Generation VI 724+ glitch Pokémon: Difference between revisions
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{{GlitchResearch|Body style, color, evolutions if any. Catch rate, EV yields, Egg group, Pokédex species, height, weight, gender ratio for at least one Generation VI 724+ glitch Pokémon is also wanted.}} | |||
{{GlitchPkmnInfobox | {{GlitchPkmnInfobox | ||
| name=Generation VI 724+ glitch Pokémon | | name=Generation VI 724+ glitch Pokémon | ||
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| caption=The sprite of many glitch Pokémon with Pokédex numbers from 724 and beyond in {{g|X and Y}}, {{g|Omega Ruby and Alpha Sapphire}} | | caption=The sprite of many glitch Pokémon with Pokédex numbers from 724 and beyond in {{g|X and Y}}, {{g|Omega Ruby and Alpha Sapphire}} | ||
| generation=6 | | generation=6 | ||
| ndex=724 | | ndex=724-65535 | ||
| hex=2D4 | | hex=2D4-FFFF | ||
| species= | | species= | ||
| lv100exp=1,000,000 | | lv100exp=1,000,000 | ||
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| games={{g|X and Y}}, {{g|Omega Ruby and Alpha Sapphire}} | | games={{g|X and Y}}, {{g|Omega Ruby and Alpha Sapphire}} | ||
}} | }} | ||
'''Generation VI 724+ glitch Pokémon''' are [[glitch Pokémon]] in {{g|X and Y}} as well as {{g|Omega Ruby and Alpha Sapphire}}. They have index numbers and Pokédex numbers ranging between 2D4 (decimal:724) and FFFF (decimal:65535) inclusively. | '''Generation VI 724+ glitch Pokémon''' are [[glitch Pokémon]] in {{g|X and Y}} as well as {{g|Omega Ruby and Alpha Sapphire}}. They have index numbers and Pokédex numbers ranging between 2D4 (decimal:724) and FFFF (decimal:65535) inclusively. The latter one freezes the game when trying to send out. | ||
Pokémon #724 follows Pokémon #722 and #723; glitch Pokémon whose names are | Pokémon #724 follows Pokémon #722 and #723; glitch Pokémon whose names are “[[Pokémon Egg|Egg]]”. | ||
The actual name of the Pokémon may vary depending on where it is displayed, for example, on the summary screen it is usually its [[National Pokédex]] number, but if Generation VI 724+ glitch Pokémon are battled in the wild then they may have no name in the | The actual name of the Pokémon may vary depending on where it is displayed, for example, on the summary screen it is usually its [[National Pokédex]] number, but if Generation VI 724+ glitch Pokémon are battled in the wild then they may have no name in the string “A wild [name] appeared!” If the National Pokédex number is greater than 999, then the Pokédex number and name (if the Pokémon's name is its Pokédex number) is in the form “?[XX]”, for example, a Pokédex number of 65535 is displayed as ?35. | ||
They can only be seen through a means of cheating such as through web browser injection (this exploit for non-[[New Nintendo 3DS]] systems {{n|New Nintendo 3DS System Update released|was patched in Nintendo 3DS firmware 9.5.0-23}}) unless one is fought online. It is possible (or at least was possible) to save a [[Vs. Recorder#Battle Videos|Battle Video]] including the glitch Pokémon | They can only be seen through a means of cheating such as through web browser injection (this exploit for non-[[New Nintendo 3DS]] systems {{n|New Nintendo 3DS System Update released|was patched in Nintendo 3DS firmware 9.5.0-23}}) unless one is fought online. It is possible (or at least was possible) to save a [[Vs. Recorder#Battle Videos|Battle Video]] including the glitch Pokémon. | ||
==Game data== | ==Game data== | ||
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{{Availability/NA|gen=VI}} | {{Availability/NA|gen=VI}} | ||
{{Availability/Gen|gen=VI}} | {{Availability/Gen|gen=VI}} | ||
{{Availability/Entry2|v=X|v2=Y | {{Availability/Entry2/None|v=X|v2=Y|area=[[Cheating]]}} | ||
