Pikachu's Beach: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
m (Text replacement - "Pikachu Beach.png" to "Pikachu Beach GBC mode.png")
 
(26 intermediate revisions by 12 users not shown)
Line 1: Line 1:
[[File:Surfing pika beach.png|200px|right|thumb|Gameplay screenshot of Pikachu's Beach]]
[[File:Pikachu Beach intro screen.png|thumb|The minigame's brief introductory screen]]
'''Pikachu's Beach''' (Japanese: '''ピカチュウのサマービーチ''' ''Pikachu's Summer Beach'') is a minigame exclusive to {{game|Yellow}}. If the {{player}} brings a {{DL|Pikachu variants|Surfing Pikachu}} to the Surfin' Dude (Japanese: なみのりオヤジ ''Surfing Old Man'') at Summer Beach House (Japanese: うみのいえ ''Sea House'') on {{rt|19|Kanto}}, Pikachu's Beach can be played. The Summer Beach House does not exist outside of Yellow.
'''Pikachu's Beach''' (Japanese: '''{{j|ピカチュウのサマービーチ}}''' ''Pikachu's Summer Beach'') is a minigame exclusive to {{game|Yellow}}. It is played at '''Summer Beach House''' (Japanese: '''{{j|うみのいえ}}''' ''Sea House'') on {{rt|19|Kanto}}, where the '''Surfin' Dude''' (Japanese: '''{{j|なみのりオヤジ}}''' ''Surfing Old Man'') lives. The {{pkmn|anime}} episode ''[[EP067|The Pi-Kahuna]]'' features this minigame.


The only legitimate ways to obtain a Surfing Pikachu in Yellow are through {{eng|Pokémon Stadium}} or an [[List_of_Nintendo_event_Pok%C3%A9mon_with_in-game_effects#Pikachu|event]].
In the original game on the [[Game Boy]], playing requires a [[Surfing Pikachu|Pikachu that knows Surf]] in the party; in the [[Virtual Console]] game, it requires [[Pikachu (Yellow)|the player's Pikachu]] (matching the player's [[Trainer ID number]] and name) in the party. The only legitimate ways to obtain a Pikachu that knows Surf in Yellow are through [[Pokémon Stadium]] or an [[List of event Pokémon with in-game effects#Pikachu|event distribution]].
 
If the game is played on a [[Super Game Boy]], [[Super Game Boy 2]] or {{nw|Game Boy Color}}, {{ga|Red's Pikachu|Pikachu}}'s cheeks appear blue due to the limited color palette of these consoles.


==Gameplay==
==Gameplay==
The goal of the minigame is to score as many points as possible. The {{player}} controls {{ga|Red's Pikachu|Pikachu}} using the {{nw|Game Boy}}'s Control Pad. As Pikachu is launched over a wave, the left and right buttons can be pressed to cause Pikachu to flip. Bonus "rad" points may be granted for landing safely.
The goal of the minigame is to score as many points as possible. The player controls Pikachu using the [[Game Boy]]'s Control Pad. As Pikachu is launched over a wave, the left and right buttons can be pressed to cause Pikachu to flip. Bonus "rad" points may be granted for landing safely.


The scoring system, measured in "Radness", is as follows:
The scoring system, measured in "Radness", is as follows:
Line 16: Line 14:
* Three flips not all in the same direction = 500 points
* Three flips not all in the same direction = 500 points


The HP (not to be confused with the {{stat|HP|HP stat}} of {{OBP|Pokémon|species}}) counter in the lower right corner acts as a timer and is constantly decreasing from 6,000 HP. On the opposite side of this counter is a progress bar that shows how far Pikachu is from the shore. The game will finish once Pikachu reaches the shore. "Radness" along with remaining HP is then summed up to determine the final score.
The HP counter (not to be confused with the {{stat|HP|HP stat}} of {{OBP|Pokémon|species}}) in the lower right corner acts as a timer and is decreasing by one every frame from 6000 HP. On the opposite side of this counter is a progress bar that shows how far Pikachu is from the shore. The game will finish once Pikachu reaches the shore. "Radness" along with remaining HP is then summed up to determine the final score.
 
The game scroll rate will increase the more flips Pikachu manages to pull off successfully, which consequently increases the rate at which Pikachu reaches the shore. The scrolling slows down if Pikachu fails a flip and falls underwater. If the player runs out of HP before reaching the shore, the player loses.
 
After the player completes a game of Pikachu's Beach, in subsequent plays, the player may quit the minigame at any time by pressing the Select button.
 
===Hi-score===
[[File:Pikachu Beach hi-score.png|thumb|A hi-score]]
When the game is over, Pikachu is scored based on the remaining HP and "Radness". The hi-score is saved and can be recalled anytime by checking the printer in Summer Beach House and declining the game's request to issue a {{DL|Game Boy Printer|Printable features in Pokémon games|print}}. In the [[Game Boy]] releases, accepting the request will print a black-and-white copy of the hi-score through the [[Game Boy Printer]].
{{clear}}
 
==Regional differences==
If the game is played on a [[Super Game Boy]] or [[Game Boy Color]], Pikachu's cheeks appear blue due to the limited color palette of these consoles. In the Japanese Yellow, Game Boy Color mode only applies a yellow and red palette to the graphics in a similar fashion to the other [[Generation I]] games, whereas the localizations use palettes with more saturated colors than those of Super Game Boy mode. As a result, Pikachu's cheeks are depicted properly in the Game Boy Color mode of the Japanese version.


The game scroll rate will increase the more flips Pikachu manages to pull off successfully, which consequently increases the rate at which Pikachu reaches the shore. The scroll rate drops if Pikachu fails a flip and falls underwater. When the game is over, Pikachu is scored based on the remaining HP and "Radness". The high score is saved and can be recalled anytime by checking the machine at Summer Beach House on {{rt|19|Kanto}}. The [[Game Boy Printer]] can be used to print out the high score as well.
<gallery>
Pikachu Beach SGB mode.png|Western Yellow (Super Game Boy mode)
Pikachu Beach SGB mode JP.png|Japanese Yellow (Super Game Boy mode)
Pikachu Beach GBC mode.png|Western Yellow (Game Boy Color mode)
Pikachu Beach GBC mode JP.png|Japanese Yellow (Game Boy Color mode)
</gallery>


==Trivia==
==Trivia==
[[File:Pikachu's Beach Unused Bonus.png|frame|right|The unused 750 points bonus]]
[[File:Pikachu's Beach Unused Bonus.png|thumb|The unused bonus]]
* This minigame was referenced in the {{pkmn|anime}} episode ''[[EP067|The Pi-Kahuna]]''.
* In {{g|Snap}}, a {{p|Pikachu}} on the {{OBP|Beach|Snap}} level can be lured onto a {{wp|surfboard}}. In {{g|Battle Revolution}}, it is possible to obtain a Pikachu that knows {{m|Surf}} and uses a surfboard in-game.
* In {{g|Snap}}, a {{p|Pikachu}} on the ''Beach'' level can be seen on a {{wp|surfboard}}.
* The music theme for Pikachu's Beach is stored on a soundbank which doesn't exist in the previous [[core series]] [[Generation I]] games, along with the [https://www.youtube.com/watch?v=Bl-gTlqI3lc Rocket Duo encounter]{{dead link}}, [https://www.youtube.com/watch?v=xMqEtddtSbs Print]{{dead link}}, and [https://www.youtube.com/watch?v=GFGCRxmqMkA unused themes].
* In {{g|Battle Revolution}}, it is possible to obtain a {{p|Pikachu}} that knows {{m|Surf}}. When used in-game, Pikachu will use a {{wp|surfboard}}.
* There is an [[Pokémon Yellow beta#Unused Pikachu's Beach bonus|unused 750-point "Radness" bonus]] programmed in the game. It does not appear to be achievable in-game by any method other than hacking.  
* The music theme for Pikachu's Beach is stored on a soundbank which doesn't exist in the previous [[core series]] [[Generation I]] games, along with the Rocket Duo encounter and Printer Error themes and an [[Pokémon Yellow beta#Unused music|unused track]].
* The gameplay of this minigame is similar to the popular [[Nintendo Entertainment System|NES]] game {{wp|Excitebike}}.
* There is an [[Pokémon Yellow beta#Unused Pikachu's Beach bonus|unused]] 750-point "Radness" bonus coded into the game. It does not appear to be achievable in-game by any method other than hacking.  
{{clear}}
* The gameplay of this minigame is similar to the popular {{nw|Nintendo Entertainment System|NES}} game {{wp|Excitebike}}.
{{Project Games notice}}
* An [[Pokémon FireRed and LeafGreen beta|unused house interior]] for [[Route]]s {{rtn|19|Kanto}} and {{rtn|23|Kanto}} exists in {{game|FireRed and LeafGreen|s}}'s data, possibly belonging to the Summer Beach House, which suggests that Pikachu's Beach might have been planned for the [[Generation I]] remakes.


