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| ====By [[transfer]] from another generation==== | | ====By [[transfer]] from another generation==== |
| =====By [[transfer]], only via prior evolution===== | | =====By [[transfer]], only via prior [[Evolution]]===== |
| {{learnlist/prevgenh/2prevo|Slowpoke|Water|Psychic|1}} | | {{learnlist/prevgenh/2prevo|Slowpoke|Water|Psychic|1}} |
| {{learnlist/prevgen2|Slowpoke|1|Bide|Normal|—|100|10|I=yes<!--TM-->}} | | {{learnlist/prevgen2|Slowpoke|1|Bide|Normal|—|100|10|I=yes<!--TM-->}} |
Latest revision as of 07:50, 13 July 2024
← Slowking
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- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an Evolution of Slowking
- Click on the generation numbers at the top to see level-up moves from other generations
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Father |
Move |
Type |
Power |
Accuracy |
PP
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Belly Drum
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Normal
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—
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—%
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10
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Future Sight*
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Psychic
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80
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90%
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15
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Safeguard
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Normal
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—
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—%
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25
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Stomp
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Normal
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65
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100%
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20
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- Moves marked with an asterisk (*) must be chain bred onto Slowking in Generation II
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Slowking in that game.
- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an Evolution of Slowking
- Click on the generation numbers at the top to see Egg moves from other generations
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Game |
Move |
Type |
Power |
Accuracy |
PP
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C
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Flamethrower
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Fire
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95
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100%
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15
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C
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Ice Beam
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Ice
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95
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100%
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10
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- A black abbreviation in a colored box indicates that Slowking can be tutored the move in that game
- A colored abbreviation in a white box indicates that Slowking cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an Evolution of Slowking
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Stage |
Move |
Type |
Power |
Accuracy |
PP
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Amnesia
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Psychic
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—
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—%
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20
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- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an Evolution of Slowking
- Click on the generation numbers at the top to see moves from other generations
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By transfer from another generation
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- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Slowking
- Italic indicates a move that gets STAB only when used by an Evolution of Slowking
- Click on the generation numbers at the top to see transfer-only moves for other generations
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