'M (FF): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
 
(101 intermediate revisions by 50 users not shown)
Line 1: Line 1:
''This is about a Glitch Pokémon that is a hybrid of Charizard, with the only typographical characters in its name being "''''M'''".  For the pure Glitch Pokémon of the same name, see [['M]].''
{{GlitchPkmnInfobox
----
| name='M
{{GlitchPkmnInfobox|
| image=Spr 1b 006.png
name=Charizard 'M |
| size=56px
image=Spr_1b_006.png |
| caption=[[File:RBGlitchNameFF.png|link=]]'s sprite
imgsize=80|
| species={{PDollar}}L 'L ▸4K h  Ib ◣r 2Pk Ib {{PDollar}}y  9?
caption=Charizard 'M|
| ndex=006
ndex=006 |
| height-ftin=23'0"
typen=2|
| height-m=7.0
type1=Fire |
| weight-lbs=880.6
type2=Flying |
| weight-kg=399.4
Versions=Red, Blue|
| typen=2
HexID=FF|
| type1=Fire  
Mew#= N/A|
| type2=Flying
Oldman#= N/A|
| games={{game|Red and Blue|s}}
gender=none |
| hex=FF
female=0 |
| lv100exp=1059860
male=0 |
| catchrate=0
catchrate=0 |
| generation=1
| gen1equivexists=yes
| gen1equivname=Q ◣
| gen1equiv=Y
| hybridof=Charizard
}}
}}


'''Charizard 'M''' ([[List of Japanese Pokémon names|Japanese]]: '''アネデパミ''' ''Anedepami'') is a dual-type {{2t|Fire|Flying}} [[Glitch Pokémon]].  
[[File:RBGlitchNameFF.png|link=]], also known as '''Charizard 'M''', due to being a hybrid of {{p|Charizard}}, is a dual-type {{2t|Fire|Flying}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It occupies hexadecimal slot FF.  


It is found in the {{game|Red and Blue|s}} [[Game Boy]] games.  It is only obtainable by trading in a [[Q]] from {{game|Yellow}} or using a [[GameShark]]. It is a [[hybrid]] of {{p|Charizard}}.
When attempting to encounter this wild [[File:RBGlitchNameFF.png|link=]] by the use of [[cheating|cheating devices]], the game will attempt to bring up an invalid [[Glitch Trainer]] (with the name 14S) instead, which will [[game freeze|freeze]] the game if the player tried to switch to another Pokémon or attack.


It is not related to {{p|Glitchy Charizard}}, who can only be found in {{game|Yellow}}.
<!--Only add the following if it can be verified: or a hex FF variant of Five question marks from a Generation II game back to Generation I.-->


==Biology==
==Glitches caused==
===Habitat===
===In the party===
[[Image:GlitchHabitat.png|thumb|right|[[Glitch Pokémon]]]]
Whenever [[File:RBGlitchNameFF.png|link=]] is in the party, all of the Pokémon below it will be invisible, because it is treated as the cancel button. The [[party]] will then be unable to be healed at any [[Pokémon Center]] and can only be healed via [[item]]s. If [[File:RBGlitchNameFF.png|link=]] is moved to the bottom of the party, all other Pokémon will once again be visible and will be able to be healed at a Pokémon Center. Once [[File:RBGlitchNameFF.png|link=]] faints, it can only be healed by using a [[Revive]] or similar item.
Charizard 'M has no specific habitat because it was never programmed to be in a specific area, nor was it ever programmed for the player to find it. Since it only exists in Generation I, it must exist in the [[Kanto]] region. It has no habitat relating to the [[Mew glitch]]. Theoretically, it could also exist in some [[Glitch City]]-like location.
 
===ID number and original Trainer===
Unlike other glitch Pokémon, a [[File:RBGlitchNameFF.png|link=]]'s [[Trainer ID number|ID number]] is always #000 and its [[original Trainer|OT]] will either be blank or a set of letters, partially from the player's name. As a result, it is impossible to nickname a [[File:RBGlitchNameFF.png|link=]]. Its cry is static and sometimes causes the background music to end.
 
===Pokémon merge glitch===
{{main|Pokémon merge glitch}}
===Remaining HP glitch===
{{main|Remaining HP glitch}}
===When used in battle===
When used in a battle, it is possible for [[File:RBGlitchNameFF.png|link=]] to turn owned Pokémon into [[File:RBGlitchNameFF.png|link=]].


==Game data==
==Game data==
===Pokédex entry===
[[File:RBGlitchDexFF.png|thumb|center|[[File:RBGlitchNameFF.png|link=]]'s Pokédex entry.]]
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=Fire|type2=Flying}}
type=Fire |
{{Availability/Gen|gen=I}}
gen=1 |
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[--]] corruption ({{rt|1|Kanto}} glitch city), [[Poke Transporter]] Glitches}}
rbrarity=None |
{{Availability/Entry1/None|v=Yellow|area=Becomes [[Q ]] in {{v2|Yellow}}}}
rbarea=Trade [[Q]] from [[Pokémon Yellow|Yellow]]|
|}
yrarity=None |
|}
yarea=Becomes [[Q]] in [[Pokémon Yellow|Yellow]]|
{{Availability/Footer}}
}}


===Base stats===
===Base stats===
Line 52: Line 68:
type2=flying }}
type2=flying }}


Since Charizard 'M does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.
===Type effectiveness===
===Type effectiveness===
{{RBY type effectiveness|
{{RBY type effectiveness|
Line 58: Line 73:
type2=flying|
type2=flying|
Normal=  100 |
Normal=  100 |
Fighting=50 |
Fighting= 50 |
Flying=  100 |
Flying=  100 |
Poison=  100 |
Poison=  100 |
Ground= 0 |
Ground=   0 |
Rock=    400 |
Rock=    400 |
Bug=     25 |
Bug=     25 |
Ghost=  100 |
Ghost=  100 |
Steel=  50 |
Fire=     50 |
 
Fire=   50 |
Water=  200 |
Water=  200 |
Grass=   25 |
Grass=   25 |
Electric=200 |
Electric=200 |
Psychic= 100 |
Psychic= 100 |
Ice=    100 |
Ice=    200 |
Dragon=  100 |
Dragon=  100 }}
Dark=    100 }}
 


