlist/levelh|Glitch (EC)| | |||
{{learnlist/level1|Start|Amnesia|Psychic| | |||
{{learnlist/level1|Start|Petal Dance|Grass|120|100|10}} | {{learnlist/level1|Start|Petal Dance|Grass|120|100|10}} | ||
{{learnlist/level1|Start|Dizzy Punch|Normal|70|100|10||'''}} | {{learnlist/level1|Start|Dizzy Punch|Normal|70|100|10||'''}} | ||
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{{learnlist/levelf|Glitch (EC)|Normal|Normal|1|0}} | {{learnlist/levelf|Glitch (EC)|Normal|Normal|1|0}} | ||
===Evolution | ====By [[TM]]/[[HM]]==== | ||
{{learnlist/tmh|[[File:RBGlitchNameEC.png|link=]]|???|normal|1|0}} | |||
{{learnlist/tm1|TM03|Swords Dance|Normal|—|—|30}} | |||
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}} | |||
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}} | |||
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}} | |||
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25}} | |||
{{learnlist/tm1|TM16|Pay Day|Normal|40|100|20||'''}} | |||
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}} | |||
{{learnlist/tm1|TM18|Counter|Fighting|—|100|20}} | |||
{{learnlist/tm1|TM21|Mega Drain|Grass|40|100|10}} | |||
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}} | |||
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}} | |||
{{learnlist/tm1|TM32|Double Team|Normal|—|—|15}} | |||
{{learnlist/tm1|TM34|Bide|Normal|—|—|10}} | |||
{{learnlist/tm2|TM37|Egg Bomb|Normal|100|75|10||'''}} | |||
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}} | |||
{{learnlist/tm2|TM41|Softboiled|Normal|—|—|10}} | |||
{{learnlist/tm2|TM42|Dream Eater|Psychic|100|100|15}} | |||
{{learnlist/tm1|TM45|Thunder Wave|Electric|—|100|20}} | |||
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}} | |||
{{learnlist/tm1|HM03|Surf|Water|95|100|15}} | |||
{{learnlist/tm1|HM05|Flash|Normal|—|70|20}} | |||
{{learnlist/tmf|[[File:RBGlitchNameEC.png|link=]]|???|normal|1|5}} | |||
==Evolution== | |||
{{GlitchEvobox | {{GlitchEvobox | ||
|family=Normal | |family=Normal | ||
|sprite1= | |sprite1=RBGlitch236 | ||
|name1=Glitch (EC) | |name1=Glitch (EC) | ||
|type1-1= | |type1-1=??? | ||
|type2-1=Normal | |type2-1=Normal | ||
}} | |||
==Sprites== | |||
{{GlitchSpriteBox| | |||
fimage=RBGlitch236.png | | |||
bimage=RBGlitch236 b.png | | |||
mimage=MS Bird I.png | | |||
typen=2 | | |||
type1=??? | | |||
type2=Normal | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:GlitchEC-Summary.png|A [[File:RBGlitchNameEC.png]] (patched from Bellsprout) summary page | File:GlitchEC-Summary.png|A [[File:RBGlitchNameEC.png|link=]] (patched from Bellsprout) summary page | ||
File:GlitchEC-BattleSequence.png|Sequence of events that occur when [[File:RBGlitchNameEC.png]] is sent into battle by Lt. Surge | File:GlitchEC-BattleSequence.png|Sequence of events that occur when [[File:RBGlitchNameEC.png|link=]] is sent into battle by Lt. Surge | ||
</gallery> | </gallery> | ||
==External links== | |||
* [http://glitchcity.info/wiki/index.php/GlitchDex/RB:236 On Glitch City Laboratories] | |||
{{-}} | {{-}} | ||
{{GlitchPkmn}}<br> | |||
{{Project Glitchdex notice}} | {{Project Glitchdex notice}} | ||
[[Category:Glitch Pokémon]] | [[Category:Glitch Pokémon]] | ||
[[it:Glitch (EC)]] |
Latest revision as of 04:09, 20 December 2016
The subject of this article has no official name. The name currently in use is a fan designator; see below for more information. |
Glitch (EC) ゾ99バ┛ Zo Kyū Kyū Ba | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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is a dual type ???/Normal glitch Pokémon that appears in Red and Blue. Its name consists of an illegible tile with index number 137 (0x89). It is only obtainable via the Time Capsule exploit with Umbreon. Its first type is blank while its second type is Normal.
If is attempted to be battled directly with a GameShark, a Lt. Surge will come up and send out this Pokémon, but will always freeze the game upon being told "sent out". If the player by luck manages to get sent out into battle by Lt. Surge, it is nicknamed 999999 and has an oversized HP bar. After it is sent out, the game freezes and the player can take no action. becomes ?/ when traded to Yellow Version.
If encountered in the wild using a GameShark, it will freeze the game and turn the music off until the game is reset. If by luck is successfully sent out by Lt. Surge, then the Pokémon that is sent out will be frozen and be renamed to 9999999999. While the Pokémon is being sent out, the screen will fill up with the character 9 in random locations.
After 's Pokédex entry has been viewed, a chaotic glitch song will occur.
Game data
Pokédex entries
Game locations
|
Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 80
|
140 - 186 | 270 - 363 | |
143
|
148 - 194 | 291 - 384 | |
145
|
150 - 196 | 295 - 388 | |
142
|
147 - 193 | 289 - 382 | |
133
|
138 - 184 | 271 - 364 | |
Total: 643
|
(776 on other generations' scale) | ||
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM03 | Swords Dance | Normal | — | —% | 30 | |||||
TM08 | Body Slam | Normal | 85 | 100% | 15 | |||||
TM09 | Take Down | Normal | 90 | 85% | 20 | |||||
TM11 | BubbleBeam | Water | 65 | 100% | 20 | |||||
TM12 | Water Gun | Water | 40 | 100% | 25 | |||||
TM16 | Pay Day | Normal | 40 | 100% | 20 | |||||
TM17 | Submission | Fighting | 80 | 80% | 25 | |||||
TM18 | Counter | Fighting | — | 100% | 20 | |||||
TM21 | Mega Drain | Grass | 40 | 100% | 10 | |||||
TM24 | Thunderbolt | Electric | 95 | 100% | 15 | |||||
TM28 | Dig | Ground | 100 | 100% | 10 | |||||
TM32 | Double Team | Normal | — | —% | 15 | |||||
TM34 | Bide | Normal | — | —% | 10 | |||||
TM37 | Egg Bomb | Normal | 100 | 75% | 10 | |||||
TM40 | Skull Bash | Normal | 100 | 100% | 15 | |||||
TM41 | Softboiled | Normal | — | —% | 10 | |||||
TM42 | Dream Eater | Psychic | 100 | 100% | 15 | |||||
TM45 | Thunder Wave | Electric | — | 100% | 20 | |||||
TM48 | Rock Slide | Rock | 75 | 90% | 10 | |||||
HM03 | Surf | Water | 95 | 100% | 15 | |||||
HM05 | Flash | Normal | — | 70% | 20 | |||||
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Evolution
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Sprites
|
Gallery
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |