ゥ .4: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (→‎Intro: correcting link)
 
(78 intermediate revisions by 44 users not shown)
Line 1: Line 1:
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=.4
| name=.4
| jname=ギ▶️アゴ
| tmname=Giago
| image=RBGlitch234.png
| image=RBGlitch234.png
| size=80
| size=80
| caption=.4
| caption=[[File:RBGlitchNameC2.png|link=]]'s sprite
| ndex=234
| ndex=234
| species=IDRocketIDRocket
| species=<small><small>ID</small></small>Rocket<small><small>ID</small></small>Rocket
| typen=1
| typen=2
| type1=Pokémaniac
| type1=Pokémaniac
| disptype1=Unknown
| type2=Glitch (27)
| disptype2=Unknown
| type2link=no
| games={{game|Red and Blue|s}}
| games={{game|Red and Blue|s}}
| hex=C2
| hex=C2
| mewspecial=194
| mewspecial=194
| johtoguard={{p|Cyndaquil}}
| generation=1
| generation=1
| gen1equivexists=yes
| gen1equivexists=yes
| gen1equivname=pPkMnp
| gen1equivname=PPkMnp' '
| gen1equiv=Y
| gen1equiv=Y
| catchrate=0
| catchrate=97
| height-ftin=9'93"
| height-m=5.1
| weight-lbs=2150.1
| weight-kg=975.3
| lv100exp = 819,325
}}
}}


'''.4''' is a {{type2|Pokémaniac}} [[Glitch Pokémon]] that can only be found by doing Method #3 of the [[Mew glitch]] and using a Pokémon with a special [[stat]] of '''194'''. When in {{pkmn|battle}}, it appears as a small floating dot.  When traded to the {{v2|Yellow}} version, it becomes a different Pokémon: [[pPkMnp]] (with the #230). Its [[cry]] is the sound that is played during the "[[Poké Ball]]-shaking" animation when one is attempting to capture a Pokémon.
[[File:RBGlitchNameC2.png|link=]] is a dual-type [[List of glitch types in Generation I#Pokémaniac|Pokémaniac]]/[[List of glitch types in Generation I#Glitch (27)|Glitch]] (hex 27) [[glitch Pokémon]] found in {{game|Red and Blue|s}}.  


When its [[Pokédex]] data is entered, it will freeze the {{player}}'s game.  To get around this, the player must make sure that {{p|Magneton}} is registered as at least "seen" in their [[Pokédex]], as the bit of data noting that they've seen Magneton also notes that they've already captured .4, hence, the Pokédex entry won't come up when the player actually catches it. Any other information on its behavior is currently unknown, owing to the fact that it has not appeared in any canon other than the games thus far.
[[File:RBGlitchNameC2.png|link=]] can be found by doing Method #3 of the [[Mew glitch]] and using a Pokémon with a {{stat|Special}} stat of '''194''', or via the [[Time Capsule exploit]] with {{p|Cyndaquil}}. When traded to the {{v2|Yellow}} version, it becomes a [[PPkMnp' ']]. Its [[cry]] is the sound that is played during the [[Poké Ball]]-shaking animation when the player is attempting to capture a Pokémon.
 
[[File:RBGlitchNameC2.png|link=]]  is in the same [[glitch Pokémon family]] as [[A (EA)]], [[M p'u ゥ]], [[PkMnRPkMn "]], and [[ゥU?]]. As a result, it shares several characteristics with them, including its Pokédex number of #234, base stats, types, starting moves, and TM/HM learnset.
 
When its [[Pokédex]] entry is viewed, a chaotic [[Glitch_song#Chaotic|glitch song]] plays, never ending and prevents the player from proceeding. In order to avoid viewing the Pokédex entry for [[File:RBGlitchNameC2.png|link=]] on the first capture, the player must have caught a {{p|Magneton}} because the 'own' flag for the #234 [[Glitch Pokémon family|family]] is equivalent to owning Magneton.


