Natural Cure (Ability): Difference between revisions
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{{Ability/entry|440|Happiny|Normal|Normal|Natural Cure|Serene Grace|Friend Guard}} | {{Ability/entry|440|Happiny|Normal|Normal|Natural Cure|Serene Grace|Friend Guard}} | ||
{{Ability/entry|492|Shaymin|Grass|Grass|Natural Cure}} | {{Ability/entry|492|Shaymin|Grass|Grass|Natural Cure}} | ||
{{Ability/entry|708|Phantump|Ghost|Grass|Natural Cure|Frisk|???}} | |||
{{Ability/entry|709|Trevenant|Ghost|Grass|Natural Cure|Frisk|???}} | |||
{{Ability/foot|grass}} | {{Ability/foot|grass}} | ||
Revision as of 13:33, 25 October 2013
Natural Cure | しぜんかいふく | ||||||||||||||||||||||||||||||||||||||||
Natural Recovery | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Natural Cure (Japanese: しぜんかいふく Natural Recovery) is an Ability introduced in Generation III. Thirteen Pokémon can have this Ability.
Effect
In battle
Natural Cure heals any status ailments upon switching out.
If a Pokémon without Natural Cure traces or otherwise gains this Ability, they will be cured upon switching out before the Ability is lost.
Outside of battle
Natural Cure automatically heals status ailments upon the end of a battle (not in Gen III).
Pokémon with Natural Cure
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |