Slowking (Pokémon)/Generation II learnset: Difference between revisions

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m (Text replacement - "==By a prior evolution==" to "==By a prior Evolution==")
m (Text replacement - "By transfer, only via prior evolution" to "By transfer, only via prior Evolution")
 
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====By [[transfer]] from another generation====
====By [[transfer]] from another generation====
=====By [[transfer]], only via prior evolution=====
=====By [[transfer]], only via prior [[Evolution]]=====
{{learnlist/prevgenh/2prevo|Slowpoke|Water|Psychic|1}}
{{learnlist/prevgenh/2prevo|Slowpoke|Water|Psychic|1}}
{{learnlist/prevgen2|Slowpoke|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen2|Slowpoke|1|Bide|Normal|—|100|10|I=yes<!--TM-->}}

Latest revision as of 07:50, 13 July 2024

← Slowking Slowking

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Curse ??? 0000 00—}}—% 10
011 Tackle Normal 03535 095}}95% 35
066 Growl Normal 0000 100}}100% 40
1515 Water Gun Water 04040 100}}100% 25
2020 Confusion Psychic 05050 100}}100% 25
2929 Disable Normal 0000 055}}55% 20
3434 Headbutt Normal 07070 100}}100% 15
4343 Swagger Normal 0000 090}}90% 15
4848 Psychic Psychic 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an Evolution of Slowking
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Electric Sprite.png TM07 Zap Cannon Electric 100 50% 5
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM09 Psych Up Normal —% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Ice Sprite.png TM33 Ice Punch Ice 75 100% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM42 Dream Eater Psychic 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Bug Sprite.png TM49 Fury Cutter Bug 10 95% 20
Bag TM Ghost Sprite.png TM50 Nightmare Ghost 100% 15
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an Evolution of Slowking
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
SnorlaxPoliwagPoliwhirl
Belly Drum Normal —% 10
MarillAzumarill
Future Sight* Psychic 80 90% 15
SeelDewgongLaprasDratiniDragonairDragoniteChikoritaBayleefMeganium
Safeguard Normal —% 25
LickitungRhyhornRhydon
Stomp Normal 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Slowking in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Slowking in that game.
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an Evolution of Slowking
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Slowking can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Slowking cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an Evolution of Slowking
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Slowpoke (Pokémon)/Generation II learnset Amnesia Psychic —% 20
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an Evolution of Slowking
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

By transfer, only via prior Evolution
Generation II
Prior evolution:
→Slowpoke
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Body Slam Normal 08585 100}}100% 15
I BubbleBeam Water 06565 100}}100% 20
I Double-Edge Normal 120120 100}}100% 15
I Fissure Ground 0000 030}}30% 5
I Mimic Normal 0000 100}}100% 10
I Pay Day Normal 04040 100}}100% 20
I Psywave Psychic 0000 080}}80% 15
I Rage Normal 02020 100}}100% 20
I Reflect Psychic 0000 00—}}—% 20
I Skull Bash Normal 100100 100}}100% 15
I Substitute Normal 0000 00—}}—% 10
I Take Down Normal 09090 085}}85% 20
I Teleport Psychic 0000 00—}}—% 20
I Thunder Wave Electric 0000 100}}100% 20
I Tri Attack Normal 08080 100}}100% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an Evolution of Slowking
  • Click on the generation numbers at the top to see transfer-only moves for other generations