==Game data==
==Game data==
===Pokédex entry===
[[File:RBGlitchDexC2.png|thumb|center|[[File:RBGlitchNameC2.png|link=]]'s Pokédex entry]]
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=Unknown}}
type=??? |
{{Availability/Gen|gen=I}}
gen=1 |
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Mew glitch]] (special stat 194)}}
rbrarity={{pkmn2|Glitch}} |
{{Availability/Entry1/None|v=Yellow|area=Becomes [[PPkMnp' ']] in {{v2|Yellow}}}}
rbarea=[[Mew glitch]] (special stat 194) |
|}
yrarity=None |
|}
yarea=Becomes [[pPkMnp]] in {{v2|Yellow}}|
{{Availability/Footer}}
}}


===Base stats===
===Base stats===
Line 40: Line 59:
Special=21 |
Special=21 |
Speed=96 |
Speed=96 |
type=Pokémaniac}}
type=Unknown}}


===Type effectiveness===
===Type effectiveness===
{{RBY Type effectiveness|
{{RBY type effectiveness|
type1=pokémaniac|
type1=unknown|
Normal=  100 |
Normal=  100 |
Flying=  100 |
Flying=  100 |
Line 65: Line 84:
===Learnset===
===Learnset===
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{Movelistglitch|???|???|1}}
{{learnlist/levelh|ゥ .4|glitch|glitch|1|0}}
{{mlentry1|Start|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|1|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{mlentry1|Start|Agility|Psychic|&mdash;|&mdash;|30}}
{{learnlist/level1|1|Agility|Psychic|&mdash;|&mdash;|30}}
{{mlentry1|Start|TM28|Bug|85|46|54}}
{{learnlist/level1|1|TM28|Glitch|85|46|54}}
{{mlentry1|Start|Agility|Psychic|&mdash;|&mdash;|30}}
{{learnlist/level1|1|Agility|Psychic|&mdash;|&mdash;|30}}
{{mlentry1|9|TM05|Glitch|&mdash;|&mdash;|33}}
{{learnlist/level1|9|TM05|Glitch|&mdash;|&mdash;|33}}
{{mlentry1|19|Surf|Water|95|100|15}}
{{learnlist/level1|18|TM05|Glitch|&mdash;|&mdash;|33}}
{{mlentry1|30|TM09|IIIItoto|255|33|16}}
{{learnlist/level1|19|Surf|Water|95|100|15}}
{{mlentry1|44|TM34|Normal|0|9|10}}
{{learnlist/level1|30|TM09|IIIItoto|255|33|16}}
{{mlentry1|61|Cut|Normal|50|95|30}}
{{learnlist/level1|44|TM34|Normal|0|9|10}}
{{mlentry1|62|Karate Chop|Normal|50|100|20}}
{{learnlist/level1|54|TM05|Glitch|&mdash;|&mdash;|33}}
{{mlentry1|70|Flash|Normal|—|100|20}}
{{learnlist/level1|55|Wing Attack|Flying|35|100|35}}
{{mlentry1|94|TM11|Normal|0|0|0}}
{{learnlist/level1|61|Cut|Normal|50|95|30}}
{{mlentry1|97|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|62|Karate Chop|Normal|50|100|20}}
{{mlentry1|109|TM17|Glitch|13|17|0}}
{{learnlist/level1|70|Flash|Normal|—|70|20}}
{{mlentry1|123|TM05|Glitch|&mdash;|&mdash;|21}}
{{learnlist/level1|94|TM11|Normal|0|0|0}}
{{mlentry1|170|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|97|--|Cooltrainer♀|&mdash;|&mdash;|13|}}
{{mlentry1|184|TM08|Glitch|30|17|20}}
{{learnlist/level1|109|TM05|Glitch|&mdash;|&mdash;|33}}
{{mlentry1|184|TM34|Normal|0|9|10}}
{{learnlist/level1|170|Guillotine|Normal|5|&mdash;|&mdash;}}
{{mlentry1|195|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|183|TM08|Glitch|30|17|20}}
{{mlentry1|205|Minimize|Normal|&mdash;|&mdash;|20}}
{{learnlist/level1|184|TM34|Normal|0|9|10}}
{{mlentry1|208|TM50|Glitch|56|28|25}}
{{learnlist/level1|195|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{mlentry1|225|TM01|Normal|37|0|3}}
{{learnlist/level1|205|Minimize|Normal|&mdash;|&mdash;|20}}
