Haunted Zone: Difference between revisions

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(→‎Available Pokémon: Not sure why I originally forgot these.)
Line 43: Line 43:
|  
|  


| {{ms|405|Luxray (Pokémon)}}
| {{ms|435|Skutank (Pokémon)}}
| {{pcolor|Luxray|000}}
| {{pcolor|Skutank|000}}
| In the grand ballroom.
| Near Dusknoir's Speed Slam <small>(Befriend Stunky)</small>
| Chase
| Battle
| Defeat a Pokémon 5 consecutive times to challenge him.
|  


|- style="background:#{{Grass color}}"
|- style="background:#{{Grass color}}"
Line 56: Line 56:
|  
|  
   
   
| {{ms|434|Stunky (Pokémon)}}
| {{ms|100|Voltorb (Pokémon)}}
| {{pcolor|Stunky|000}}
| {{pcolor|Voltorb|000}}
| In the entrance hall.
| Blue jewel room on the second story. <small>(Release from inside a vase)</small>
| Battle
| Battle
|
|
Line 69: Line 69:
|  
|  


| {{ms|435|Skutank (Pokémon)}}
| {{ms|101|Electrode (Pokémon)}}
| {{pcolor|Skutank|000}}
| {{pcolor|Electrode|000}}
| Near Dusknoir's Speed Slam <small>(Befriend Stunky)</small>
| Near Dusknoir's Speed Slam.
| Battle
| None
|  
| Automatically befriends the player once they complete Rotom's Spooky Shoot-'em-Up.


|- style="background:#{{Grass color}}"
|- style="background:#{{Grass color}}"
Line 82: Line 82:
| Automatically befriends the player after beating Tangrowth's Swing-Along.
| Automatically befriends the player after beating Tangrowth's Swing-Along.


| {{ms|100|Voltorb (Pokémon)}}
| {{ms|197|Umbreon (Pokémon)}}
| {{pcolor|Voltorb|000}}
| {{pcolor|Umbreon|000}}
| Blue jewel room on the second story. <small>(Release from inside a vase)</small>
| Near Dusknoir's Speed Slam.
| Battle
| Chase
|
|


Line 95: Line 95:
| Automatically befriends the player.
| Automatically befriends the player.


| {{ms|101|Electrode (Pokémon)}}
| {{ms|196|Espeon (Pokémon)}}
| {{pcolor|Electrode|000}}
| {{pcolor|Espeon|000}}
| Near Dusknoir's Speed Slam.
| Near Dusknoir's Speed Slam. <small>(Befriend Umbreon)</small>
| None
| Chase
| Automatically befriends the player once they complete Rotom's Spooky Shoot-'em-Up.
|


|- style="background:#{{Grass color}}"
|- style="background:#{{Grass color}}"
Line 108: Line 108:
| Automatically befriends the player.  
| Automatically befriends the player.  


| {{ms|197|Umbreon (Pokémon)}}
| {{ms|092|Gastly (Pokémon)}}
| {{pcolor|Umbreon|000}}
| {{pcolor|Gastly|000}}
| Near Dusknoir's Speed Slam.
| Floating through the halls and various rooms.
| Chase
| Chase
|
|  


|- style="background:#{{Grass color light}}"
|- style="background:#{{Grass color light}}"
Line 121: Line 121:
| Automatically befriends the player after completing Tangrowth's Swing-Along.
| Automatically befriends the player after completing Tangrowth's Swing-Along.


| {{ms|196|Espeon (Pokémon)}}
| {{ms|093|Haunter (Pokémon)}}
| {{pcolor|Espeon|000}}
| {{pcolor|Haunter|000}}
| Near Dusknoir's Speed Slam. <small>(Befriend Umbreon)</small>
| Floating through the halls and in various rooms.
| Chase
| Chase
|
|
Line 134: Line 134:
|  
|  


| {{ms|092|Gastly (Pokémon)}}
| {{ms|094|Gengar (Pokémon)}}
| {{pcolor|Gastly|000}}
| {{pcolor|Gengar|000}}
| Floating through the halls and various rooms.
| In the painting in the Blue Jewel room.
| Chase
| Battle
|  
| Will exit the painting once the player beats Dusknoir's Speed Slam.


