PkMnaPkMnゥ ♂ fPkMnk: Difference between revisions

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| ndex=205
| ndex=205
| typen=2
| typen=2
| type1=Normal
| type1=Normal (8D)
| type2=Ground
| type1link=no
| disptype1=normal
| type2=Ground (84)
| type2link=no
| disptype2=ground
| games={{game|Red and Blue|s}}
| games={{game|Red and Blue|s}}
| hex=D8
| hex=D8
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}}
}}


[[File:RBGlitchNameD8.png|link=]] is a dual-type {{2t|Normal|Ground}} [[Glitch Pokémon]] found in {{game|Red and Blue|s}}. It can be obtained by performing the [[Johto guard glitch]] with {{p|Natu}}. When using the corresponding special stat in the Mew glitch, the player will instead fight a Cue Ball that has a [[File:RBGlitchNameD8.png|link=]], when sent out, causes all values to become 9 and makes the player's Pokémon [[Poison (status ailment)|poisoned]]. The game eventually [[game freeze|freezes]] though.  
[[File:RBGlitchNameD8.png|link=]] is a dual-type {{2t|Normal|Ground}} [[Glitch Pokémon]] found in {{game|Red and Blue|s}}. It can be obtained by performing the [[Time Capsule exploit]] with {{p|Natu}}. When using the corresponding special stat in the [[Mew glitch]], the player will instead fight a Cue Ball that has a [[File:RBGlitchNameD8.png|link=]] which when sent out causes all values to become 9 and makes the player's Pokémon [[Poison (status ailment)|poisoned]]. The game eventually [[game freeze|freezes]] though.  


If [[File:RBGlitchNameD8.png|link=]] is caught, the overworld sprite of a water Pokémon ([[File:MS Aquatic I.png]]) will go down the screen and to the left infinitely until it goes off screen.
If [[File:RBGlitchNameD8.png|link=]] is caught, the overworld sprite of a water Pokémon ([[File:MS Aquatic I.png]]) will go down the screen and to the left infinitely until it goes off screen.
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{{Availability/Header|type=Normal|type2=Ground}}
{{Availability/Header|type=Normal|type2=Ground}}
{{Availability/Gen|gen=I}}
{{Availability/Gen|gen=I}}
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Johto guard glitch]] ({{p|Natu}})}}
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Natu}})}}
{{Availability/Entry1/None|v=Yellow|area=Becomes [[PkMn (D8)]] in {{v2|Yellow}}}}
{{Availability/Entry1/None|v=Yellow|area=Becomes [[PkMn (D8)]] in {{v2|Yellow}}}}
|}
|}
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===Type effectiveness===
===Type effectiveness===
{{RBY type effectiveness|
{{RBY type effectiveness|
type1=normal|
type1=Normal |
type2=ground|
type2=Ground |
Normal=  100 |
Normal=  100 |
Fighting=100 |
Flying=  100 |
Flying=  100 |
Fighting=200 |
Poison= 100 |
Ground=  100 |
Ground=  100 |
Rock=     50 |
Rock=   100 |
Bug=    100 |
Bug=    100 |
Poison50 |
Ghost100 |
Ghost=    0 |
Fire=    100 |
Fire=    100 |
Water=  200 |
Water=  100 |
Grass=  200 |
Grass=  100 |
Electric= 0 |
Electric=100 |
Psychic= 100 |
Psychic= 100 |
Ice=    200 |
Ice=    100 |
Dragon=  100 |}}
Dragon=  100 |
}}