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire | {{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Cheating]]}} | ||
|} | |} | ||
|} | |} | ||
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===Base stats=== | ===Base stats=== | ||
These base stats may not apply to each one, but they do apply to many Generation VI 724+ glitch Pokémon. | |||
{{BaseStatNoCat | | {{BaseStatNoCat | | ||
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===Type effectiveness=== | ===Type effectiveness=== | ||
Unconfirmed, presumably the Normal-type effectiveness. | |||
===Learnset=== | ===Learnset=== | ||
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==Properties== | ==Properties== | ||
[[File:Omega Ruby 724 glitch Pokémon summary.png|thumb|left|250px|First summary page of #724.]] | |||
[[File:XYLoadingMS.png|frame|right|Menu sprite]] | [[File:XYLoadingMS.png|frame|right|Menu sprite]] | ||
The menu-sprite of a Generation VI 724+ glitch Pokémon is the large black mini-sprite normally used for when the mini-sprite of a valid Pokémon is loading. | The menu-sprite of a Generation VI 724+ glitch Pokémon is the large black mini-sprite normally used for when the mini-sprite of a valid Pokémon is loading. | ||
Many of these glitch Pokémon resemble {{p|Bulbasaur}} or another valid Pokémon, akin [[Generation IV hybrid]]s. Unlike Generation IV hybrids, it is also possible to see a 724+ glitch Pokémon with the model of a Pokémon under a particular [[ | Many of these glitch Pokémon resemble {{p|Bulbasaur}} or another valid Pokémon, akin to [[Generation IV hybrid]]s. Unlike Generation IV hybrids, it is also possible to see a 724+ glitch Pokémon with the model of a Pokémon under a particular [[form]], or a [[Mega Evolution|Mega Evolved]] Pokémon. Other 724+ glitch Pokémon may have seemingly no model. | ||
Generation VI 724+ glitch Pokémon tend to be of the {{t|Normal|Normal-type}}, have a total experience at level 100 of 1,000,000 like #722 (Egg) and #723 (Egg), [[base stat]]s of 0 in every stat and learn no moves through any means. It is not known if this is the case for all Generation VI 724+ glitch Pokémon, however. | Generation VI 724+ glitch Pokémon tend to be of the {{t|Normal|Normal-type}}, have a total experience at level 100 of 1,000,000 like #722 (Egg) and #723 (Egg), [[base stat]]s of 0 in every stat and learn no moves through any means. It is not known if this is the case for all Generation VI 724+ glitch Pokémon, however. | ||
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The "available" [[Ability|Abilities]] and the [[cry]] of a 724+ glitch Pokémon may vary based on the glitch Pokémon. For example, all of #724's Abilities appears to be {{a|Pressure}} and its cry is that of {{p|Deoxys}} but #750 has {{p|Arceus}}'s cry, and a modified version of PKHeX suggests that all of its Abilities are {{a|Fur Coat}}. | The "available" [[Ability|Abilities]] and the [[cry]] of a 724+ glitch Pokémon may vary based on the glitch Pokémon. For example, all of #724's Abilities appears to be {{a|Pressure}} and its cry is that of {{p|Deoxys}} but #750 has {{p|Arceus}}'s cry, and a modified version of PKHeX suggests that all of its Abilities are {{a|Fur Coat}}. | ||
It is not recommended | It is not recommended saving with a Generation VI 724+ glitch Pokémon in the party because of glitch Pokémon from Generation VI reportedly rendering the game unplayable upon saving, but the save can still be loaded with [[Pokémon Bank]] or restored with an external device.<ref>[http://forums.glitchcity.info/index.php/topic,7179.msg197953.html#msg197953 Invalid Pokémon in Generation 6 - Glitch City Laboratories forums post].</ref> | ||
Trying to take a Generation VI 724+ glitch Pokémon into [[Pokémon-Amie]] can freeze the game. | Trying to take a Generation VI 724+ glitch Pokémon into [[Pokémon-Amie]] can freeze the game. | ||
{{-}} | {{-}} | ||
