Nature: Difference between revisions

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'''Natures''' are the Pokémon analogue of personalities.  They either increase a [[stat]] by 10% and decrease a stat by 10%, or not affect its stats at all.  Note, however, that Natures do not affect [[experience]] or [[DVs]].  Natures exist only in the [[Generation III]] and [[Generation IV]] games, and Pokémon can currently have one of 25 Natures.
'''Natures''' are the Pokémon analogue of personalities.  They either increase a [[stat]] by 10% and decrease a stat by 10%, or not affect its stats at all.  Note, however, that Natures do not affect [[experience]] or [[DVs]].  Natures exist only in the [[Generation III]] and [[Generation IV]] games, and Pokémon can currently have one of 25 Natures.


 
{| {{bluetable2}}
 
|-
<table border cellspacing="0" cellpadding="4">
! Nature
 
! Increased stat
<tr>
! Decreased stat
  <th>Nature</th>
! Favorite flavor
  <th>Increased stat</th>
! Flavor dislikes
  <th>Decreased stat</th>
|-
  <th>Favorite flavor</th>
! Adamant
  <th>Flavor Dislikes</th>
| Attack
</tr>
| Sp. Attack
 
| Spicy
<tr>
| Dry
  <td>Adamant</td>
|-
  <td>Attack</td>
! Brave
  <td>Sp. Attack</td>
| Attack
  <td>Spicy</td>
| Speed
  <td>Dry</td>
| Spicy
</tr>
| Sweet
 
|-
<tr>
! Bashful
  <td>Brave</td>
| colspan="4" class="c" | None
  <td>Attack</td>
|-
  <td>Speed</td>
! Bold
  <td>Spicy</td>
| Defense
  <td>Sweet</td>
| Attack
</tr>
| Sour
 
| Spicy
<tr>
|-
  <td>Bashful</td>
! Calm
  <td colspan="4">None</td>
| Sp. Defense
</tr>
| Attack
 
| Bitter
<tr>
| Spicy
  <td>Bold</td>
|-
  <td>Defense</td>
! Careful
  <td>Attack</td>
| Sp. Defense
  <td>Sour</td>
| Sp. Attack
  <td>Spicy</td>
| Bitter
</tr>
| Dry
 
|-
<tr>
! Docile
  <td>Calm</td>
| colspan="4" class="c" | None
  <td>Sp. Defense</td>
|-
  <td>Attack</td>
! Gentle
  <td>Bitter</td>
| Sp. Defense
  <td>Spicy</td>
| Defense
</tr>
| Bitter
 
| Sour
<tr>
|-
  <td>Careful</td>
! Hardy
  <td>Sp. Defense</td>
| colspan="4" class="c" | None
  <td>Sp. Attack</td>
|-
  <td>Bitter</td>
! Hasty
  <td>Dry</td>
| Speed
</tr>
| Defense
 
| Sweet
<tr>
| Sour
  <td>Docile</td>
|-
  <td colspan="4">None</td>
! Impish
</tr>
| Defense
 
| Sp. Attack
<tr>
| Sour
  <td>Gentle</td>
| Dry
  <td>Sp. Defense</td>
|-
  <td>Defense</td>
! Jolly
  <td>Bitter</td>
| Speed
  <td>Sour</td>
| Sp. Attack
</tr>
| Sweet
 
| Dry
<tr>
|-
  <td>Hardy</td>
! Lax
  <td colspan="4">None</td>
| Defense
</tr>
| Sp. Defense
 
| Sour
<tr>
| Bitter
  <td>Hasty</td>
|-
  <td>Speed</td>
! Lonely
  <td>Defense</td>
| Attack
  <td>Sweet</td>
| Defense
  <td>Sour</td>
| Spicy
</tr>
| Sour
 
|-
<tr>
! Mild
  <td>Impish</td>
| Sp. Attack
  <td>Defense</td>
| Defense
  <td>Sp. Attack</td>
| Dry
  <td>Sour</td>
| Sour
  <td>Dry</td>
|-
</tr>
! Modest
 
| Sp. Attack
<tr>
| Attack
  <td>Jolly</td>
| Dry
  <td>Speed</td>
| Spicy
  <td>Sp. Attack</td>
|-
  <td>Sweet</td>
! Naive
  <td>Dry</td>
| Speed
</tr>
| Sp. Defense
 