===Learnset===
===Learnset===
{{learnset intro|Charizard 'M}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelistglitch|Fire|Flying|1|Charizard 'M}}
{{learnlist/levelh|'M|Fire|Flying|1|0}}
{{mlentry1|Start|Scratch|Normal|40|100|35}}
{{learnlist/level1|Start|Scratch|Normal|40|100|35}}
{{mlentry1|Start|Growl|Normal|&mdash;|100|40}}
{{learnlist/level1|Start|Growl|Normal|&mdash;|100|40}}
{{mlentry1|Start|Ember|Fire|40|100|25||'''}}
{{learnlist/level1|Start|Ember|Fire|40|100|25||'''}}
{{mlentry1|Start|Leer|Normal|&mdash;|100|30}}
{{learnlist/level1|Start|Leer|Normal|&mdash;|100|30}}
{{mlentry1|9|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/level1|1|Sand-Attack|Normal|—|100|15}}
{{mlentry1|9|Slam|Normal|80|75|20}}
{{learnlist/level1|9|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{mlentry1|19|TM50|???|N/A|N/A|N/A}}
{{learnlist/level1|11|Slam|Normal|80|75|20}}
{{mlentry1|28|Super Glitch|???|N/A|N/A|N/A}}
{{learnlist/level1|19|TM50|Glitch|56|28|25}}
{{mlentry1|30|TM09|???|N/A|N/A|N/A}}
{{learnlist/level1|28|--|Cooltrainer♀|&mdash;|&mdash;|13|}}
{{mlentry1|32|Aurora Beam|Ice|65|100|20}}
{{learnlist/level1|30|TM09|IIIItoto|255|33|16}}
{{mlentry1|33|TM29|???|N/A|N/A|N/A}}
{{learnlist/level1|32|Aurora Beam|Ice|65|100|20}}
{{mlentry1|38|TM09|???|N/A|N/A|N/A}}
{{learnlist/level1|33|TM29|Normal|&mdash;|&mdash;|&mdash;}}
{{mlentry1|40|Karate Chop|Normal|50|100|25}}
{{learnlist/level1|36|TM09|IIIItoto|255|33|16}}
{{mlentry1|48|TM50|???|N/A|N/A|N/A}}
{{learnlist/level1|40|Karate Chop|Normal|50|100|25}}
{{mlentry1|62|Super Glitch|???|N/A|N/A|N/A}}
{{learnlist/level1|48|TM50|Glitch|56|28|25}}
{{mlentry1|99|TM09|???|N/A|N/A|N/A}}
{{learnlist/level1|62|--|Cooltrainer♀|&mdash;|&mdash;|13|}}
{{mlentry1|114|Fly|Flying|90|95|15||'''}}
{{learnlist/level1|99|TM09|IIIItoto|255|33|16}}
{{mlentry1|119|TM05|???|N/A|N/A|N/A}}
{{learnlist/level1|114|Fly|Flying|70|95|15||'''}}
{{mlentry1|126|Absorb|Grass|20|100|25}}
{{learnlist/level1|119|TM05|Glitch|&mdash;|&mdash;|&mdash;}}
{{mlentry1|144|Absorb|Grass|20|100|25}}
{{learnlist/level1|126|Absorb|Grass|20|100|20}}
{{mlentry1|145|TM07|???|N/A|N/A|N/A}}
{{learnlist/level1|144|Absorb|Grass|20|100|20}}
{{mlentry1|146|TM07|???|N/A|N/A|N/A}}
{{learnlist/level1|145|TM07|Ghost|131|20|0}}
{{mlentry1|148|TM07|???|N/A|N/A|N/A}}
{{learnlist/level1|146|TM07|Ghost|131|20|0}}
{{mlentry1|163|TM05|???|N/A|N/A|N/A}}
{{learnlist/level1|148|TM07|Ghost|131|20|0}}
{{mlentry1|167|Horn Drill|Normal|&mdash;|30|5}}
{{learnlist/level1|163|TM05|Glitch|&mdash;|&mdash;|&mdash;}}
{{mlentry1|185|TM07|???|N/A|N/A|N/A}}
{{learnlist/level1|167|Horn Drill|Normal|&mdash;|30|5}}
{{mlentry1|204|Tackle|Normal|35|95|35}}
{{learnlist/level1|185|TM07|Ghost|131|20|0}}
{{mlentry1|205|Slam|Normal|80|75|20}}
{{learnlist/level1|204|Tackle|Normal|35|95|35}}
{{mlentry1|207|Super Glitch|???|N/A|N/A|N/A}}
{{learnlist/level1|205|Slam|Normal|80|75|20}}
{{mlentry1|209|TM45|???|N/A|N/A|N/A}}
{{learnlist/level1|207|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{mlentry1|225|Pound|Normal|40|100|35}}
{{learnlist/level1|209|TM45|Glitch|18|31|18}}
{{mlentry1|229|Tackle|Normal|35|95|35}}
{{learnlist/level1|225|Pound|Normal|40|100|35}}
{{mlentry1|234|Leech Seed|Grass|&mdash;|90|10}}
{{learnlist/level1|229|Tackle|Normal|35|95|35}}
{{mlentry1|241|TM34|???|N/A|N/A|N/A}}
{{learnlist/level1|234|Leech Seed|Grass|&mdash;|90|10}}
{{mlentry1|250|Flash|Normal|&mdash;|100|20}}
{{learnlist/level1|241|TM34|Normal|0|9|10}}
{{mlentry1|254|DoubleSlap|Normal|15|85|10}}
{{learnlist/level1|250|Flash|Normal|&mdash;|70|20}}
{{movelist/note|1|Fire}}
{{learnlist/level1|254|DoubleSlap|Normal|15|85|10}}
{{learnlist/levelf|[[File:RBGlitchNameFF.png|link=]]|Fire|Flying|1|5}}


