Talk:The Isle of Armor: Difference between revisions

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I think it's because you can still Evolve normal Slowpoke with King's rock [[User:TheBestOfAllTime|TheBestOfAllTime]] ([[User talk:TheBestOfAllTime|talk]]) 22:14, 12 June 2020 (UTC)
I think it's because you can still Evolve normal Slowpoke with King's rock [[User:TheBestOfAllTime|TheBestOfAllTime]] ([[User talk:TheBestOfAllTime|talk]]) 22:14, 12 June 2020 (UTC)
::That would make sense; although you cannot do that presently because neither Slowbro nor Slowking are coded into the game. With Slowking not appearing until Crown Tundra, there is no guarantee it will be implemented in Isle of Armour. [[User:SJ|SJ]] ([[User talk:SJ|talk]]) 12:03, 15 June 2020 (UTC)
== Cram-o-matic page? ==
Does the Cram-o-matic deserve its own page? It seems that feeding any combination of items other than 4 Apricorns produces a consistent result (eg, 4x Tiny Mushroom yields a Big Mushroom, 4x Dynamax Candy yields a Dragon Fang, 4x Dragon Fang yields a Dragon Scale, 4x Dragon Scale yields... a Dragon Scale). When using 4 Apricons, the result is a semi-random Ball item (even when using 4x of the same kind of Apricorn, I didn't necessarily get the same Ball every time), and additionally you can repeat the previous recipe if all the items being combined were Apricorns (if even one of the four items was a non-Apricorn, it seems, you can't repeat the previous job).
While it would be a '''big''' job, it seems like a table of recipes could be constructed. The mechanics are probably something other than a huge database of all the different possible combinations of items, since that would be x^4, where X is the number of different items that can be used (Berries, Other Items, and Treasures). Probably something along the lines of determining the flavor of the curries from the berries used in the recipe. --[[User:Lithl|Lithl]] ([[User talk:Lithl|talk]]) 16:10, 18 June 2020 (UTC)
:I would assume it should get its own article, yes; I wouldn't know whether to put it on Master Dojo page or on Hyde's if it didn't.
:Does the order of ingredients matter? I would assume it's probably some formula based on items' index numbers, and if it's commutative, you could probably find out. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:28, 19 June 2020 (UTC)
::I've done some testing, and it appears the order does not matter, but it's weird in other ways. Some results:
::#Exp. Candy XS, XS, XS, XS: TR12
::#S, S, S, S: TR34
::#M, M, M, M: TR34
::#L, L, L, L: TR40
::#M, M, L, L: TR34
::#L, L, L, M: TR34
::#M, M, M, L: TR34
::#L, M, S, XS: TR12
::#L, L, L, XS: TR34
::#M, M, M, XS: TR12
::#S, S, S, XS: TR12
::Something with priority maybe? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:43, 20 June 2020 (UTC)
== Moves re-added? ==
What moves were re-added? I read on the page [[Shore Up]] that it was re-added in this DLC, were there any others? Is there a list somewhere? I think it should be on this page. -[[User:PancakeIdentity|PancakeIdentity]] ([[User talk:PancakeIdentity|talk]]) 07:20, 25 September 2020 (UTC)
:From a quick search, they seem to be {{m|Shore Up}}, {{m|Dragon Hammer}}, {{m|Head Charge}}, {{m|Shadow Bone}}, {{m|Bonemerang}}, {{m|Milk Drink}}, {{m|Fiery Dance}}, {{m|Floral Healing}}, {{m|Fleur Cannon}}, {{m|Kinesis}} and the two {{m|Conversion}} moves. There were also moves like {{m|Accelerock}} or {{m|Fairy Lock}} which were in the game but could be called only via {{m|Metronome}} because none of the Pokémon who learned them were actually in the game. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 07:58, 25 September 2020 (UTC)
:: That's good to know. Could these be added to the page in some way? -[[User:PancakeIdentity|PancakeIdentity]] ([[User talk:PancakeIdentity|talk]]) 20:57, 27 September 2020 (UTC)