|- style="background:#{{Grass color light}}"
|- style="background:#{{Grass color light}}"
Line 147: Line 147:
|  
|  


| {{ms|093|Haunter (Pokémon)}}
| {{ms|355|Duskull (Pokémon)}}
| {{pcolor|Haunter|000}}
| {{pcolor|Duskull|000}}
| Floating through the halls and in various rooms.
| Various rooms.
| Chase
| Chase
|
|  


|- style="background:#{{Grass color}}"
|- style="background:#{{Grass color}}"
Line 160: Line 160:
| Find Rotom and complete his attraction to befriend Spinarak.
| Find Rotom and complete his attraction to befriend Spinarak.


| {{ms|094|Gengar (Pokémon)}}
| {{ms|477|Dusknoir (Pokémon)}}
| {{pcolor|Gengar|000}}
| {{pcolor|Dusknoir|000}}
| In the painting in the Blue Jewel room.
| Next to Dusknoir's Speed Slam.
| Battle
| None
| Will exit the painting once the player beats Dusknoir's Speed Slam.
| Automatically befriends the player once they complete Dusknoir's Speed Slam.


|- style="background:#{{Grass color light}}"
|- style="background:#{{Grass color light}}"
Line 173: Line 173:
|  
|  
   
   
| {{ms|355|Duskull (Pokémon)}}
| {{ms|063|Abra (Pokémon)}}
| {{pcolor|Duskull|000}}
| {{pcolor|Abra|000}}
| Various rooms.
| In the Green Jewel room.  
| Chase
| None
|  
| Automatically befriends the player.


|- style="background:#{{Grass color}}"
|- style="background:#{{Grass color}}"
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|  
|  


| {{ms|477|Dusknoir (Pokémon)}}
| {{ms|026|Raichu (Pokémon)}}
| {{pcolor|Dusknoir|000}}
| {{pcolor|Raichu|000}}
| Next to Dusknoir's Speed Slam.
| Outside the house.
| None
| Chase
| Automatically befriends the player once they complete Dusknoir's Speed Slam.
|


|- style="background:#{{Grass color light}}"
|- style="background:#{{Grass color light}}"
Line 199: Line 199:
|  
|  


| {{ms|063|Abra (Pokémon)}}
| {{ms|190|Aipom (Pokémon)}}
| {{pcolor|Abra|000}}
| {{pcolor|Aipom|000}}
| In the Green Jewel room.  
| Outside the house.
| None
| Chase
| Automatically befriends the player.
|


|- style="background:#{{Grass color}}"
|- style="background:#{{Grass color}}"
Line 211: Line 211:
| Battle
| Battle
|  
|  
| {{ms|424|Ambipom (Pokémon)}}
| {{pcolor|Ambipom|000}}
| Outside the house.
| Battle
|
|- style="background:#{{Grass color light}}"
| {{ms|239|Elekid (Pokémon)}}
| {{pcolor|Elekid|000}}
| In entrance hall.
| Hide-and-Seek
|
| {{ms|052|Meowth (Pokémon)}}
| {{pcolor|Meowth|000}}
| Outside the house.
| Quiz
|
|- style="background:#{{Grass color}}"
| {{ms|125|Electabuzz (Pokémon)}}
| {{pcolor|Electabuzz|000}}
| Near Dusknoir's Speed Slam <small>(Befriend Elekid)</small>
| Battle
|


| {{ms|479|Rotom (Pokémon)}}
| {{ms|479|Rotom (Pokémon)}}
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|- style="background:#{{Grass color light}}"
|- style="background:#{{Grass color light}}"
| {{ms|239|Elekid (Pokémon)}}
| {{ms|405|Luxray (Pokémon)}}
| {{pcolor|Elekid|000}}
| {{pcolor|Luxray|000}}
| In entrance hall.
| In the grand ballroom.
| Hide-and-Seek
| Chase
|  
| Defeat a Pokémon 5 consecutive times to challenge him.