==Charizard 'M's characteristics==
====By [[TM]]/[[HM]]====
[[Image:Charizard_'m_Magikarp.gif‎|thumb|frame|right|Image of Magikarp "converted" to Charizard 'M.]]
{{learnlist/tmh|'M|Fire|Flying|1|0}}
It is not to be confused with [[Glitchy Charizard]], a similar but unrelated glitch caused by the [[Mew glitch]]. Charizard 'M is different from the typical 'M, and causes significantly more damage to the game. Charizard 'M can also change all of a player's [[party]] Pokémon into Charizard 'M, but the moves do not change and putting these "transformed" Pokémon into a box makes the other Pokémon Charizard 'M also.  [http://trsrockin.com/bizarre.html]
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20}}
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10}}
{{learnlist/tm1|TM03|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}
{{learnlist/tm1|TM18|Counter|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20}}
{{learnlist/tm1|TM23|Dragon Rage|Dragon|&mdash;|100|10}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}
{{learnlist/tm1|TM27|Fissure|Ground|&mdash;|30|5}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM31|Mimic|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM32|Double Team|Normal|&mdash;|&mdash;|15}}
{{learnlist/tm1|TM33|Reflect|Psychic|&mdash;|&mdash;|20}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5||'''}}
{{learnlist/tm1|TM39|Swift|Normal|60|&mdash;|20}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM50|Substitute|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|HM01|Cut|Normal|50|95|30}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{learnlist/tmf|[[File:RBGlitchNameFF.png|link=]]|Fire|Flying|1|5}}


Charizard 'M can be obtained by doing the following:
==Evolution==
*Catch a [[44Hy]] in the Yellow version by doing Method #3 of the [[Mew glitch]] using a Pokémon with a special stat of 192, or trade a [[a (lowercase)|Lowercase A glitch]] from Red/Blue
{{GlitchEvobox
*Evolve the [[44Hy]] into a [[Q]] (the Yellow equivalent of Charizard 'M)
|family=none
*Trade the [[Q]] to the Red/Blue and it will become Charizard 'M
|boxcolor1=Fire
|boxcolor2=Flying
|sprite1=Spr 1b 006
|name1='M (FF)
|displayname='M
|type1-1=Fire
|type2-1=Flying
}}


Charizard 'M can also be obtained by doing the following:
==Sprites==
*Trade a "Bad Clone" of [[?????]] from a generation 2 game to a generation 1 game. A "Bad Clone" of [[?????]] can be obtained by using the [[Celebi Egg Trick]].
{{GlitchSpriteBox|
fimage=Spr 1b 006.png |
fsize=56px |
bimage=Spr b g1 006.png |
bsize=56px |
mimage=none.png |
msize=1px |
typen=2 |
type1=Fire|
type2=Flying
}}


Unlike other Glitch Pokémon, a Charizard 'M's ID number is always #000 and its Original Trainer will either be blank or a set of letters partially from the player's name. As a result, it is impossible to nickname a Charizard 'M. Its cry is static and sometimes causes the background music to end. Charizard 'M is not the same glitch as 'M. Its type, like a normal Charizard's, is Fire/Flying. (See above reference.) There are reports that Charizard 'M can be used to swap moves of Pokémon stored in the PC, depending on the order they are withdrawn. [http://glitchcity.info/docs/q] Additionally, Charizard 'M is not recognized by the game as a Pokémon in many circumstances. If a player places it in his or her party, it will render all other Pokémon invisible (see above reference). Furthermore, Charizard 'M cannot be healed at a Pokémon Center. 
<center>''Note: [[File:RBGlitchNameFF.png|link=]]'s Menu sprite cannot be determined as it is invisible in the menu screen.''</center>
Sometimes, if game link activity goes wrong (typically from faulty link cables or dirty connectors), glitched Pokémon may be produced, in which a Charizard 'M is a possible result.


