From Bulbapedia, the community-driven Pokémon encyclopedia.
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| [[it:Amuleto Folletto Abilità (Legami Inossidabili 171)]] | | [[it:Amuleto Folletto Abilità (Legami Inossidabili 171)]] |
| [[ja:フェアリーチャーム 特性]] | | [[ja:フェアリーチャーム 特性]] |
| [[zh:妖精坠饰 特性(集换式卡牌)]] | | [[zh:妖精坠饰 特性(TCG)]] |
Latest revision as of 17:05, 4 October 2020
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Fairy Charm Ability フェアリーチャーム 特性 Fairy Charm Ability
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English expansion
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Unbroken Bonds
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Rarity
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English card no.
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171/214
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Japanese expansion
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Night Unison
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Japanese Rarity
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Japanese card no.
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048/055
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Fairy Charm Ability (Japanese: フェアリーチャーム 特性 Fairy Charm Ability) is a Pokémon Tool card. It is part of the Unbroken Bonds expansion.
Card text
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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You can't have more than 1 ACE SPEC card in your deck.
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FLARE
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
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Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
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Prevent all damage done to the Pokémon this card is attached to by attacks from your opponent's Pokémon-GX and Pokémon-EX that have Abilities.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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Do Nothing
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At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
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You may play as many Item cards as you like during your turn (before your attack).
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Trivia
Origin