Pokémon Master Trainer (1999): Difference between revisions

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[[File:PMT cover.png|thumb|right|Canadian cover of Pokémon Master Trainer]]
[[File:PMT cover.png|thumb|right|Canadian cover of Pokémon Master Trainer]]


'''Pokémon Master Trainer''' is a board game produced in 1999 by [[Hasbro]] and {{wp|Milton Bradley}}. The object of the game is to travel the [[Kanto]] region, capture and battle Pokémon (in the form of cardboard chips), and reach the [[Indigo Plateau]] to battle one of the [[Elite Four]] members. All [[Generation I]] Pokémon (excluding {{p|Mew}}) are catchable in this game.
'''Pokémon Master Trainer''' is a board game produced in 1999 by [[Hasbro]] and {{wp|Milton Bradley}}. The object of the game is to travel the [[Kanto]] region, capture and battle Pokémon (in the form of cardboard chips), and reach the [[Indigo Plateau]] to battle one of the [[Elite Four]] members. All [[Generation I]] Pokémon (excluding {{p|Mew}}) are able to be caught in this game.


In the United States, the game was in English only. A fully bilingual (English and French) version of the game was released in Canada. It was also made available in other English-language countries, such as {{pmin|New Zealand}}.
In the United States, the game was in English only. A fully bilingual (English and French) version of the game was released in Canada. It was also made available in other English-language countries, such as {{pmin|New Zealand}}.


==Playing the game==
==Playing the game==
The player pieces are six colored models of [[Ash Ketchum]]. The colors available are pink, red, blue, green, yellow, and brown.
At the beginning of the game, each player receives one of the game's six [[starter Pokémon]]. The Pokémon available are {{p|Bulbasaur}}, {{p|Charmander}}, {{p|Squirtle}}, {{p|Pikachu}}, {{p|Clefairy}}, and {{p|Meowth}}. The Pokémon each player receives is selected at random. Using a colored token shaped like [[Ash Ketchum]], players then move around the game board on roughly the same route as [[Generation I|in the video geames]]. Some choices in direction can be made. The player tokens are colored pink, red, blue, green, yellow, and brown.


Each player receives one of the game's six [[starter Pokémon]] selected at random. A player rolls the dice to travel around the board, which is based on the [[Kanto]] region, capturing Pokémon along the way. Pokémon are split into 5 different categories; Starter Pokémon (pink star-like chips), weak unevolved Pokémon (pink circular chips), slightly stronger unevolved and evolved Pokémon (green circular chips), strong evolved Pokémon (blue circular chips), very strong fully evolved Pokémon (red circular chips) and [[legendary Pokémon]] (Yellow circular chips).
As players traverse the board, they have the option to battle or catch different species of Pokémon, represented by cardboard chips. All Pokémon up to {{p|Mewtwo}} are available, and are classed into five categories based on power:
* Starter Pokémon pink star-shaped chips
* Weak, unevolved Pokémon, such as {{p|Grimer}} — pink circular chips  
* Slightly stronger, unevolved and evolved Pokémon, such as {{p|Porygon}} — green circular chips
* Strong, evolved Pokémon, such as {{p|Weezing}} — blue circular chips
* Very strong, fully evolved Pokémon, such as {{p|Charizard}} — red circular chips
* The [[legendary Pokémon]] {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, and {{p|Mewtwo}} — yellow circular chips


There are two types of cards present in this game; item cards, which incorporate ideas similar to items in the [[main series]] games such as [[Poké Ball]]s, [[Potion]]s and [[Vitamin]]s, and event cards, which allow players to catch legendary Pokémon, trade Pokémon between players and obtain Pokémon without actually having to catch them.
The different classes of Pokémon can be found in different areas of the game board.


Once the player has made it around the board, they can go to the [[Indigo Plateau]] if they arrive at [[Cinnabar Island]] with 20 power points (indicated by yellow number on chip). If players own two or more Pokémon from the same evolutionary line, they may combine these power points. When a player reaches the Indigo Plateau, they may enter the "Final Battle", which is a battle against a member of the [[Kanto Elite Four]] or [[Gary Oak]] selected at random. If the player defeats this opponent, they win, but if they lose then they must go back to [[Pallet Town]] and start over.
Each Pokémon has a certain level of power points, indicated by the yellow number next to the [[Ken Sugimori|Sugimori]] illustration on the chip. If players own two or more Pokémon from the same evolutionary line, they may combine these power points. Each Pokémon also has one move, which deals a fixed amount of damage, and one or two die numbers that must be rolled in order to catch them.


==Gallery==
Throughout the game, players have chances to draw cards from two decks; these are item cards and event cards. Item cards incorporate ideas similar to items from the main series games including [[Poké Ball]]s, [[Potion]]s and [[Vitamin]]s. Event cards allow players to trade Pokémon between players, obtain Pokémon without catching them, use [[HM]] moves such as {{m|Fly}}, and catch legendary Pokémon.
 
