Template:RumbleRushPhysicalAttack: Difference between revisions
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<div class="roundy" style=" | <div class="roundy" style="margin:auto; width:100%; max-width:420px; background: #{{{{{type|Unknown}}} color light}}; border: 3px solid #{{{{{type|Unknown}}} color dark}}; padding:5px;"> | ||
{| | <div style="text-align:center">[[File:{{{type|Normal}}}IC RR.png|24px|link={{{type|Unknown}}} (type)]] '''{{{move|Move}}}'''</div> | ||
<div style="display:flex;"> | |||
<div style="flex:1; flex-grow:1; {{#ifeq:{{{image|yes}}}|no||margin-right:5px}}"> | |||
{| class="roundy" cellpadding="2px" style="width:100%; background-color: #{{{{{type|Unknown}}} color dark}}; margin-bottom:5px;" | |||
! colspan="2" style="text-align: center; background: #{{{{{type|Unknown}}} color light}}; {{roundytop|10px}}" | {{padright:|{{{stars|1}}}|★}} | |||
|- | |- | ||
! | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Attack power | ||
| style="background: #FFF" | {{{pow|?}}} | | style="background: #FFF" | {{{pow|?}}} | ||
|- | |- | ||
! style="background: #{{{{{type|Unknown}}} color light}}" | Charge time | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Charge time | ||
| style="background: #FFF" | {{{charge|?}}} seconds | | style="background: #FFF" | {{{charge|?}}} seconds | ||
|- | |- | ||
! style="background: #{{{{{type|Unknown}}} color light}}" | Range type | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Range type | ||
| style="background: #FFF" | {{{range|?}}} | | style="background: #FFF" | {{{range|?}}} <!-- Ranges include: Self, Melee (straight), Melee (arc), Projectile (normal), Projectile (explosive), Projectile (homing), Projectile (boomerang), Rectangular (wide), Rectangular (line) [aka Beam], Arc (narrow) [aka Cone], Arc (wide) [aka Semicircle], Circular (self), Circular (ranged) --> | ||
|- | |- | ||
! style="background: #{{{{{type|Unknown}}} color light}}" | Number of hits | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Number of hits | ||
| style="background: #FFF" | {{{hits|?}}} | | style="background: #FFF" | {{{hits|?}}} | ||
|- | |- | ||
! style="background: #{{{{{type|Unknown}}} color light}}" | Number of projectiles | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Number of projectiles | ||
| style="background: #FFF" | {{{projectiles|?}}} | | style="background: #FFF" | {{{projectiles|?}}} | ||
|- | |- | ||
! style="background: #{{{{{type|Unknown}}} color light}}" | Critical hit rate | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Critical hit rate | ||
| style="background: #FFF" | {{{crit|?}}}% | | style="background: #FFF" | {{{crit|?}}}% | ||
|- | |- | ||
! style="background: #{{{{{type|Unknown}}} color light}}; {{roundybl| | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}; {{roundybl|10px}}" | Additional effect | ||
| style="background: #FFF; {{roundybr| | | style="background: #FFF; {{roundybr|10px}}" | {{{effect|None}}} | ||
|} | |} | ||
{{#ifeq:{{{image| | </div> | ||
</div><includeonly>[[Category: | {{#ifeq:{{{image|yes}}}|no||<div>[[File:{{{move|Tackle}}} Rumble Rush.png|150px]]</div>}} | ||
</div> | |||
</div></div><includeonly>[[Category:Moves in Pokémon Rumble Rush]]</includeonly><noinclude>[[Category:Other templates]]</noinclude> |