Latest revision as of 20:57, 27 September 2020

could they have meant over 200 Pokémon EACH

that was the impression I got but I want to know if in the Japanese direct they specifically said something along the lines of "over 100 Pokémon each/over 200 Pokémon in total" Wild Starfish (talk) 21:54, 21 March 2020 (UTC) Wild Starfish (talk) 21:54, 21 March 2020 (UTC)

Slowking in Isle of Armour

Slowking appears on this list; wasn't it confirmed to require an item from Crown Tundra, with Slowbro an item from Isle of Armour to evolve? SJ (talk) 12:43, 2 June 2020 (UTC)

I think it's because you can still Evolve normal Slowpoke with King's rock TheBestOfAllTime (talk) 22:14, 12 June 2020 (UTC)

That would make sense; although you cannot do that presently because neither Slowbro nor Slowking are coded into the game. With Slowking not appearing until Crown Tundra, there is no guarantee it will be implemented in Isle of Armour. SJ (talk) 12:03, 15 June 2020 (UTC)

Cram-o-matic page?

Does the Cram-o-matic deserve its own page? It seems that feeding any combination of items other than 4 Apricorns produces a consistent result (eg, 4x Tiny Mushroom yields a Big Mushroom, 4x Dynamax Candy yields a Dragon Fang, 4x Dragon Fang yields a Dragon Scale, 4x Dragon Scale yields... a Dragon Scale). When using 4 Apricons, the result is a semi-random Ball item (even when using 4x of the same kind of Apricorn, I didn't necessarily get the same Ball every time), and additionally you can repeat the previous recipe if all the items being combined were Apricorns (if even one of the four items was a non-Apricorn, it seems, you can't repeat the previous job).

While it would be a big job, it seems like a table of recipes could be constructed. The mechanics are probably something other than a huge database of all the different possible combinations of items, since that would be x^4, where X is the number of different items that can be used (Berries, Other Items, and Treasures). Probably something along the lines of determining the flavor of the curries from the berries used in the recipe. --Lithl (talk) 16:10, 18 June 2020 (UTC)

I would assume it should get its own article, yes; I wouldn't know whether to put it on Master Dojo page or on Hyde's if it didn't.
Does the order of ingredients matter? I would assume it's probably some formula based on items' index numbers, and if it's commutative, you could probably find out. Nescientist (talk) 15:28, 19 June 2020 (UTC)
I've done some testing, and it appears the order does not matter, but it's weird in other ways. Some results:
  1. Exp. Candy XS, XS, XS, XS: TR12
  2. S, S, S, S: TR34
  3. M, M, M, M: TR34
  4. L, L, L, L: TR40
  5. M, M, L, L: TR34
  6. L, L, L, M: TR34
  7. M, M, M, L: TR34
  8. L, M, S, XS: TR12
  9. L, L, L, XS: TR34
  10. M, M, M, XS: TR12
  11. S, S, S, XS: TR12
Something with priority maybe? Nescientist (talk) 11:43, 20 June 2020 (UTC)

Moves re-added?

What moves were re-added? I read on the page Shore Up that it was re-added in this DLC, were there any others? Is there a list somewhere? I think it should be on this page. -PancakeIdentity (talk) 07:20, 25 September 2020 (UTC)

From a quick search, they seem to be Shore Up, Dragon Hammer, Head Charge, Shadow Bone, Bonemerang, Milk Drink, Fiery Dance, Floral Healing, Fleur Cannon, Kinesis and the two Conversion moves. There were also moves like Accelerock or Fairy Lock which were in the game but could be called only via Metronome because none of the Pokémon who learned them were actually in the game. Eridanus (talk) 07:58, 25 September 2020 (UTC)
That's good to know. Could these be added to the page in some way? -PancakeIdentity (talk) 20:57, 27 September 2020 (UTC)