Fair-play point: Difference between revisions
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'''Fair-play points''' are a mechanic in [[Pokémon UNITE]]. | '''Fair-play points''' are a mechanic in [[Pokémon UNITE]]. Each Trainer starts with 100 fair-play points. If a Trainer has 90 or more fair-play points, they can collect a daily reward of 20 [[Currency (UNITE)|Aeos Coins]], whereas lower amounts of points lead to certain penalties. This mechanic works in tandem with the report function. | ||
== Acquisition and loss == | == Acquisition and loss == | ||
Fair-play points can be | A Trainer will lose a set amount of fair-play points if registered idling during a match with human players: | ||
{| class="roundtable" style="background:#{{unite color}}; border:3px solid #{{unite color dark}}" | |||
! style="background:#{{unite color light}}" | Action | |||
! style="background:#{{unite color light}}" | Penalty | |||
! style="background:#{{unite color light}}" | Notes | |||
|- | |||
| Abandoning a Matchmade Team | |||
| -1 point | |||
| This penalty does not actually apply | |||
|- | |||
| Idling in Battle (Short-Term) | |||
| -2 points | |||
| 1-2 minutes of idling | |||
|- | |||
| Idling in Battle (Extended) | |||
| -5 points | |||
| 2 or more minutes of idling | |||
|- | |||
| Idling in Battle (Malicious) | |||
| -8 points | |||
| This penalty is applied if a player idles from the start of the match. The game offers the team with the idling player the chance to surrender early unpenalized. | |||
|} | |||
An additional 10 points will be substracted if a player is successfully reported at the end of a match for idling, making the possible total penalty for a single match 15 fair-play points. Each point substraction and successful report comes with a Mail notification. | |||
Fair-play points can be accrued by participating in Ranked Match and Casual Battle (but not Quick Battle), if the Trainer does not get reported for idling in a match. A maximum of 10 fair-play points can be gained per day. The fair-play point rewards are as follows: | |||
{| class="roundtable" style="background:#{{unite color}}; border:3px solid #{{unite color dark}}" | |||
! style="background:#{{unite color light}}" | Battle | |||
! style="background:#{{unite color light}}" | Reward | |||
! style="background:#{{unite color light}}" | Notes | |||
|- | |||
| Casual Battle Random Match | |||
| +3 points | |||
| Previously +2 points | |||
|- | |||
| Casual Battle CPU Match | |||
| +2 points | |||
| Previously +1 point | |||
|- | |||
| Ranked Match | |||
| +3 points | |||
| Previously +2 points | |||
|} | |||
== Benefits and penalties == | |||
{| class="roundtable" style="background:#{{unite color}}; border:3px solid #{{unite color dark}}" | |||
! style="background:#{{unite color light}}" | Amount of fair-play points | |||
! style="background:#{{unite color light}}" | Classification | |||
! style="background:#{{unite color light}}" | Description | |||
|- | |||
| <center>90-100</center> | |||
| <span style="color:green">'''Excellent'''</span> | |||
| Fair-Play Point Rewards Receivable | |||
|- | |||
| <center>80-89</center> | |||
| <span style="color:#00bfff">'''Good'''</span> | |||
| Fair-Play Point Rewards Not Receivable | |||
|- | |||
| <center>60-79</center> | |||
| <span style="color:orange">'''Average'''</span> | |||
| Ranked Match Ban | |||
|- | |||
| <center>0-59</center> | |||
| <span style="color:red">'''Bad'''</span> | |||
| Casual Battle: Random Match Ban | |||
|} | |||
{{Project Sidegames notice}} | |||
[[Category:Pokémon UNITE]] | [[Category:Pokémon UNITE]] | ||
[[Category:Pokémon UNITE mechanics]] | [[Category:Pokémon UNITE mechanics]] |
Latest revision as of 05:17, 20 September 2024
Fair-play points are a mechanic in Pokémon UNITE. Each Trainer starts with 100 fair-play points. If a Trainer has 90 or more fair-play points, they can collect a daily reward of 20 Aeos Coins, whereas lower amounts of points lead to certain penalties. This mechanic works in tandem with the report function.
Acquisition and loss
A Trainer will lose a set amount of fair-play points if registered idling during a match with human players:
Action | Penalty | Notes |
---|---|---|
Abandoning a Matchmade Team | -1 point | This penalty does not actually apply |
Idling in Battle (Short-Term) | -2 points | 1-2 minutes of idling |
Idling in Battle (Extended) | -5 points | 2 or more minutes of idling |
Idling in Battle (Malicious) | -8 points | This penalty is applied if a player idles from the start of the match. The game offers the team with the idling player the chance to surrender early unpenalized. |
An additional 10 points will be substracted if a player is successfully reported at the end of a match for idling, making the possible total penalty for a single match 15 fair-play points. Each point substraction and successful report comes with a Mail notification.
Fair-play points can be accrued by participating in Ranked Match and Casual Battle (but not Quick Battle), if the Trainer does not get reported for idling in a match. A maximum of 10 fair-play points can be gained per day. The fair-play point rewards are as follows:
Battle | Reward | Notes |
---|---|---|
Casual Battle Random Match | +3 points | Previously +2 points |
Casual Battle CPU Match | +2 points | Previously +1 point |
Ranked Match | +3 points | Previously +2 points |
Benefits and penalties
Amount of fair-play points | Classification | Description |
---|---|---|
Excellent | Fair-Play Point Rewards Receivable | |
Good | Fair-Play Point Rewards Not Receivable | |
Average | Ranked Match Ban | |
Bad | Casual Battle: Random Match Ban |
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |