Exeggcute (Pokémon)/Generation I learnset: Difference between revisions

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m (r2.7.3) (Robot: Adding zh:蛋蛋/第一世代技能表)
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{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tm1|TM50|Substitute|Normal|—|—|10}}
{{learnlist/tmf|Exeggcute|grass|psychic|1}}
{{learnlist/tmf|Exeggcute|grass|psychic|1}}
[[zh:蛋蛋/第一世代技能表]]

Revision as of 10:13, 15 April 2013

← Exeggcute Exeggcute

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Barrage Normal 01515 085}}85% 20
00Start Hypnosis Psychic 0000 060}}60% 20
2525 Reflect Psychic 0000 —}}—% 20
2828 Leech Seed Grass 0000 090}}90% 10
3232 Stun Spore Grass 0000 075}}75% 30
3737 PoisonPowder Poison 0000 075}}75% 35
4242 SolarBeam Grass 120120 100}}100% 10
4848 Sleep Powder Grass 0000 075}}75% 15
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an Evolution of Exeggcute

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Psychic Sprite.png TM30 Teleport Psychic —% 20
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM36 Selfdestruct Normal 130 100% 5
Bag TM Normal Sprite.png TM37 Egg Bomb Normal 100 75% 10
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Psychic Sprite.png TM46 Psywave Psychic 80% 15
Bag TM Normal Sprite.png TM47 Explosion Normal 170 100% 5
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an Evolution of Exeggcute