===Learnset===
===Learnset===
Line 80: Line 85:
{{learnlist/level1|Start|Leech Life|Bug|20|100|15}}
{{learnlist/level1|Start|Leech Life|Bug|20|100|15}}
{{learnlist/level1|Start|Hi Jump Kick|Fighting|85|90|20||''}}
{{learnlist/level1|Start|Hi Jump Kick|Fighting|85|90|20||''}}
{{learnlist/level1|3|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|4|TM50|Glitch|56|28|25}}
{{learnlist/level1|6|Sand-Attack|Normal|—|100|15}}
{{learnlist/level1|6|Sand-Attack|Normal|—|100|15}}
{{learnlist/level1|7|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|7|Tackle|Normal|35|95|35||'''}}
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{{learnlist/level1|90|TM53|Glitch|160|53|30}}
{{learnlist/level1|90|TM53|Glitch|160|53|30}}
{{learnlist/level1|92|TM29|Normal|—|—|0}}
{{learnlist/level1|92|TM29|Normal|—|—|0}}
{{learnlist/level1|94|TM03|Glitch|9|32|57}}
{{learnlist/level1|95|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|96|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|97|TM38|Glitch|91|0|0}}
{{learnlist/level1|97|TM38|Glitch|91|0|0}}
{{learnlist/level1|98|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|98|Tackle|Normal|35|95|35||'''}}
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{{learnlist/level1|140|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|140|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|158|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|158|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|167|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|175|TM34|Normal|—|9|10}}
{{learnlist/level1|175|TM34|Normal|—|9|10}}
{{learnlist/level1|181|Mega Punch|Normal|80|85|20||'''}}
{{learnlist/level1|181|Mega Punch|Normal|80|85|20||'''}}
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{{learnlist/level1|205|Drill Peck|Flying|80|100|20||''}}
{{learnlist/level1|205|Drill Peck|Flying|80|100|20||''}}
{{learnlist/level1|207|TM05|Glitch|76|30|33}}
{{learnlist/level1|207|TM05|Glitch|76|30|33}}
{{learnlist/level1|208|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|209|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|209|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|214|Flamethrower|Fire|95|100|15}}
{{learnlist/level1|214|Flamethrower|Fire|95|100|15}}
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{{learnlist/level1|230|Double Kick|Fighting|30|100|30||''}}
{{learnlist/level1|230|Double Kick|Fighting|30|100|30||''}}
{{learnlist/level1|234|Psybeam|Psychic|65|100|20}}
{{learnlist/level1|234|Psybeam|Psychic|65|100|20}}
{{learnlist/level1|235|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|240|Super Glitch|Glitch|—|—|—}}
{{learnlist/level1|250|Disable|Normal|—|55|20}}
{{learnlist/level1|250|Disable|Normal|—|55|20}}
{{learnlist/level1|253|Supersonic|Normal|—|55|20}}
{{learnlist/level1|253|Supersonic|Normal|—|55|20}}
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{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5||'''}}
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5||'''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5||''}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5||}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||'''}}
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||'''}}
Line 195: Line 209:


==Trivia==
==Trivia==
* This Pokémon shares its base stats, types, TM learnset and starting moves with [[♀Pゥ ゥゥT]], [[PC4SH]], [[Glitch (DB)]] and [[ゥ (C1)]] (index number 193).
* This Pokémon shares its base stats, types, TM learnset and starting moves with [[♀Pゥ ゥゥT]], [[PC4SH]], [[Glitch (DB)]], [[PokéWTrainer]] and [[ゥ (C1)]] (index number 193).
** Along with them and [[ゥ ']], as well as [[Pゥ ゥ ゥ]], it ties for the highest [[base stats|base stat total]] of any Pokémon or glitch Pokémon, with 68 more points than {{p|Arceus}} (not considering the Special split).
** Along with them and [[ゥ ']], as well as [[Pゥ ゥ ゥ]], it ties for the highest [[base stats|base stat total]] of any glitch Pokémon.
* Unlike most glitch Pokémon, [[File:RBGlitchNameD8.png|link=]] has high, balanced stats.
* Unlike most glitch Pokémon, [[File:RBGlitchNameD8.png|link=]] has high, balanced stats.
* From all the known glitch Pokémon that can be named, [[File:RBGlitchNameD8.png|link=]] is the one with the longest name.
* From all the known glitch Pokémon that can be named, [[File:RBGlitchNameD8.png|link=]] is the one with the longest name.
* Unlike all glitch Pokémon with the same sprite as [[File:RBGlitchNameD8.png|link=]], its front sprite doesn't freeze the game. This is only possible on the summary screen.


