Remaining HP glitch: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
(relink after page move)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The '''remaining HP glitch''' is present in {{game2|Red|Blue|Yellow}}. It allows players to convert the remaining {{stat|HP}} of a Pokémon into its [[List of Pokémon by index number (Generation I)|index number]], effectively allowing the player to obtain any Pokémon in Generation I.
The '''remaining HP glitch''' is present in {{game2|Red|Blue|Yellow}}. It allows players to convert the remaining {{stat|HP}} of a Pokémon into its [[List of Pokémon by index number in Generation I|index number]], effectively allowing the player to obtain any Pokémon in Generation I.


This glitch requires a Pokémon with a [[catch rate]] of 255: {{p|Caterpie}}, {{p|Weedle}}, {{p|Pidgey}}, {{p|Rattata}}, {{p|Spearow}}, {{p|Ekans}}, {{p|Sandshrew}}, {{p|Zubat}}, {{p|Oddish}}, {{p|Diglett}}, {{p|Meowth}}, {{p|Poliwag}}, {{p|Bellsprout}}, {{p|Geodude}}, or {{p|Magikarp}}.
This glitch requires a Pokémon with a [[catch rate]] of 255: {{p|Caterpie}}, {{p|Weedle}}, {{p|Pidgey}}, {{p|Rattata}}, {{p|Spearow}}, {{p|Ekans}}, {{p|Sandshrew}}, {{p|Zubat}}, {{p|Oddish}}, {{p|Diglett}}, {{p|Meowth}}, {{p|Poliwag}}, {{p|Bellsprout}}, {{p|Geodude}}, or {{p|Magikarp}}.


==Performing the glitch==
==Performing the glitch==
First, the player must deposit a Pokémon with a [[catch rate]] of 255 that has a remaining HP equal to the [[List of Pokémon by index number (Generation I)|index number]] of the desired resulting Pokémon into an empty [[PC]] Box, followed by three other Pokémon and a [[Q ◣]]/[['M (FF)]]. The player must then fill their party with Pokémon (but none of the Pokémon just deposited). The player must then change the Box back to the one which contains the deposited Pokémon. The player must then catch a [[wild Pokémon]]. All Pokémon but one from the party must then be deposited into a Box other than the one containing Q ◣/'M (FF). The Q ◣/'M (FF) must then be withdrawn to the player's party, followed by the caught wild Pokémon, two of the Pokémon deposited at the start, and the Pokémon with the remaining HP. The Pokémon with the remaining HP then becomes an unstable hybrid of the initial species and the species whose index number matched the remaining HP of the Pokémon. The Pokémon can be stabilized by taking it to the [[Pokémon Day Care|Day Care Center]].
First, the player must deposit a Pokémon with a [[catch rate]] of 255 that has a remaining HP equal to the [[List of Pokémon by index number in Generation I|index number]] of the desired resulting Pokémon into an empty [[PC]] Box, followed by three other Pokémon and a [[Q ◣]]/[['M (FF)]]. The player must then fill their party with Pokémon (but none of the Pokémon just deposited). The player must then change the Box back to the one which contains the deposited Pokémon. The player must then catch a [[wild Pokémon]]. All Pokémon but one from the party must then be deposited into a Box other than the one containing Q ◣/'M (FF). The Q ◣/'M (FF) must then be withdrawn to the player's party, followed by the caught wild Pokémon, two of the Pokémon deposited at the start, and the Pokémon with the remaining HP. The Pokémon with the remaining HP then becomes an unstable hybrid of the initial species and the species whose index number matched the remaining HP of the Pokémon. The Pokémon can be stabilized by taking it to the [[Pokémon Day Care|Day Care Center]].


==Uses==
==Uses==
Through this glitch, it is possible to obtain every glitch Pokemon above the boundary of the [[Mew glitch]]. In order to obtain these, it is recommended to use {{p|Sandshrew}}, as it has the highest base HP of the usable Pokemon. Since it has the ability to obtain a maximum HP of 255, this allows Sandshrew to be the best candidate if one performs the glitch using a normal Pokemon as a base. Through use of the [[Old Man Glitch]], it is possible to obtain Pokemon over level 100 to use for this glitch to obtain these Pokemon.  
Through this glitch, it is possible to obtain every glitch Pokémon above the boundary of the [[Mew glitch]]. In order to obtain these, it is recommended to use {{p|Sandshrew}}, as it has the highest base HP of the usable Pokémon. Since it has the ability to obtain a maximum HP of 255, this allows Sandshrew to be the best candidate if one performs the glitch using a normal Pokémon as a base. Through use of the [[Old man glitch]], it is possible to obtain Pokémon over level 100 to use for this glitch to obtain these Pokémon.


==Video==
==Video==

Latest revision as of 20:36, 2 August 2024

The remaining HP glitch is present in Pokémon Red, Blue, and Yellow. It allows players to convert the remaining HP of a Pokémon into its index number, effectively allowing the player to obtain any Pokémon in Generation I.

This glitch requires a Pokémon with a catch rate of 255: Caterpie, Weedle, Pidgey, Rattata, Spearow, Ekans, Sandshrew, Zubat, Oddish, Diglett, Meowth, Poliwag, Bellsprout, Geodude, or Magikarp.

Performing the glitch

First, the player must deposit a Pokémon with a catch rate of 255 that has a remaining HP equal to the index number of the desired resulting Pokémon into an empty PC Box, followed by three other Pokémon and a Q ◣/'M (FF). The player must then fill their party with Pokémon (but none of the Pokémon just deposited). The player must then change the Box back to the one which contains the deposited Pokémon. The player must then catch a wild Pokémon. All Pokémon but one from the party must then be deposited into a Box other than the one containing Q ◣/'M (FF). The Q ◣/'M (FF) must then be withdrawn to the player's party, followed by the caught wild Pokémon, two of the Pokémon deposited at the start, and the Pokémon with the remaining HP. The Pokémon with the remaining HP then becomes an unstable hybrid of the initial species and the species whose index number matched the remaining HP of the Pokémon. The Pokémon can be stabilized by taking it to the Day Care Center.

Uses

Through this glitch, it is possible to obtain every glitch Pokémon above the boundary of the Mew glitch. In order to obtain these, it is recommended to use Sandshrew, as it has the highest base HP of the usable Pokémon. Since it has the ability to obtain a maximum HP of 255, this allows Sandshrew to be the best candidate if one performs the glitch using a normal Pokémon as a base. Through use of the Old man glitch, it is possible to obtain Pokémon over level 100 to use for this glitch to obtain these Pokémon.

Video

By Pacoo81
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.



Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.