{{mlentry1|234|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|208|TM50|Glitch|56|28|25}}
{{mlentry1|240|TM29|Normal|0|0|0}}
{{learnlist/level1|225|TM01|Normal|37|0|3}}
{{mlentry1|255|TM50|Glitch|56|28|25}}
{{learnlist/level1|234|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{mlentry1|255|TM29|Normal|0|0|0}}
{{learnlist/level1|240|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{movelist/note}}
{{learnlist/level1|241|TM24|Glitch|56|28|25}}
{{learnlist/level1|245|TM50|Glitch|56|28|25}}
{{learnlist/level1|255|TM29|Normal|0|0|0}}
{{learnlist/levelf|[[File:RBGlitchNameC2.png|link=]]|glitch|glitch|1|0}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelistglitch|unknown|unknown|1|.4|tm}}
{{learnlist/tmh|ゥ .4|glitch|glitch|1|0}}
{{mlentry1|[[TM02]]|Razor Wind|Normal|80|100|10}}
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10}}
{{mlentry1|[[TM06]]|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{mlentry1|[[TM07]]|Horn Drill|Normal|&mdash;|30|5}}
{{learnlist/tm1|TM07|Horn Drill|Normal|&mdash;|30|5}}
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{mlentry1|[[TM15]]|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{mlentry1|[[TM18]]|Counter|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM18|Counter|Fighting|&mdash;|100|20}}
{{mlentry1|[[TM22]]|SolarBeam|Grass|120|100|10}}
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10}}
{{mlentry1|[[TM23]]|Dragon Rage|Dragon|40|100|10}}
{{learnlist/tm1|TM23|Dragon Rage|Dragon|&mdash;|100|10}}
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{mlentry1|[[TM31]]|Mimic|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM31|Mimic|Normal|&mdash;|&mdash;|10}}
{{mlentry1|[[TM34]]|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{mlentry1|[[TM38]]|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{mlentry1|[[TM39]]|Swift|Normal|60|&mdash;|20}}
{{learnlist/tm1|TM39|Swift|Normal|60|&mdash;|20}}
{{mlentry1|[[TM42]]|Dream Eater|Psychic|100|100|15}}
{{learnlist/tm1|TM42|Dream Eater|Psychic|100|100|15}}
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}
{{mlentry1|[[TM44]]|Rest|Psychic|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
{{mlentry1|[[TM45]]|Thunder Wave|Electric|&mdash;|100|20}}
{{learnlist/tm1|TM45|Thunder Wave|Electric|&mdash;|100|20}}
{{mlentry1|[[TM46]]|Psywave|Psychic|&mdash;|80|15}}
{{learnlist/tm1|TM46|Psywave|Psychic|&mdash;|80|15}}
{{mlentry1|[[TM47]]|Explosion|Normal|170|100|5}}
{{learnlist/tm1|TM47|Explosion|Normal|170|100|5}}
{{mlentry1|[[TM50]]|Substitute|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM50|Substitute|Normal|&mdash;|&mdash;|10}}
{{mlentry1|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm1|HM04|Strength|Normal|80|100|15}}
{{mlentry1|[[HM05]]|Flash|Normal|&mdash;|100|20}}
{{learnlist/tm1|HM05|Flash|Normal|&mdash;|70|20}}
{{movelist/note}}
{{learnlist/tmf|[[File:RBGlitchNameC2.png|link=]]|glitch|glitch|1|0}}


==Evolution==
==Evolution==
{{GlitchEvobox
{{GlitchEvobox
|sprite1=RBGlitch234
|sprite1=RBGlitch234
|name1=.4
|name1=.4
|type1-1=Pokémaniac
|type1-1=Pokémaniac
|glitch=yes}}
|glitch=yes}}
==Sprites==
{{GlitchSpriteBox
|fimage=RBGlitch234.png
|fsize=56px
|bimage=RBGlitch234_b.png
|bsize=56px
|mimage=MS Snake I.png
|msize=16px
|typen=1
|type1=Pokémaniac
}}