==External links==
==External links==

Latest revision as of 21:01, 14 April 2024

The title of this article is incorrect because of technical limitations. The correct title is PKMNaPKMNゥ ♂ fPKMNk.
PKMNaPKMNゥ ♂ fPKMNk
RBGlitch205.png
RBGlitchNameD8.png's sprite
Types Category
 Normal (8D)  Ground (84)  N/A
Hexadecimal identifier Exp. at Lv. 100
D8 1000000
Pokédex
National
#205
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
216 Natu
Equivalent in Yellow
PkMn (D8)
Height Weight
23'0" 880.6 lbs.
Hybrid of Catch rate
N/A 145
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

RBGlitchNameD8.png is a dual-type Normal/Ground Glitch Pokémon found in Pokémon Red and Blue. It can be obtained by performing the Time Capsule exploit with Natu. When using the corresponding special stat in the Mew glitch, the player will instead fight a Cue Ball that has a RBGlitchNameD8.png which when sent out causes all values to become 9 and makes the player's Pokémon poisoned. The game eventually freezes though.

If RBGlitchNameD8.png is caught, the overworld sprite of a water Pokémon (MS Aquatic I.png) will go down the screen and to the left infinitely until it goes off screen.

Game data

Pokédex entry

RBGlitchNameD8.png's Pokédex entry

Game locations

Generation I
Red Blue
Time Capsule exploit (Natu)
Yellow
Becomes PkMn (D8) in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
232
292 - 338 574 - 667
147
152 - 198 299 - 392
145
150 - 196 295 - 388
128
133 - 179 261 - 354
136
141 - 187 277 - 370
Total:
788
(924 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
 Level   Move   Type   Power   Accuracy   PP 
00Start Barrage Normal 01515 085}}85% 20
00Start Clamp Water 03535 075}}75% 10
00Start Leech Life Bug 02020 100}}100% 15
00Start Hi Jump Kick Fighting 08585 090}}90% 20
033 Tackle Normal 03535 095}}95% 35
044 TM50 Glitch 05656 028}}28% 25
066 Sand-Attack Normal 0000 100}}100% 15
077 Tackle Normal 03535 095}}95% 35
1515 Pay Day Normal 04040 100}}100% 20
1818 Pay Day Normal 04040 100}}100% 20
2424 Super Glitch Glitch 0000 —}}—%
2828 Tackle Normal 03535 095}}95% 35
3131 ThunderPunch Electric 07575 100}}100% 10
3232 TM05 Glitch 07676 030}}30% 33
3333 Disable Normal 0000 055}}55% 20
3535 ViceGrip Normal 05555 100}}100% 30
3636 Pay Day Normal 04040 100}}100% 20
3838 TM09 IIIItoto 255255 033}}33% 16
4040 Mega Punch Normal 08080 085}}85% 20
4141 Take Down Normal 09090 085}}85% 20
4444 TM15 Normal 0000 —}}—% 9
4545 TM15 Normal 0000 —}}—% 9
4646 TM15 Normal 0000 —}}—% 9
4848 TM15 Normal 0000 —}}—% 9
5151 TM50 Glitch 02626 028}}28% 25
5353 Aurora Beam Ice 06565 100}}100% 20
5454 TM15 Normal 0000 —}}—% 9
5555 TM03 Glitch 0099 032}}32% 57
6060 Fire Punch Fire 07575 100}}100% 15
6161 Aurora Beam Ice 06565 100}}100% 20
6262 DoubleSlap Normal 01515 085}}85% 10
6969 TM05 Glitch 07676 030}}30% 33
7070 TM18 Flying 0077 017}}17% 46
7171 Horn Drill Normal 0000 030}}30% 5
7777 Pay Day Normal 04040 100}}100% 20
8686 TM23 Glitch 255255 033}}33% 4
8787 Growl Normal 0000 100}}100% 40
9090 TM53 Glitch 160160 053}}53% 30
9292 TM29 Normal 0000 —}}—% 0
9494 TM03 Glitch 0099 032}}32% 57