Once the player has made it around the board, arrived at [[Cinnabar Island]], and has 20 power points, they can go to the [[Indigo Plateau]] and enter the "Final Battle" against [[Gary Oak]] or one of the [[Kanto Elite Four]], selected at random. If they defeat their opponent, then they win the game. If they lose, then they have to go back to [[Pallet Town]] and start over.
 
==Images==
<gallery>
<gallery>
Image:PMT back.png|The back of the box
File:PMT back.png|The back of the box
Image:PMT starters.png|All six [[starter Pokémon]] of the game
File:PMT starters.png|All six [[starter Pokémon]] of the game
Image:PMT pieces.jpg|All six game pieces that can be used
File:PMT pieces.jpg|All six game pieces that can be used
Image:PMT color chips.png|The five different chip colors, in order from weakest to strongest. All yellow chips are [[legendary Pokémon]].
File:PMT color chips.png|The five different chip colors, ordered weakest to strongest
Image:PMT Rival.png|The rival cards featuring {{Gary}} and the [[Elite Four#Kanto/Johto Elite Four|Kanto Elite Four]]. Unlike other cards, these are thicker and hard.
File:PMT Rival.png|The rival cards featuring {{Gary}} and the [[Elite Four#Kanto/Johto Elite Four|Kanto Elite Four]]. They are thicker than other cards.
Image:PMT Item.png|An item card. These give the player items such as [[Poké Ball]]s and [[Potion]]s.
File:PMT Item.png|An item card
Image:PMT Event.png|An event card, which let players do things such as {{m|Fly}} and get a chance to obtain a legendary Pokémon.
File:PMT Event.png|An event card
Image:PMT Board.png|The game board, completely set up
File:PMT Board.png|The game board, fully set up
</gallery>
</gallery>
==Trivia==
* The inclusion of {{p|Clefairy}} as a starter Pokémon alludes to the original {{pkmn|anime}} pilot, where {{Ash}}'s starter was a Clefairy. Clefairy is a main Pokémon of [[Isamu Akai]] in the ''[[Pokémon Pocket Monsters]]'' manga.


==Related articles==
==Related articles==
[[Pokémon Master Trainer (2005)]]
* [[Pokémon Master Trainer (2005)]]
 


{{Project Merchandise notice}}
{{Project Merchandise notice}}


[[Category:Board games]]
[[Category:Board games]]

Revision as of 22:38, 4 January 2012

Canadian cover of Pokémon Master Trainer

Pokémon Master Trainer is a board game produced in 1999 by Hasbro and Milton Bradley. The object of the game is to travel the Kanto region, capture and battle Pokémon (in the form of cardboard chips), and reach the Indigo Plateau to battle one of the Elite Four members. All Generation I Pokémon (excluding Mew) are able to be caught in this game.

In the United States, the game was in English only. A fully bilingual (English and French) version of the game was released in Canada. It was also made available in other English-language countries, such as New Zealand.

Playing the game

At the beginning of the game, each player receives one of the game's six starter Pokémon. The Pokémon available are Bulbasaur, Charmander, Squirtle, Pikachu, Clefairy, and Meowth. The Pokémon each player receives is selected at random. Using a colored token shaped like Ash Ketchum, players then move around the game board on roughly the same route as in the video geames. Some choices in direction can be made. The player tokens are colored pink, red, blue, green, yellow, and brown.

As players traverse the board, they have the option to battle or catch different species of Pokémon, represented by cardboard chips. All Pokémon up to Mewtwo are available, and are classed into five categories based on power:

  • Starter Pokémon — pink star-shaped chips
  • Weak, unevolved Pokémon, such as Grimer — pink circular chips
  • Slightly stronger, unevolved and evolved Pokémon, such as Porygon — green circular chips
  • Strong, evolved Pokémon, such as Weezing — blue circular chips
  • Very strong, fully evolved Pokémon, such as Charizard — red circular chips
  • The legendary Pokémon Articuno, Zapdos, Moltres, and Mewtwo — yellow circular chips

The different classes of Pokémon can be found in different areas of the game board.

Each Pokémon has a certain level of power points, indicated by the yellow number next to the Sugimori illustration on the chip. If players own two or more Pokémon from the same evolutionary line, they may combine these power points. Each Pokémon also has one move, which deals a fixed amount of damage, and one or two die numbers that must be rolled in order to catch them.

Throughout the game, players have chances to draw cards from two decks; these are item cards and event cards. Item cards incorporate ideas similar to items from the main series games including Poké Balls, Potions and Vitamins. Event cards allow players to trade Pokémon between players, obtain Pokémon without catching them, use HM moves such as Fly, and catch legendary Pokémon.

Once the player has made it around the board, arrived at Cinnabar Island, and has 20 power points, they can go to the Indigo Plateau and enter the "Final Battle" against Gary Oak or one of the Kanto Elite Four, selected at random. If they defeat their opponent, then they win the game. If they lose, then they have to go back to Pallet Town and start over.

Images

Trivia

Related articles


Project Merchandise logo.png This article is part of Project Merchandise, a Bulbapedia project that aims to write comprehensive articles on all Pokémon toys, dolls, books, and collectible merchandise.