Template:RumbleRushPhysicalAttack: Difference between revisions

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{| class="roundy" style="margin: auto; background: #{{{{{type|Unknown}}} color}}; border: 3px solid #{{{{{type|Unknown}}} color dark}}"
<div class="roundy" style="margin:auto; width:100%; max-width:420px; background: #{{{{{type|Unknown}}} color light}}; border: 3px solid #{{{{{type|Unknown}}} color dark}}; padding:5px;">
<div style="text-align:center">[[File:{{{type|Normal}}}IC RR.png|24px|link={{{type|Unknown}}} (type)]] '''{{{move|Move}}}'''</div>
<div style="display:flex;">
<div style="flex:1; flex-grow:1; {{#ifeq:{{{image|yes}}}|no||margin-right:5px}}">
{| class="roundy" cellpadding="2px" style="width:100%; background-color: #{{{{{type|Unknown}}} color dark}}; margin-bottom:5px;"
! colspan="2" style="text-align: center; background: #{{{{{type|Unknown}}} color light}}; {{roundytop|10px}}" | {{padright:|{{{stars|1}}}|★}}
|-
|-
! colspan=2 style="{{roundytop|5px}}; background: #{{{{{type|Unknown}}} color light}}" | {{{move|Move Name}}}
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Attack power
| rowspan=9 | [[File:None.png|125px]] <!--[[File:{{{move|Tackle}}} Rumble Rush.png|125px]]-->
| style="background: #FFF" | {{{pow|?}}}
|-
|-
! colspan=2 style="background: #{{{{{type|Unknown}}} color light}}" | {{padright:|{{{stars|1}}}|★}}
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Charge time
|- style="background: #FFF"
| style="background: #FFF" | {{{charge|?}}} seconds
! Attack power
| {{{pow|?}}}
|- style="background: #FFF"
! Charge time
| {{{charge|?}}} seconds
|- style="background: #FFF"
! Range type
| {{{range|?}}}
|- style="background: #FFF"
! Number of hits
| {{{hits|?}}}
|- style="background: #FFF"
! Number of projectiles
| {{{projectiles|?}}}
|- style="background: #FFF"
! Critical hit rate
| {{{crit|?}}}%
|-
|-
! style=" style="background: #FFF; {{roundybl|5px}}" | Additional effect
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Range type
| style=" style="background: #FFF; {{roundybr|5px}}" | {{{effect|None}}}
| style="background: #FFF" | {{{range|?}}} <!-- Ranges include: Self, Melee (straight), Melee (arc), Projectile (normal), Projectile (explosive), Projectile (homing), Projectile (boomerang), Rectangular (wide), Rectangular (line) [aka Beam], Arc (narrow) [aka Cone], Arc (wide) [aka Semicircle], Circular (self), Circular (ranged) -->
|}<includeonly>[[Category:Attacks in Pokémon Rumble Rush]]</includeonly><noinclude>[[Category:Other templates]]</noinclude>
|-
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Number of hits
| style="background: #FFF" | {{{hits|?}}}
|-
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Number of projectiles
| style="background: #FFF" | {{{projectiles|?}}}
|-
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Critical hit rate
| style="background: #FFF" | {{{crit|?}}}%
|-
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}; {{roundybl|10px}}" | Additional effect
| style="background: #FFF; {{roundybr|10px}}" | {{{effect|None}}}
|}
</div>
{{#ifeq:{{{image|yes}}}|no||<div>[[File:{{{move|Tackle}}} Rumble Rush.png|150px]]</div>}}
</div>
</div></div><includeonly>[[Category:Moves in Pokémon Rumble Rush]]</includeonly><noinclude>[[Category:Other templates]]</noinclude>

Latest revision as of 16:52, 27 June 2024

NormalIC RR.png Move
Attack power ?
Charge time ? seconds
Range type ?
Number of hits ?
Number of projectiles ?
Critical hit rate ?%
Additional effect None
Tackle Rumble Rush.png