Scizor/Cherrim (TCG): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (Protected "Scizor/Cherrim (TCG)" ([edit=sysop] (expires 22:55, 14 August 2010 (UTC)) [move=sysop] (expires 22:55, 14 August 2010 (UTC))))
(Gonna keep working in a few, gotta switch computers.)
Line 1: Line 1:
{{incomplete}}
{{ArchetypeInfobox
{{DeckInfobox
|title=Scizor/Cherrim
|title=Scizor/Cherrim
|image=ScizorStormfront25.jpg
|image2=CherrimStormfront15.jpg
|caption={{TCG ID|Stormfront|Scizor|25}} and {{TCG ID|Stormfront|Cherrim|14}}
|cards={{TCG ID|Stormfront|Scizor|25}} and {{TCG ID|Stormfront|Cherrim|14}}
|types={{e|Grass}}
|types={{e|Grass}}
|cards={{TCG ID|Platinum|Shaymin LV.X|126}}, {{TCG ID|Stormfront|Scizor|25}}, {{TCG ID|Stormfront|Cherrim|14}}/{{TCG ID|Arceus|Cherrim|15}}.
|era=2008-2010
}}
}}
'''Scizor/Cherrim''' is a {{TCG|deck archetype}} that uses {{TCG ID|Stormfront|Scizor|25}} and {{TCG ID|Stormfront|Cherrim|14}} to do a large amount of damage for few energy.  The deck is widely regarded as one of the best moderately competitive decks for newer [[Pokémon Trading Card Game]] players because of the simplicity of its strategy and the ease with which it can be played.  Although it has won few tournaments, Scizor/Cherrim is one of the longest surviving recognized archetypes of its era, with variants springing up all the way from the {{TCG|Stormfront}} expansion's release to the present day.


'''Scizor/Cherrim''' is a {{TCG|deck archetype}} that uses {{TCG ID|Stormfront|Scizor|25}}, {{TCG ID|Stormfront|Cherrim|14}} (Sunny Form), {{TCG ID|Arceus|Cherrim|15}} (Overcast Form), and {{TCG ID|Platinum|Shaymin LV.X|126}}.
==Strategy==
As mentioned above, Scizor/Cherrim employs an extremely simplistic strategy.  The deck attempts to get many {{TCG ID|Stormfront|Scizor|25}} and {{TCG ID|Stormfront|Cherrim|14}} as quickly as possible, with {{e|Grass}}{{e|Grass}} and potentially {{TCG|Expert Belt}} attached to the former.  Scizor/Cherrim suffers from a major restriction on its ability to set up quickly, though, because the deck should not use {{TCG|Poké-Power}}s.  Scizor's ''Pound Down'' attack does only 40 damage instead of 70 if the player has any Pokémon with Poké-Powers in play.  This means the deck cannot abuse {{TCG ID|Legends Awakened|Uxie|43}}'s ''Set Up'', {{TCG ID|HeartGold & SoulSilver|Sunflora|31}}'s ''Sunshine Grace'', or any other Poké-Powers that could be very beneficial to the deck if included.


==History==
Scizor/Cherrim compensates for this handicap by utilizing a strong {{TCG|Trainer card|Trainer}} and {{TCG|Supporter card|Supporter}} {{TCG|engine}}. Cards such as {{TCG|Quick Ball}}, {{TCG|Luxury Ball}}, {{TCG|Poké Drawer+}}, and {{TCG|Pokémon Collector}} help the deck set up quickly.
==Strategy==
Shaymin LV.X gives Scizor +40 HP. The Overcast Form Cherrim reduces damage done to Scizor, while the Sunny Form Cherrim increases the damage that Scizor inflicts. {{TCG ID|Stormfront|Scizor|25}} is the main battler.


==Cards==
==Cards==

Revision as of 19:59, 10 November 2010

Scizor/Cherrim
ScizorStormfront25.jpg
Scizor and Cherrim
Types used Grass
Major cards Scizor and Cherrim
Era 2008-2010

Scizor/Cherrim is a deck archetype that uses Scizor and Cherrim to do a large amount of damage for few energy. The deck is widely regarded as one of the best moderately competitive decks for newer Pokémon Trading Card Game players because of the simplicity of its strategy and the ease with which it can be played. Although it has won few tournaments, Scizor/Cherrim is one of the longest surviving recognized archetypes of its era, with variants springing up all the way from the Stormfront expansion's release to the present day.

Strategy

As mentioned above, Scizor/Cherrim employs an extremely simplistic strategy. The deck attempts to get many Scizor and Cherrim as quickly as possible, with GrassGrass and potentially Expert Belt attached to the former. Scizor/Cherrim suffers from a major restriction on its ability to set up quickly, though, because the deck should not use Poké-Powers. Scizor's Pound Down attack does only 40 damage instead of 70 if the player has any Pokémon with Poké-Powers in play. This means the deck cannot abuse Uxie's Set Up, Sunflora's Sunshine Grace, or any other Poké-Powers that could be very beneficial to the deck if included.

Scizor/Cherrim compensates for this handicap by utilizing a strong Trainer and Supporter engine. Cards such as Quick Ball, Luxury Ball, Poké Drawer+, and Pokémon Collector help the deck set up quickly.

Cards

Key Cards

  • Shaymin LV.X* - It's Poké-BODY Thankfulness gives the Grass Pokémon +40 HP.
  • Scizor - Main attacker.
  • Cherrim** - Helps reduce damage done to the player's Grass Pokémon.
  • Cherrim*** - Increases damage done to the opponent.
  • Sunflora - Searches deck for Grass Pokémon--allows fast set-up.

Other Pokémon

  • Shaymin* - Used specifically for leveling-up into Shaymin LV.X.
  • Scyther - Used to evolve into Scizor.
  • Cherubi - Used to evolve into Cherrim.
  • Sunkern - Used to evolve into Sunflora.
  • Uxie - Its Set Up Poké-POWER allows card drawing until there are seven in the player's hand.
  • Azelf - Allows obtaining important prized Pokémon.

Trainers/Supporters/Stadiums

Energy Cards

Decklist

Keep in mind that the decklist appearing below is not official, and being that this is merely a deck archetype, any player may wish to change any part of this deck when building their own version.

Quantity Card Name Type Rarity
2x Shaymin Grass Rare
2x Shaymin LV.X Grass Rare Holo LV.X
4x Cherubi Grass Common
1x Cherrim Grass Rare
3x Cherrim Grass Rare
1x Sunkern Grass Common
1x Sunflora Grass Rare
3x Scyther Grass Uncommon
3x Scizor Grass Rare
1x Uxie Psychic Rare
3x Professor Oak's New Theory Su Uncommon
2x Pokémon Collector Su Uncommon
4x Bebe's Search Su Uncommon
1x Premier Ball T Uncommon
2x Level Max T Uncommon
1x Luxury Ball T Uncommon
1x Palmer's Contribution T Uncommon
1x Warp Point T Uncommon
3x Super Scoop Up T Uncommon
3x Broken Time-Space St Uncommon
2x Expert Belt T Uncommon
4x Poké Drawer + T Uncommon
6x Grass Energy E Common
1x Double Colorless Energy E Uncommon
1x Multi Energy E Rare
4x Call Energy E Uncommon

Restriction

All cards in Scizor/Cherrim are currently legal in the Pokémon Organized Play.

Variable Tech Cards

These are cards that may or may not be in the deck build depending on the player's style:



Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.