If [[GameShark]] is used to capture Charizard 'M, the player should fight Oak, turn the code off before seeing any Pokémon, and catch his Charizard 'M using the "steal trainer's Pokémon" code.
==Trivia==
* [[File:RBGlitchNameFF.png|link=]] is one of three [[glitch Pokémon]] that are {{p|Charizard}} hybrids. The others are [[u]] and [[. ゥ ( .I' .]].
* [[File:RBGlitchNameFF.png|link=]] has the same level up moves (but not starting moves) as [[PC4SH]].
* Coincidentally, [[File:RBGlitchNameFF.png|link=]] can learn {{m|Fly}}, a move that Charizard can learn in Yellow, but not in Red and Blue. Even more so, [[Q ◣]], [[File:RBGlitchNameFF.png|link=]]'s Yellow counterpart, cannot learn Fly.
* In the original {{game|Red and Green|s}}, [[File:RBGlitchNameFF.png|link=]] has the cry of a {{p|Psyduck}}.


==Trivia==
==External links==
*Charizard 'M is one of two [[Glitch Pokémon]] to be based off of {{p|Charizard}} (The other one being [[Glitchy Charizard]]).
*[http://glitchcity.info/wiki/index.php/GlitchDex/RB:255 On Glitch City Laboratories]
*Charizard 'M marks the only time a single Glitch Pokémon has the ability to change four times ([[a (lowercase)|Lowercase A]] traded from Red/Blue to Yellow to become [[44Hy]], 44Hy evolved into [[Q]] in the Yellow, and Q traded to the Red/Blue to become Charizard 'M)


[[category:Glitches]]
{{-}}
{{GlitchPkmn}}
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
[[Category:Glitches]]
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[Category:Hybrid glitch Pokémon]]
[[Category:Hybrid glitch Pokémon]]
[[fr:, ’M (FF)]]
[[it:'M (FF)]]
[[zh:'M (FF)(错误宝可梦)]]

Latest revision as of 16:01, 2 May 2024

'M
Spr 1b 006.png
RBGlitchNameFF.png's sprite
Types Category
 Fire  Flying  $L 'L ▸4K h Ib ◣r 2Pk Ib $y 9? Pokémon
Hexadecimal identifier Exp. at Lv. 100
FF 1059860
Pokédex
National
#006
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A N/A
Equivalent in Yellow
Q ◣
Height Weight
23'0" 880.6 lbs.
Hybrid of Catch rate
Charizard 0
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

RBGlitchNameFF.png, also known as Charizard 'M, due to being a hybrid of Charizard, is a dual-type Fire/Flying glitch Pokémon found in Pokémon Red and Blue. It occupies hexadecimal slot FF.

When attempting to encounter this wild RBGlitchNameFF.png by the use of cheating devices, the game will attempt to bring up an invalid Glitch Trainer (with the name 14S) instead, which will freeze the game if the player tried to switch to another Pokémon or attack.


Glitches caused

In the party

Whenever RBGlitchNameFF.png is in the party, all of the Pokémon below it will be invisible, because it is treated as the cancel button. The party will then be unable to be healed at any Pokémon Center and can only be healed via items. If RBGlitchNameFF.png is moved to the bottom of the party, all other Pokémon will once again be visible and will be able to be healed at a Pokémon Center. Once RBGlitchNameFF.png faints, it can only be healed by using a Revive or similar item.

ID number and original Trainer

Unlike other glitch Pokémon, a RBGlitchNameFF.png's ID number is always #000 and its OT will either be blank or a set of letters, partially from the player's name. As a result, it is impossible to nickname a RBGlitchNameFF.png. Its cry is static and sometimes causes the background music to end.