9595 Super Glitch Glitch 0000 00—}}—%
9696 Super Glitch Glitch 0000 00—}}—%
9797 TM38 Glitch 09191 000}}0% 0
9898 Tackle Normal 03535 095}}95% 35
100100 Pay Day Normal 04040 100}}100% 20
107107 TM05 Glitch 07676 030}}30% 33
125125 Light Screen Psychic 0000 —}}—% 30
126126 Mega Drain Grass 04040 100}}100% 10
136136 Recover Normal 0000 —}}—% 20
139139 Low Kick Fighting 05050 090}}90% 20
140140 Super Glitch Glitch 0000 —}}—%
158158 Super Glitch Glitch 0000 —}}—%
167167 Super Glitch Glitch 0000 00—}}—%
175175 TM34 Normal 0000 009}}9% 10
181181 Mega Punch Normal 08080 085}}85% 20
194194 Bite Normal 06060 100}}100% 25
195195 TM14 Glitch 08585 029}}29% 29
196196 Hyper Fang Normal 08080 090}}90% 15
197197 TM07 Ghost 131131 020}}20% 0
202202 TM35 Ghost 195195 002}}2% 0
203203 Strength Normal 08080 100}}100% 15
204204 TM31 Poison 01515 031}}31% 40
205205 Drill Peck Flying 08080 100}}100% 20
207207 TM05 Glitch 07676 030}}30% 33
208208 Super Glitch Glitch 0000 00—}}—%
209209 Tackle Normal 03535 095}}95% 35
214214 Flamethrower Fire 09595 100}}100% 15
215215 Fire Blast Fire 120120 085}}85% 5
230230 Double Kick Fighting 03030 100}}100% 30
234234 Psybeam Psychic 06565 100}}100% 20
235235 Super Glitch Glitch 0000 00—}}—%
240240 Super Glitch Glitch 0000 00—}}—%
250250 Disable Normal 0000 055}}55% 20
253253 Supersonic Normal 0000 055}}55% 20
255255 TM34 Normal 0000 009}}9% 10
  • Bold indicates a move that gets STAB when used by RBGlitchNameD8.png
  • Italic indicates a move that gets STAB only when used by an Evolution of RBGlitchNameD8.png
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Razor Wind Normal 80 75% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Grass Sprite.png TM21 Mega Drain Grass 40 100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal 100% 10
Bag TM Normal Sprite.png TM36 Selfdestruct Normal 130 100% 5
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Flying Sprite.png TM43 Sky Attack Flying 140 90% 5
Bag TM Rock Sprite.png TM48 Rock Slide Rock 75 90% 10
Bag TM Normal Sprite.png TM49 Tri Attack Normal 80 100% 10
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
  • Bold indicates a move that gets STAB when used by RBGlitchNameD8.png
  • Italic indicates a move that gets STAB only when used by an Evolution of RBGlitchNameD8.png

Evolution

RBGlitch205.png
Unevolved
PkMnaPkMnゥ ♂ fPkMnk
 Normal  Ground 
Rare Candy
Level 80


RBGlitch072.png
First Evolution
4B 8 4 8
 Water  Fighting 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
RBGlitch205.png 000.png 000.png RBGlitch095 b.png MS Bird I.png

Trivia

  • This Pokémon shares its base stats, types, TM learnset and starting moves with ♀Pゥ ゥゥT, PC4SH, Glitch (DB), PokéWTrainer and ゥ (C1) (index number 193).
  • Unlike most glitch Pokémon, RBGlitchNameD8.png has high, balanced stats.
  • From all the known glitch Pokémon that can be named, RBGlitchNameD8.png is the one with the longest name.
  • Unlike all glitch Pokémon with the same sprite as RBGlitchNameD8.png, its front sprite doesn't freeze the game. This is only possible on the summary screen.

External links

Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.