| {{ms|491|Darkrai (Pokémon)}}
| {{ms|491|Darkrai (Pokémon)}}
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|- style="background:#{{Grass color}}"
|- style="background:#{{Grass color}}"
| {{ms|125|Electabuzz (Pokémon)}}
| {{ms|434|Stunky (Pokémon)}}
| {{pcolor|Electabuzz|000}}
| {{pcolor|Stunky|000}}
| Near Dusknoir's Speed Slam <small>(Befriend Elekid)</small>
| In the entrance hall.
| Battle
| Battle
|
|


| colspan="5" |
| colspan="5" |
|-
|-
! colspan="11" style="background:#{{{{{type|grass}}} color}}; -moz-border-radius-bottomleft: 5px; -webkit-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px; -webkit-border-radius-bottomright: 5px;" |
! colspan="11" style="background:#{{{{{type|grass}}} color}}; -moz-border-radius-bottomleft: 5px; -webkit-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px; -webkit-border-radius-bottomright: 5px;" |

Revision as of 23:29, 6 December 2010

The exterior of the house in the Haunted Zone.

The Haunted Zone is the sixth zone the player arrives in in the game PokéPark Wii: Pikachu's Adventure. It's an old mansion inhabited by Ghost-type Pokémon. The leader of this zone is Rotom.

After returning from the Lava Zone, Misdreavus sends the player to search for Mismagius in the Haunted Zone to gain information about the PokéPark's history so that they can find their way to the Sky Pavilion. It turns out that the house's master, Rotom, has gone missing and the inhabitants of the mansion ask the player to find him.

The interior of the house in the Haunted Zone.

Arriving at the Haunted Zone, the player is not allowed access into the house by the door master, Drifloon without first completing Tangrowth's Swing-Along. After that is done, Drifloon will allow the player access into the house. Inside the player is greeted by Duskull who then gives the player a quick tour of the main hall. After the tour, Dusknoir's attraction opens up and once completed, the player is allowed into the grand ballroom where they learn that the ghost Pokémon are really just putting on an act. A Misdreavus explains that Mismagius hasn't left the library ever since the piano broke and sends you to find Spinarak who can make new strings for the piano. Once the piano is restored, Mismagius opens the doors to the library and joins the other ghost Pokémon. She informs the player that in order to reach the Sky Pavilion, they must first pass through the Granite Zone.

With the information in hand, the player then sets off to find the missing Rotom. Inside the library, a Duskull informs the player that a book has gone missing from the shelf and he has a feeling it is related to Rotom's disappearance. The player finds the book in the possession of a Sableye who reluctantly returns it. Placing the book back in its proper location reveals a hidden catacomb leading down to a basement. Down the stairs, the player finds Rotom who explains that he was working on his own attraction that was suppose to be a surprise for his friends but the bookcase closed behind him, trapping him in the basement.

With all tasks complete, the player makes their way to the Granite Zone.

Attractions

Tangrowth's Swing-Along

In Tangrowth's Swing-Along, a series of ropes are set up along the bridge at the entrance of the mansion. The player must swing from rope to rope without falling and within the time limit. If they fall, they will be placed at the beginning of the bridge. Celebi is the best Pokémon for this attraction.

Dusknoir's Speed Slam

Dusknoir's Speed Slam (Japanese: ヨノワールのクラッシュランニング Yonoir's Running Crash) uses the same aim as Bulbasaur's Daring Dash: to reach the end as fast as possible by shaking the Wii remote. However, the view of this six Pokémon race is different from Bulbasaur's attraction and there are obstacles that slow the Pokémon down when it hits them. There are two types of obstacles: stone walls, which will already be there at the start, and Spinarak, which come down attacthed to webs. The player must hit these obstacles unless they use certain Ghost-type Pokémon such as Gengar. The best Pokémon to play as in this attraction is Darkrai, who can only be befriended after every Pokémon has gotten a bonus.