Pokémon merge glitch

Main article: Pokémon merge glitch

Remaining HP glitch

Main article: Remaining HP glitch

When used in battle

When used in a battle, it is possible for RBGlitchNameFF.png to turn owned Pokémon into RBGlitchNameFF.png.

Game data

Pokédex entry

RBGlitchNameFF.png's Pokédex entry.

Game locations

Generation I
Red Blue
-- corruption (Route 1 glitch city), Poke Transporter Glitches
Yellow
Becomes Q ◣ in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
78
138 - 184 266 - 359
84
89 - 135 173 - 266
78
83 - 129 161 - 254
100
105 - 151 205 - 298
85
90 - 136 175 - 268
Total:
425
(510 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Scratch Normal 04040 100}}100% 35
00Start Growl Normal 0000 100}}100% 40
00Start Ember Fire 04040 100}}100% 25
00Start Leer Normal 0000 100}}100% 30
011 Sand-Attack Normal 0000 100}}100% 15
099 Swords Dance Normal 0000 —}}—% 30
1111 Slam Normal 08080 075}}75% 20
1919 TM50 Glitch 05656 028}}28% 25
2828 -- Cooltrainer♀ 0000 —}}—% 13
3030 TM09 IIIItoto 255255 033}}33% 16
3232 Aurora Beam Ice 06565 100}}100% 20
3333 TM29 Normal 0000 —}}—%
3636 TM09 IIIItoto 255255 033}}33% 16
4040 Karate Chop Normal 05050 100}}100% 25
4848 TM50 Glitch 05656 028}}28% 25
6262 -- Cooltrainer♀ 0000 —}}—% 13
9999 TM09 IIIItoto 255255 033}}33% 16
114114 Fly Flying 07070 095}}95% 15
119119 TM05 Glitch 0000 —}}—%
126126 Absorb Grass 02020 100}}100% 20
144144 Absorb Grass 02020 100}}100% 20
145145 TM07 Ghost 131131 020}}20% 0
146146 TM07 Ghost 131131 020}}20% 0
148148 TM07 Ghost 131131 020}}20% 0
163163 TM05 Glitch 0000 —}}—%
167167 Horn Drill Normal 0000 030}}30% 5
185185 TM07 Ghost 131131 020}}20% 0
204204 Tackle Normal 03535 095}}95% 35
205205 Slam Normal 08080 075}}75% 20
207207 Super Glitch Glitch 0000 —}}—%
209209 TM45 Glitch 01818 031}}31% 18
225225 Pound Normal 04040 100}}100% 35
229229 Tackle Normal 03535 095}}95% 35
234234 Leech Seed Grass 0000 090}}90% 10
241241 TM34 Normal 0000 009}}9% 10
250250 Flash Normal 0000 070}}70% 20
254254 DoubleSlap Normal 01515 085}}85% 10
  • Bold indicates a move that gets STAB when used by RBGlitchNameFF.png
  • Italic indicates a move that gets STAB only when used by an Evolution of RBGlitchNameFF.png
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM01 Mega Punch Normal 80 85% 20
Bag TM Normal Sprite.png TM02 Razor Wind Normal 80 75% 10
Bag TM Normal Sprite.png TM03 Swords Dance Normal —% 30
Bag TM Normal Sprite.png TM05 Mega Kick Normal 120 75% 5
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Dragon Sprite.png TM23 Dragon Rage Dragon 100% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Ground Sprite.png TM28 Dig Ground 100 100% 10
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by RBGlitchNameFF.png
  • Italic indicates a move that gets STAB only when used by an Evolution of RBGlitchNameFF.png

Evolution

Spr 1b 006.png
Does not evolve
'M (FF)
 Fire  Flying 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
Spr 1b 006.png 000.png 000.png Spr b g1 006.png None.png
Note: RBGlitchNameFF.png's Menu sprite cannot be determined as it is invisible in the menu screen.

Trivia

External links


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.