==Trivia==
==Trivia==
*.4 has no alphabetic characters in its name.
* [[File:RBGlitchNameC2.png|link=]] has been rumored to be the most dangerous of all the [[glitch Pokémon]], given that it knows {{m|Super Glitch}}, which may cause data corruption or [[game freeze]]s; however, upon forgetting Super Glitch, [[File:RBGlitchNameC2.png|link=]] possesses no more risk than any other [[glitch Pokémon]].
*.4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats.
* [[File:RBGlitchNameC2.png|link=]] learns more [[HM]] moves through leveling up than through HMs.
*.4 has been rumored to be the most dangerous of all the [[Glitch Pokémon]], given that it knows the notoriously dangerous {{m|Super Glitch}} move when captured.  However, upon forgetting Super Glitch, .4 is completely safe.
** {{m|Flash}} is the only HM move that [[File:RBGlitchNameC2.png|link=]] can learn both via leveling up and HM.
* .4 will not receive [[STAB]].
* [[File:RBGlitchNameC2.png|link=]]'s Pokédex entry is the same (Minus the species, name, and Pokédex number) as [[PC4SH]]'s.
*.4's sprite is the smallest sprite any Pokémon has ever had.
* [[File:RBGlitchNameC2.png|link=]] is #234 ({{p|Stantler}} in the National Dex).
*.4 learns more HM moves through leveling up than through HMs.
 
**Flash is the only HM move that .4 can learn through leveling up and by HM.
==Video (Pokédex data)==
*.4 is #234, making its [[National Pokédex]] equivalent {{p|Stantler}}.
{{youtubevid|mU3AsC0Bhs0|crazybuizel|unknown}}


==External links==
==External links==
* [http://www.trsrockin.com/dex_dot4.html .4's entry on TR's Rockin!]
* [http://www.glitchcity.info/wiki/index.php/GlitchDex/RB:194 On Glitch City Laboratories]
* [http://www.glitchcity.info/glitchdex/redblue/point4 .4's entry on Glitch City Laboratories]


{{GlitchPkmn}} <br>
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}


[[Category:Glitches]]
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[fr:ゥ 4 î]]
[[it:ゥ .4]]
[[zh:ゥ .4(错误宝可梦)]]

Latest revision as of 18:48, 9 September 2024

ゥ .4
ギ▶️アゴ Giago
RBGlitch234.png
RBGlitchNameC2.png's sprite
Types Category
 Pokémaniac  Glitch (27)  IDRocketIDRocket Pokémon
Hexadecimal identifier Exp. at Lv. 100
C2 819,325
Pokédex
National
#234
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
194 Cyndaquil
Equivalent in Yellow
PPkMnp' '
Height Weight
9'93" 2150.1 lbs.
Hybrid of Catch rate
N/A 97
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

RBGlitchNameC2.png is a dual-type Pokémaniac/Glitch (hex 27) glitch Pokémon found in Pokémon Red and Blue.

RBGlitchNameC2.png can be found by doing Method #3 of the Mew glitch and using a Pokémon with a Special stat of 194, or via the Time Capsule exploit with Cyndaquil. When traded to the Yellow version, it becomes a PPkMnp' '. Its cry is the sound that is played during the Poké Ball-shaking animation when the player is attempting to capture a Pokémon.

RBGlitchNameC2.png is in the same glitch Pokémon family as A (EA), M p'u ゥ, PkMnRPkMn ", and ゥU?. As a result, it shares several characteristics with them, including its Pokédex number of #234, base stats, types, starting moves, and TM/HM learnset.

When its Pokédex entry is viewed, a chaotic glitch song plays, never ending and prevents the player from proceeding. In order to avoid viewing the Pokédex entry for RBGlitchNameC2.png on the first capture, the player must have caught a Magneton because the 'own' flag for the #234 family is equivalent to owning Magneton.