Rotom's Spooky Shoot-'em-Up

In Rotom's Spooky Shoot-'em Up, the player must defend themselves from an onslaught of Gastly, Haunter and occasionally one of the Rotom forms. Rotom is the best Pokémon for this attraction.

Available Pokémon

This is a list of all the Pokémon that can be befriended in the Haunted Zone. The locations listed are where the respective Pokémon is commonly found when first entering the zone, however the Pokémon have free range and may run off when interacting with other Pokémon.

Pokémon Location Skill game Notes Pokémon Location Skill game Notes
198 Murkrow Outside the house. Chase 435 Skutank Near Dusknoir's Speed Slam (Befriend Stunky) Battle
430 Honchkrow Outside the house. (Befriend Murkrow) Battle 100 Voltorb Blue jewel room on the second story. (Release from inside a vase) Battle
472 Gliscor Outside the house. Battle 101 Electrode Near Dusknoir's Speed Slam. None Automatically befriends the player once they complete Rotom's Spooky Shoot-'em-Up.
425 Drifloon Next to the front door. None. Automatically befriends the player after beating Tangrowth's Swing-Along. 197 Umbreon Near Dusknoir's Speed Slam. Chase
014 Kakuna In the tree on the right side of the house. (Must be knocked out of tree) None Automatically befriends the player. 196 Espeon Near Dusknoir's Speed Slam. (Befriend Umbreon) Chase
011 Metapod In the tree on the left side of the house. (Must be knocked out of tree) None Automatically befriends the player. 092 Gastly Floating through the halls and various rooms. Chase
465 Tangrowth Next to Tangrowth's Swing-Along. None Automatically befriends the player after completing Tangrowth's Swing-Along. 093 Haunter Floating through the halls and in various rooms. Chase
447 Riolu Outside the house; in the upstairs hallways. Battle 094 Gengar In the painting in the Blue Jewel room. Battle Will exit the painting once the player beats Dusknoir's Speed Slam.
302 Sableye In the library a the bottom of the stairs. Quiz 355 Duskull Various rooms. Chase
167 Spinarak Green jewel room on the second story. None Find Rotom and complete his attraction to befriend Spinarak. 477 Dusknoir Next to Dusknoir's Speed Slam. None Automatically befriends the player once they complete Dusknoir's Speed Slam.
286 Breloom Green jewel room on the second story. Battle 063 Abra In the Green Jewel room. None Automatically befriends the player.
172 Pichu In the grand ballroom. Chase 026 Raichu Outside the house. Chase
200 Misdreavus In the grand ballroom. Chase 190 Aipom Outside the house. Chase
429 Mismagius In the grand ballroom (After the piano is repaired) Battle 424 Ambipom Outside the house. Battle
239 Elekid In entrance hall. Hide-and-Seek 052 Meowth Outside the house. Quiz
125 Electabuzz Near Dusknoir's Speed Slam (Befriend Elekid) Battle 479 Rotom Next to Rotom's Spooky Shoot-'em-Up. None Automatically befriends the player once every Pokémon has achieved a bonus in Rotom's Spooky Shoot-'em-Up.
405 Luxray In the grand ballroom. Chase Defeat a Pokémon 5 consecutive times to challenge him. 491 Darkrai In the grand ballroom Battle Requires a password. Befriends the player once every Pokémon has achieved a bonus in Dusknoir's Speed Slam.
434 Stunky In the entrance hall. Battle


Zones in the PokéPark

PokéPark EntranceMeadow ZoneMeeting PlaceBeach ZoneIceberg ZoneCavern Zone
Lava ZoneHaunted ZoneGranite ZoneFlower ZoneSky Pavilion


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