==Super Training void effect== | ==Super Training void effect== | ||
[[File:Super Training void effect.png|thumb|right|250px|A Super Training 'void' caused by a Generation VI 724+ glitch Pokémon.]] | [[File:Super Training void effect.png|thumb|right|250px|A Super Training 'void' caused by a Generation VI 724+ glitch Pokémon.]] | ||
Generation VI 724+ glitch Pokémon as well as #722 and #723 can cause an effect where the game is in a 'half frozen' state if the player shifts the Touch Screen menu to [[Super Training]]. The player can move around and the music still plays, but the game cannot load a new map or a new portion of it (if it tries to it will freeze), and the current area may be surrounded by a black 'void' that blocks the player. It is not possible to press Start and pressing Y may | Generation VI 724+ glitch Pokémon as well as #722 and #723 can cause an effect where the game is in a 'half frozen' state if the player shifts the Touch Screen menu to [[Super Training]]. The player can move around and the music still plays, but the game cannot load a new map or a new portion of it (if it tries to it will freeze), and the current area may be surrounded by a black 'void' that blocks the player. It is not possible to press Start and pressing Y may {{DL|Game freeze|Softlocking|softlock}} the game. | ||
If this effect is activated in [[Lumiose City]], it is possible to cause a glitch foreground and a 'normal' looking background. | If this effect is activated in [[Lumiose City]], it is possible to cause a glitch foreground and a 'normal' looking background. | ||
{{youtubevid|oA0I0gCHbac|ChickasaurusGL| | {{youtubevid|oA0I0gCHbac|ChickasaurusGL|Kalos}} | ||
==Effects in battle== | ==Effects in battle== | ||
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==Non-Bulbasaur IDs== | ==Non-Bulbasaur IDs== | ||
Not all Generation VI 724+ glitch Pokémon appear as {{p|Bulbasaur}}. Below is a sample table for Pokémon Omega Ruby (UK) that lists exceptions. The table may not apply for different versions. Also note that it may be possible that the sprite of the glitch Pokémon varies. | Not all Generation VI 724+ glitch Pokémon appear as {{p|Bulbasaur}}. Below is a sample table for Pokémon Omega Ruby (UK) that lists exceptions. The table may not apply for different versions. Also, note that it may be possible that the sprite of the glitch Pokémon varies. | ||
{| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};" | {| align="center" style="background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};" | ||
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|7C9 | |7C9 | ||
|{{p|Charmeleon}} | |{{p|Charmeleon}} | ||
|- | |- | ||
|2000 | |2000 | ||
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|7D1 | |7D1 | ||
|{{p|Charizard}} | |{{p|Charizard}} | ||
|- | |||
|2003 | |||
|7D3 | |||
|{{p|Unown}} (C) | |||
|- | |- | ||
|2004 | |2004 | ||
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<references/> | <references/> | ||
[[it:Pokémon | [[it:Pokémon glitch 724+]] | ||
[[zh:第六世代724+(错误宝可梦)]] |
Latest revision as of 04:45, 12 May 2024
This glitch is in need of research. Reason: Body style, color, evolutions if any. Catch rate, EV yields, Egg group, Pokédex species, height, weight, gender ratio for at least one Generation VI 724+ glitch Pokémon is also wanted. You can discuss this on the talk page. |
Generation VI 724+ glitch Pokémon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Generation VI 724+ glitch Pokémon are glitch Pokémon in Pokémon X and Y as well as Pokémon Omega Ruby and Alpha Sapphire. They have index numbers and Pokédex numbers ranging between 2D4 (decimal:724) and FFFF (decimal:65535) inclusively. The latter one freezes the game when trying to send out.
Pokémon #724 follows Pokémon #722 and #723; glitch Pokémon whose names are “Egg”.
