Talk:Bullet Punch (move): Difference between revisions
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Thus, highest base power among all Quick Attack variants in normal weather. | Thus, highest base power among all Quick Attack variants in normal weather. | ||
--[[User:Black Yin Zekrom|Black Yin Zekrom]] 19:17, 16 May 2011 (UTC) | --[[User:Black Yin Zekrom|Black Yin Zekrom]] 19:17, 16 May 2011 (UTC) | ||
:Breloom's Mach Punch is still as strong.----'''''無限の知性''''' ◎ [[User:Dennou Zenshi|<font color="#BF0B17">DENNOU</font>]]'''[[Special:Random|◆]]'''[[User talk:Dennou Zenshi|<font color="#1250A6">ZENSHI</font>]] 19:22, 16 May 2011 (UTC) |
Revision as of 19:22, 16 May 2011
Trivia
I know, no trivia at this point in time, but this is just something for future reference. With Technician and STAB on a Scizor, Bullet Punch's power basically equates to 90 base power, potentially giving it the highest power of all +1 priority moves and/or Quick Attack variants.--Black Yin Zekrom 18:07, 16 May 2011 (UTC)
- Absol's Sucker Punch has 120 base power and its Attack stat is also 130.----無限の知性 ◎ DENNOU◆ZENSHI 18:20, 16 May 2011 (UTC)
Sucker Punch is situational; it only has priority (and only works) if the opponent attacks; I'm talking mainly about among Quick Attack variants. And I'm also not talking about Attack stats; just base power.
- 40 x 1.5 (from Technician) = 60
- 60 x 50% = 30
- 60 + 30 (STAB) = 90.
Thus, highest base power among all Quick Attack variants in normal weather. --Black Yin Zekrom 19:17, 16 May 2011 (UTC)