Bulbapedia:Project GlitchDex: Difference between revisions
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{{ProjectHeader|GlitchDex| | |||
Project GlitchDex is a {{bp|Projects|Bulbapedia project}} which aims to create and expand articles on [[glitch]]es and [[glitch Pokémon]]. If you have any questions about how to contribute, make sure to drop a line on the [[Bulbapedia talk:Project GlitchDex|Project talk page]] and we'll help you out! | |||
|{{color2|000|#Scope and aims|Scope and aims}} • {{color2|000|#Goals for {{#time: F}}|Goals for {{#time: F}}}} • {{color2|000|#Contacts|Contacts}} • {{color2|000|#Structure|Structure}} • {{color2|000|#Key templates|Key templates}} • {{color2|000|#Images|Images}}}} | |||
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Project | {{ProjectBox|width=30%|Scope and aims| | ||
Project GlitchDex covers all articles about [[glitch]]es and [[glitch Pokémon]]. The aims of this project are to write and improve articles on glitches in the [[Pokémon games]] and on glitch Pokémon. Glitch Pokémon articles should include specifics on how to obtain them, base stats, type effectiveness, learnable moves, evolution, and sprites. | |||
The | The goal of Project GlitchDex is to write comprehensive articles on glitch Pokémon, excluding Generation I Pokémon only encountered through the use of a cheating device, including how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites. | ||
}} | |||
= | {{ProjectBox|width=40%|Goals for {{#time: F}}| | ||
[[ | *The following articles are in need of expansion: | ||
**[[Glitch Unown]] | |||
**[[Inverted sprite]] | |||
**[[Pal Park Retire glitch]] | |||
[[ | *Research the following glitches: | ||
** [[Mystery Zone]] | |||
** [[Bad Egg]] | |||
** [[Pomeg glitch]] | |||
[[ | * Ongoing tasks: | ||
** Upload images of all [[a:Category:Glitch Pokémon name images|glitch Pokémon's names]], using the form "File:<game abbreviation>GlitchName<hexadecimal identifier>.png". | |||
}} | |||
{{ProjectBox|width=30%|Contacts|headerspan=3| | |||
{{Stafflink|abcboy}} | |||
{{Stafflink|SnorlaxMonster}} | |||
{{Stafflink|Frozen Fennec}} | |||
}} | |||
|} | |||
{| style="width: 100%" | | |||
{{ProjectBox|width=50%|Structure| | |||
Here should be the basic structure for a glitch Pokémon article (subject to change): | Here should be the basic structure for a glitch Pokémon article (subject to change): | ||
1 Game data | 1 Game data | ||
1.1 | :1.1 Pokédex entries | ||
1. | :1.2 Game locations | ||
1. | :1.3 Base stats | ||
1.4 | :1.4 Type effectiveness | ||
1.5 | :1.5 Learnset | ||
1. | ::1.5.1 By leveling up | ||
1. | ::1.5.2 By TM/HM | ||
1. | ::1.5.3 {{tt|By breeding|Only use for Gen II-IV Articles}} | ||
::1.5.4 {{tt|By tutoring|Only use for Gen II-IV Articles}} | |||
2 Evolution | |||
3 Sprites | |||
4 Trivia | |||
5 External links | |||
Also please note: Glitches aren't much more than game data; therefore, they have no biology, diet, or behavior. Any such information in glitch articles is completely useless. | |||
}} | |||
= | {{ProjectBox|width=50%|Key templates| | ||
* {{template|GlitchPkmnInfobox}} | |||
This project | * {{template|GlitchSpriteBox}} | ||
* {{template|GlitchEvobox}} | |||
* {{template|Project Glitchdex notice}} | |||
* {{template|GlitchResearch}} | |||
* {{template|User Project GlitchDex}} - This template is for project participants to place in their user profile. | |||
}} | |||
|- | |||
{{ProjectBox|width=100%|colspan=2|Images| | |||
===Sizing=== | |||
*Sprites should be in the following dimensions: | |||
**Gen I-II: 56 × 56 pixels | |||
**Gen III: 64 × 64 pixels | |||
**Gen IV: 80 × 80 pixels | |||
**Gen V: 96 × 96 pixels | |||
*Glitch Pokédex entries should be 160 × 144 pixels. | |||
*Glitch names should be no more than 8 pixels high. | |||
== | ===Naming conventions=== | ||
====Glitch Pokémon sprites==== | |||
Glitch Pokémon sprites should be named as follows: | |||
*'''[game]Glitch[dex#][_b][_s].png''' | |||
**[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.). | |||
**[dex#] is the Pokédex number of the glitch Pokémon. In Generation I, all glitch Pokémon [[Glitch Pokémon family|with the same Pokédex number]] share their sprites, and all Generation II onward glitch Pokémon have their [[index number]] as their Pokédex number. | |||
**If the sprite is a backsprite, include " b" (there must be a space) at the end of the filename (but before ".png"). | |||
**If the sprite is {{Shiny}}, include " s" (there must be a space) at the end of the filename (but before ".png"). | |||
''Examples'': | |||
*'''RBGlitch234.png''' | |||
*[[ | **Front sprite of [[ゥ .4]]. | ||
*[[ | *'''RBGlitch205 b.png''' | ||
*[[ | **Back sprite of [[Pゥ ゥ ゥ]]. | ||
*'''GSCGlitch000 s.png''' | |||
**Shiny sprite of [[????? (00)]]. | |||
== | ====Glitch Pokémon Pokédex entries==== | ||
Glitch Pokémon Pokédex entries should be named as follows: | |||
*'''[game]GlitchDex[hex].png''' | |||
**[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.). | |||
**[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon. | |||
*Examples: | |||
**'''YGlitchDexEE.png''' | |||
***Pokédex entry for [[ゥ► ゥ▼ ゥ]]. | |||
====Glitch Pokémon name images==== | |||
Glitch Pokémon name images should be named as follows: | |||
*[[ | *'''[game]GlitchName[hex].png''' | ||
*[[ | **[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.). | ||
*[[ | **[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon. | ||
*Examples: | |||
**'''RBGlitchName00.png''' | |||
***Name image for [['M (00)]]. | |||
}} | |||
|} | |||
[[Category:Bulbapedia projects| | [[Category:Bulbapedia projects|GlitchDex]] |
Latest revision as of 00:03, 1 May 2024
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