The actual name of the Pokémon may vary depending on where it is displayed, for example, on the summary screen it is usually its National Pokédex number, but if Generation VI 724+ glitch Pokémon are battled in the wild then they may have no name in the string “A wild [name] appeared!” If the National Pokédex number is greater than 999, then the Pokédex number and name (if the Pokémon's name is its Pokédex number) is in the form “?[XX]”, for example, a Pokédex number of 65535 is displayed as ?35.
They can only be seen through a means of cheating such as through web browser injection (this exploit for non-New Nintendo 3DS systems was patched in Nintendo 3DS firmware 9.5.0-23) unless one is fought online. It is possible (or at least was possible) to save a Battle Video including the glitch Pokémon.
Game data
Game locations
This Pokémon was unavailable prior to Generation VI. | ||||||||||||
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Base stats
These base stats may not apply to each one, but they do apply to many Generation VI 724+ glitch Pokémon.
Stat | |||
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Type effectiveness
Unconfirmed, presumably the Normal-type effectiveness.
Learnset
No Generation VI 724+ glitch Pokémon have been documented to learn any moves.
Properties
The menu-sprite of a Generation VI 724+ glitch Pokémon is the large black mini-sprite normally used for when the mini-sprite of a valid Pokémon is loading.
Many of these glitch Pokémon resemble Bulbasaur or another valid Pokémon, akin to Generation IV hybrids. Unlike Generation IV hybrids, it is also possible to see a 724+ glitch Pokémon with the model of a Pokémon under a particular form, or a Mega Evolved Pokémon. Other 724+ glitch Pokémon may have seemingly no model.
Generation VI 724+ glitch Pokémon tend to be of the Normal-type, have a total experience at level 100 of 1,000,000 like #722 (Egg) and #723 (Egg), base stats of 0 in every stat and learn no moves through any means. It is not known if this is the case for all Generation VI 724+ glitch Pokémon, however.
The "available" Abilities and the cry of a 724+ glitch Pokémon may vary based on the glitch Pokémon. For example, all of #724's Abilities appears to be Pressure and its cry is that of Deoxys but #750 has Arceus's cry, and a modified version of PKHeX suggests that all of its Abilities are Fur Coat.
It is not recommended saving with a Generation VI 724+ glitch Pokémon in the party because of glitch Pokémon from Generation VI reportedly rendering the game unplayable upon saving, but the save can still be loaded with Pokémon Bank or restored with an external device.[1]
Trying to take a Generation VI 724+ glitch Pokémon into Pokémon-Amie can freeze the game.
Super Training void effect
Generation VI 724+ glitch Pokémon as well as #722 and #723 can cause an effect where the game is in a 'half frozen' state if the player shifts the Touch Screen menu to Super Training. The player can move around and the music still plays, but the game cannot load a new map or a new portion of it (if it tries to it will freeze), and the current area may be surrounded by a black 'void' that blocks the player. It is not possible to press Start and pressing Y may softlock the game.
If this effect is activated in Lumiose City, it is possible to cause a glitch foreground and a 'normal' looking background.
| |
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here. |
Effects in battle
Depending on the index number of the Generation VI 724+ glitch Pokémon, the glitch Pokémon may be fully functional (example: Pokémon Omega Ruby #724), lock up the game after the player presses "Fight" with it in battle (example: Pokémon Omega Ruby #999) with the music still playing, or fully freeze the game before it is even sent out (example: Pokémon Omega Ruby #65535).
Non-Bulbasaur IDs
Not all Generation VI 724+ glitch Pokémon appear as Bulbasaur. Below is a sample table for Pokémon Omega Ruby (UK) that lists exceptions. The table may not apply for different versions. Also, note that it may be possible that the sprite of the glitch Pokémon varies.
|
A glitch Pokémon with no model on its summary screen may cause an error where scrolling down to another Pokémon also causes that Pokémon to have no model.
External links
- "Invalid Pokémon in Gen 6" - Glitch City Laboratories forums thread.
- Video of various Generation VI glitch Pokémon by ChickasaurusGL.
- Video of wild Generation VI glitch Pokémon by AquaX107.