Game data

Pokédex entry

RBGlitchNameC2.png's Pokédex entry

Game locations

Generation I
Red Blue
Mew glitch (special stat 194)
Yellow
Becomes PPkMnp' ' in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
179
239 - 285 468 - 561
96
101 - 147 197 - 290
209
214 - 260 423 - 516
96
101 - 147 197 - 290
21
26 - 72 47 - 140
Total:
601
(622 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Notes:
  • As its type is one of the glitch types, which do not have any weaknesses or resistances, it lacks them.

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
011 Super Glitch Glitch 0000 —}}—%
011 Agility Psychic 0000 —}}—% 30
011 TM28 Glitch 08585 046}}46% 54
011 Agility Psychic 0000 —}}—% 30
099 TM05 Glitch 0000 —}}—% 33
1818 TM05 Glitch 0000 —}}—% 33
1919 Surf Water 09595 100}}100% 15
3030 TM09 IIIItoto 255255 033}}33% 16
4444 TM34 Normal 0000 009}}9% 10
5454 TM05 Glitch 0000 —}}—% 33
5555 Wing Attack Flying 03535 100}}100% 35
6161 Cut Normal 05050 095}}95% 30
6262 Karate Chop Normal 05050 100}}100% 20
7070 Flash Normal 0000 070}}70% 20
9494 TM11 Normal 0000 000}}0% 0
9797 -- Cooltrainer♀ 0000 —}}—% 13
109109 TM05 Glitch 0000 —}}—% 33
170170 Guillotine Normal 0055 —}}—%
183183 TM08 Glitch 03030 017}}17% 20
184184 TM34 Normal 0000 009}}9% 10
195195 Super Glitch Glitch 0000 —}}—%
205205 Minimize Normal 0000 —}}—% 20
208208 TM50 Glitch 05656 028}}28% 25
225225 TM01 Normal 03737 000}}0% 3
234234 Super Glitch Glitch 0000 —}}—%
240240 Super Glitch Glitch 0000 —}}—%
241241 TM24 Glitch 05656 028}}28% 25
245245 TM50 Glitch 05656 028}}28% 25
255255 TM29 Normal 0000 000}}0% 0
  • Bold indicates a move that gets STAB when used by RBGlitchNameC2.png
  • Italic indicates a move that gets STAB only when used by an Evolution of RBGlitchNameC2.png
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Razor Wind Normal 80 75% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM07 Horn Drill Normal 30% 5
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10
Bag TM Dragon Sprite.png TM23 Dragon Rage Dragon 100% 10
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM42 Dream Eater Psychic 100 100% 15
Bag TM Flying Sprite.png TM43 Sky Attack Flying 140 90% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Electric Sprite.png TM45 Thunder Wave Electric 100% 20
Bag TM Psychic Sprite.png TM46 Psywave Psychic 80% 15
Bag TM Normal Sprite.png TM47 Explosion Normal 170 100% 5
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by RBGlitchNameC2.png
  • Italic indicates a move that gets STAB only when used by an Evolution of RBGlitchNameC2.png
  • Click on the generation numbers at the top to see TM moves from other generations

Evolution

RBGlitch234.png
Does not evolve
ゥ .4
 Pokémaniac 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
RBGlitch234.png 000.png 000.png RBGlitch234 b.png MS Snake I.png

Trivia

  • RBGlitchNameC2.png has been rumored to be the most dangerous of all the glitch Pokémon, given that it knows Super Glitch, which may cause data corruption or game freezes; however, upon forgetting Super Glitch, RBGlitchNameC2.png possesses no more risk than any other glitch Pokémon.
  • RBGlitchNameC2.png learns more HM moves through leveling up than through HMs.
    • Flash is the only HM move that RBGlitchNameC2.png can learn both via leveling up and HM.
  • RBGlitchNameC2.png's Pokédex entry is the same (Minus the species, name, and Pokédex number) as PC4SH's.
  • RBGlitchNameC2.png is #234 (Stantler in the National Dex).

Video (Pokédex data)

By crazybuizel
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


External links

Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.