| Sweet
<tr>
| Bitter
  <td>Lax</td>
|-
  <td>Defense</td>
! Naughty
  <td>Sp. Defense</td>
| Attack
  <td>Sour</td>
| Sp. Defense
  <td>Bitter</td>
| Spicy
</tr>
| Bitter
 
|-
<tr>
! Quiet
  <td>Lonely</td>
| Sp. Attack
  <td>Attack</td>
| Speed
  <td>Defense</td>
| Dry
  <td>Spicy</td>
| Sweet
  <td>Sour</td>
|-
</tr>
! Quirky
 
| colspan="4" class="c" | None
<tr>
|-
  <td>Mild</td>
! Rash
  <td>Sp. Attack</td>
| Sp. Attack
  <td>Defense</td>
| Sp. Defense
  <td>Dry</td>
| Dry
  <td>Sour</td>
| Bitter
</tr>
|-
 
! Relaxed
<tr>
| Defense
  <td>Modest</td>
| Speed
  <td>Sp. Attack</td>
| Sour
  <td>Attack</td>
| Sweet
  <td>Dry</td>
|-
  <td>Spicy</td>
! Sassy
</tr>
| Sp. Defense
 
| Speed
<tr>
| Bitter
  <td>Naive</td>
| Sweet
  <td>Speed</td>
|-
  <td>Sp. Defense</td>
! Serious
  <td>Sweet</td>
| colspan="4" class="c" | None
  <td>Bitter</td>
|-
</tr>
! Timid
 
| Speed
<tr>
| Attack
  <td>Naughty</td>
| Sweet
  <td>Attack</td>
| Spicy
  <td>Sp. Defense</td>
|}
  <td>Spicy</td>
  <td>Bitter</td>
</tr>
 
<tr>
  <td>Quiet</td>
  <td>Sp. Attack</td>
  <td>Speed</td>
  <td>Dry</td>
  <td>Sweet</td>
</tr>
 
<tr>
  <td>Quirky</td>
  <td colspan="4">None</td>
</tr>
 
<tr>
  <td>Rash</td>
  <td>Sp. Attack</td>
  <td>Sp. Defense</td>
  <td>Dry</td>
  <td>Bitter</td>
</tr>
 
<tr>
  <td>Relaxed</td>
  <td>Defense</td>
  <td>Speed</td>
  <td>Sour</td>
  <td>Sweet</td>
</tr>
 
<tr>
  <td>Sassy</td>
  <td>Sp. Defense</td>
  <td>Speed</td>
  <td>Bitter</td>
  <td>Sweet</td>
</tr>
 
<tr>
  <td>Serious</td>
  <td colspan="4">None</td>
</tr>
 
<tr>
  <td>Timid</td>
  <td>Speed</td>
  <td>Attack</td>
  <td>Sweet</td>
  <td>Spicy</td>
</tr>
 
</table>


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 01:49, 28 April 2007

Natures are the Pokémon analogue of personalities. They either increase a stat by 10% and decrease a stat by 10%, or not affect its stats at all. Note, however, that Natures do not affect experience or DVs. Natures exist only in the Generation III and Generation IV games, and Pokémon can currently have one of 25 Natures.

Nature Increased stat Decreased stat Favorite flavor Flavor dislikes
Adamant Attack Sp. Attack Spicy Dry
Brave Attack Speed Spicy Sweet
Bashful None
Bold Defense Attack Sour Spicy
Calm Sp. Defense Attack Bitter Spicy
Careful Sp. Defense Sp. Attack Bitter Dry
Docile None
Gentle Sp. Defense Defense Bitter Sour
Hardy None
Hasty Speed Defense Sweet Sour
Impish Defense Sp. Attack Sour Dry
Jolly Speed Sp. Attack Sweet Dry
Lax Defense Sp. Defense Sour Bitter
Lonely Attack Defense Spicy Sour
Mild Sp. Attack Defense Dry Sour
Modest Sp. Attack Attack Dry Spicy
Naive Speed Sp. Defense Sweet Bitter
Naughty Attack Sp. Defense Spicy Bitter
Quiet Sp. Attack Speed Dry Sweet
Quirky None
Rash Sp. Attack Sp. Defense Dry Bitter
Relaxed Defense Speed Sour Sweet
Sassy Sp. Defense Speed Bitter Sweet
Serious None
Timid Speed Attack Sweet Spicy