Yveltal (Pokémon)/Generation VII learnset: Difference between revisions

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m (→‎By [[TM]]: replaced: TM/HMTM)
m (→‎By [[transfer]] from another generation: Adding transfer move sources)
 
(2 intermediate revisions by the same user not shown)
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{{learnlist/level7|1|Hurricane|Flying|Special|110|70|10||'''}}
{{learnlist/level7|1|Hurricane|Flying|Special|110|70|10||'''}}
{{learnlist/level7|1|Razor Wind|Normal|Special|80|100|10}}
{{learnlist/level7|1|Razor Wind|Normal|Special|80|100|10}}
{{learnlist/level7|1|Taunt|Dark|Status|—|100|20}}
{{learnlist/level7|1|Taunt|Dark|Status||100|20}}
{{learnlist/level7|1|Roost|Flying|Status|—|—|10}}
{{learnlist/level7|1|Roost|Flying|Status|||10}}
{{learnlist/level7|5|Double Team|Normal|Status|—|—|15}}
{{learnlist/level7|5|Double Team|Normal|Status|||15}}
{{learnlist/level7|10|Air Slash|Flying|Special|75|95|15||'''}}
{{learnlist/level7|10|Air Slash|Flying|Special|75|95|15||'''}}
{{learnlist/level7|18|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/level7|18|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/level7|26|Oblivion Wing|Flying|Special|80|100|10||'''}}
{{learnlist/level7|26|Oblivion Wing|Flying|Special|80|100|10||'''}}
{{learnlist/level7|35|Disable|Normal|Status|—|100|20}}
{{learnlist/level7|35|Disable|Normal|Status||100|20}}
{{learnlist/level7|44|Dark Pulse|Dark|Special|80|100|15||'''}}
{{learnlist/level7|44|Dark Pulse|Dark|Special|80|100|15||'''}}
{{learnlist/level7|51|Foul Play|Dark|Physical|95|100|15||'''}}
{{learnlist/level7|51|Foul Play|Dark|Physical|95|100|15||'''}}
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{{learnlist/tmh/7|Yveltal|Dark|Flying|6}}
{{learnlist/tmh/7|Yveltal|Dark|Flying|6}}
{{learnlist/tm7|TM02|Dragon Claw|Dragon|Physical|80|100|15}}
{{learnlist/tm7|TM02|Dragon Claw|Dragon|Physical|80|100|15}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm7|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm7|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm7|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm7|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm7|TM19|Roost|Flying|Status|—|—|10}}
{{learnlist/tm7|TM19|Roost|Flying|Status|||10}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm7|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|—|20||'''}}
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60||20||'''}}
{{learnlist/tm7|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm7|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25||'''}}
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25||'''}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
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{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM58|Sky Drop|Flying|Physical|60|100|10||'''}}
{{learnlist/tm7|TM62|Acrobatics|Flying|Physical|55|100|15||'''}}
{{learnlist/tm7|TM62|Acrobatics|Flying|Physical|55|100|15||'''}}
{{learnlist/tm7|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm7|TM63|Embargo|Dark|Status||100|15}}
{{learnlist/tm7|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm7|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
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{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}
{{learnlist/tm7|TM87|Swagger|Normal|Status||85|15}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm7|TM95|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/tm7|TM95|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15||'''}}
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15||'''}}
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm7|TM100|Confide|Normal|Status|||20}}
{{learnlist/tmf/7|Yveltal|Dark|Flying|6}}
{{learnlist/tmf/7|Yveltal|Dark|Flying|6}}


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{{learnlist/tutorf/7|Yveltal|Dark|Flying|6}}
{{learnlist/tutorf/7|Yveltal|Dark|Flying|6}}


====By [[transfer]] from another generation====
{{learnlist/prevgenh/7|Yveltal|Dark|Flying|6}}
{{learnlist/prevgen7|Yveltal|6|Cut|Normal|Physical|50|95|30|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Yveltal|6|Hone Claws|Dark|Status|—|—|15|VI=yes<!--TM-->}}
{{learnlist/prevgen7|Yveltal|6|Secret Power|Normal|Physical|70|100|20|VI=yes<!--TM-->}}
{{learnlist/prevgenf/7|Yveltal|Dark|Flying|6}}
[[it:Yveltal/Mosse apprese in settima generazione]]
[[zh:伊裴尔塔尔/第七世代招式表]]
[[zh:伊裴尔塔尔/第七世代招式表]]

Latest revision as of 22:26, 30 October 2020

← Yveltal Yveltal

By leveling up

Generation VII
Other generations:
VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Hurricane Flying Special 110110 07070% 10
011 Razor Wind Normal Special 08080 100100% 10
011 Taunt Dark Status 0000 100100% 20
011 Roost Flying Status 0000 00——% 10
055 Double Team Normal Status 0000 00——% 15
1010 Air Slash Flying Special 07575 09595% 15
1818 Snarl Dark Special 05555 09595% 15
2626 Oblivion Wing Flying Special 08080 100100% 10
3535 Disable Normal Status 0000 100100% 20
4444 Dark Pulse Dark Special 08080 100100% 15
5151 Foul Play Dark Physical 09595 100100% 15
5555 Phantom Force Ghost Physical 09090 100100% 10
5959 Psychic Psychic Special 09090 100100% 10
6363 Dragon Rush Dragon Physical 100100 07575% 10
7272 Focus Blast Fighting Special 120120 07070% 5
8080 Sucker Punch Dark Physical 07070 100100% 5
8888 Hyper Beam Normal Special 150150 09090% 5
9393 Sky Attack Flying Physical 140140 09090% 5
  • Bold indicates a move that gets STAB when used by Yveltal
  • Italic indicates a move that gets STAB only when used by an Evolution of Yveltal

By TM

Generation VII
Other generations:
VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02Bag TM Dragon VI Sprite.png TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5
TM19Bag TM Flying VI Sprite.png TM19 Roost Flying Status 0000 00—}}—% 10
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM51Bag TM Steel VI Sprite.png TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM58Bag TM Flying VI Sprite.png TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM62Bag TM Flying VI Sprite.png TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM63Bag TM Dark VI Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
TM65Bag TM Ghost VI Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM76Bag TM Flying VI Sprite.png TM76 Fly Flying Physical 09090 095}}95% 15
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89Bag TM Bug VI Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
TM95Bag TM Dark VI Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15
TM97Bag TM Dark VI Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Yveltal
  • Italic indicates a move that gets STAB only when used by an Evolution of Yveltal

By breeding

Generation VII
Other generations:
VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Yveltal in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Yveltal in that game.
  • Bold indicates a move that gets STAB when used by Yveltal
  • Italic indicates a move that gets STAB only when used by an Evolution of Yveltal

By tutoring

Generation VII
Other generations:
VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Defog Flying Status —% 15
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Yveltal can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Yveltal cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Yveltal
  • Italic indicates a move that gets STAB only when used by an Evolution of Yveltal

By transfer from another generation

Generation VII
Other generations:
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VI Cut Normal Physical 05050 095}}95% 30
VI Hone Claws Dark Status 0000 00—}}—% 15
VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Yveltal
  • Italic indicates a move that gets STAB only when used by an Evolution of Yveltal
  • Click on the generation numbers at the top to see transfer-only moves for other generations