[[Category:Pokémon Yellow]]
[[Category:Pokémon Yellow]]
Line 34: Line 48:


[[de:Pikachus Strand]]
[[de:Pikachus Strand]]
[[it:Spiaggia di Pikachu]]
[[ja:ピカチュウのサマービーチ]]
[[ja:ピカチュウのサマービーチ]]

Latest revision as of 13:11, 17 September 2024

The minigame's brief introductory screen

Pikachu's Beach (Japanese: ピカチュウのサマービーチ Pikachu's Summer Beach) is a minigame exclusive to Pokémon Yellow. It is played at Summer Beach House (Japanese: うみのいえ Sea House) on Route 19, where the Surfin' Dude (Japanese: なみのりオヤジ Surfing Old Man) lives. The anime episode The Pi-Kahuna features this minigame.

In the original game on the Game Boy, playing requires a Pikachu that knows Surf in the party; in the Virtual Console game, it requires the player's Pikachu (matching the player's Trainer ID number and name) in the party. The only legitimate ways to obtain a Pikachu that knows Surf in Yellow are through Pokémon Stadium or an event distribution.

Gameplay

The goal of the minigame is to score as many points as possible. The player controls Pikachu using the Game Boy's Control Pad. As Pikachu is launched over a wave, the left and right buttons can be pressed to cause Pikachu to flip. Bonus "rad" points may be granted for landing safely.

The scoring system, measured in "Radness", is as follows:

  • One flip = 50 points
  • Two flips in the same direction = 150 points
  • Two flips in different directions = 180 points
  • Three flips in the same direction = 350 points
  • Three flips not all in the same direction = 500 points

The HP counter (not to be confused with the HP stat of Pokémon) in the lower right corner acts as a timer and is decreasing by one every frame from 6000 HP. On the opposite side of this counter is a progress bar that shows how far Pikachu is from the shore. The game will finish once Pikachu reaches the shore. "Radness" along with remaining HP is then summed up to determine the final score.

The game scroll rate will increase the more flips Pikachu manages to pull off successfully, which consequently increases the rate at which Pikachu reaches the shore. The scrolling slows down if Pikachu fails a flip and falls underwater. If the player runs out of HP before reaching the shore, the player loses.

After the player completes a game of Pikachu's Beach, in subsequent plays, the player may quit the minigame at any time by pressing the Select button.

Hi-score

A hi-score

When the game is over, Pikachu is scored based on the remaining HP and "Radness". The hi-score is saved and can be recalled anytime by checking the printer in Summer Beach House and declining the game's request to issue a print. In the Game Boy releases, accepting the request will print a black-and-white copy of the hi-score through the Game Boy Printer.

Regional differences

If the game is played on a Super Game Boy or Game Boy Color, Pikachu's cheeks appear blue due to the limited color palette of these consoles. In the Japanese Yellow, Game Boy Color mode only applies a yellow and red palette to the graphics in a similar fashion to the other Generation I games, whereas the localizations use palettes with more saturated colors than those of Super Game Boy mode. As a result, Pikachu's cheeks are depicted properly in the Game Boy Color mode of the Japanese version.

Trivia

The unused bonus


Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.