- (glitch Pokémon): Difference between revisions

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{{merge|- (glitch Pokémon)}}
{{cleanup}}
{{incomplete}}
{{lowercase}}
{{wrongtitle|óË {e Ái}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=-
| name=óË {e Ái
| image=Spr 3r Egg.png
| image=BoEANSprite.png
| size=64px
| size=80px
| caption=-
| caption=óË {e Ái
| ndex=252
| typen=1
| typen=2
| type1=Unknown
| type1=Tough
| disptype1=unknown
| type2=Cute
| games={{game|FireRed and LeafGreen|s}}
| games=[[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]] and {{v2|Emerald}}
| footprint=F252.png
| generation=3
| generation=3
| hex=019C
| hex=019C
| expyield=30
| lv100exp=2,031,620
}}
}}
{{search|glitch Pokémon in Generation III|the glitch Pokémon in Generation IV|-----}}
{{search|glitch Pokémon|other uses of -|-}}


''-'' is a [[glitch Pokémon]] in [[Generation III]] which hatches from a {{gp|?}}. Its sprite looks like that of an {{pkmn|Egg}}. It can also be found by "catching" the Pokémon with the index number 412 (Egg). It can be caught at Level 77 in the wild in {{2v2|FireRed|LeafGreen}} and Level 45 in the wild in {{game|Emerald}}. Attempting to encounter - in the wild in Ruby and Sapphire will result in a freeze before the battle begins. Though it is possible to catch it in {{game|Emerald}}, the game may reset itself sometime after the conclusion of the battle.
'''óË {e Ái''' is a nicknamed version of the [[glitch Pokémon]] {{gp|-}} in {{v2|FireRed and LeafGreen|s}}. Emulation error may regard it as a slightly different Pokémon, such as "B óË ÁN".


In {{2v2|FireRed|LeafGreen}}, it will hatch at [[level]] 77, and if raised one level, it will jump to level 100. However, when traded to {{3v2|Ruby|Sapphire|Emerald}}, if given a [[Rare Candy]] before raising it a level, it will go down to level 45. If - is given another Rare Candy, it will grow to level 100. Afterwards, the game may lose focus as if it is frozen (the reset button combination will not work). However, after a while, the game will gain focus and "un-freeze". It can then be traded back to FireRed or LeafGreen. It has a glitch-name ability with an unknown effect, and its two [[type]]s are Tough and Cute, which are Contest-only move types. -'s summary can only be viewed in Pokémon Ruby, Sapphire and Emerald, but when - is viewed in Ruby and Sapphire, the game will stay on a black screen for a while before its summary is displayed. If the player attempts to view it in {{game|FireRed and LeafGreen|s}} the game hangs with a magenta screen. No action can be performed and the game will need to be turned off and back on.
==The forced switch [[Pomeg glitch|Pomeg]] sub-glitch==
[[File:OE e Ai.png|thumb|left|"B óË ÁN" appearing in battle]]
óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the [[Pomeg glitch]]) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not [[black out|white out]] because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.


The games treat it both like an Egg and a Pokémon. If entered in a {{pkmn|battle}} as the first Pokémon in the [[party]], the second Pokémon will be sent out instead. However, it is possible to shift - into battle. Furthermore, if taken to the [[Name Rater]] to be nicknamed, the Name Rater states that he cannot nickname an Egg. If hatched in FireRed or LeafGreen, however, it can be given a nickname when it hatches.
By using the method above, entering a battle with all fainted Pokémon and using a [[Revive]] on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will lock up, looping its entry animation without end.




{{youtubevid|WYMYtYg6sZ4|PLASMA|tough|cute}}
{{youtubevid|NWzyfQ696QY|PFAplasma|???}}


==Game data==
==Game data==
===Game locations===
 
{{Availability/Header|type=tough|type2=cute}}
===Location===
{{Availability/Header}}
{{Availability/Gen|gen=III}}
{{Availability/Gen|gen=III}}
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=Hatch {{gp|?}}}}
{{Availability/Entry2/None|v=Ruby|v2=Sapphire|area=Not available}}
{{Availability/Entry1|v=Emerald|area=Hatch {{gp|?}}}}
{{Availability/Entry1/None|v=Emerald|area=Not available}}
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=Hatch {{gp|?}}}}
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Trade]] a Pokémon from {{v2|Emerald}} affected by the [[Pomeg Glitch]]}}
<!--{{Availability/Entry1/None|v=Colosseum|area=Not available}}
{{Availability/Entry1/None|v=Colosseum|area=Not available}}
{{Availability/Entry1/None|v=XD|area=Not available}}
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness|area=Not available}}
|}
|}
{{Availability/Gen|gen=IV}}
{{Availability/Entry2/None|v=Diamond|v2=Pearl|area=[[Pal Park]]}}
{{Availability/Entry1/None|v=Platinum|area=[[Pal Park]]}}
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver|area=[[Pal Park]]}}-->
|}
|}
|}
|}
Line 47: Line 43:


===Base stats===
===Base stats===
{{BaseStatNoCat |
type=Tough |
type2=Cute |
HP=86 |
Attack=8 |
Defense=62 |
SpAtk=82 |
SpDef=18 |
Speed=15 }}


===Type effectiveness===
Unknown
{{Type effectiveness|
type1=tough |
type2=cute |
Normal=  100 |
Flying=  100 |
Fighting=100 |
Ground=  100 |
Rock=    100 |
Bug=    100 |
Poison=  100 |
Ghost=  100 |
Fire=    100 |
Water=  100 |
Grass=  100 |
Electric=100 |
Psychic= 100 |
Ice=    100 |
Dragon=  100 |
notes=yes|
glitch=yes|}}


==Evolution==
===Learnset===
{{GlitchEvobox
Unknown
|family=Normal
====By [[Level|leveling up]]====
|sprite1=Question Mark
It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.
|name1=? (glitch Pokémon)
|displayname1=?
|type1-1=Normal
|evotype1=Hatch
|sprite2=Spr 3r Egg
|name2=- (glitch Pokémon)
|displayname2=-
|type1-2=Tough
|type2-2=Cute}}


{{GlitchPkmn}} <br>
 
== Trivia ==
 
• óË {e Ái's cry is identical to [[Bulbasaur|Bulbasaur's]].
 
{{-}}
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}


[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Glitch Pokémon]]
[[fr:B óË ÁN]]
[[it:ÓË e Ái]]

Revision as of 16:54, 28 August 2014

082Magneton.png The contents of this article have been suggested to be merged into the page
- (glitch Pokémon).

Please discuss it on the talk page for this article.
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Please feel free to edit this article to add missing information and complete it.

The title of this article is incorrect because of technical limitations. The correct title is óË {e Ái.
óË {e Ái
BoEANSprite.png
óË {e Ái
Type Category
 Unknown  N/A
Hexadecimal identifier Exp. at Lv. 100
019C Unknown
Pokédex
National
#???
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon FireRed and LeafGreen
Height Weight
?.? m ?.? kg
Pokédex color Body style Footprint Catch rate
Unknown BodyUnknown.png N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

óË {e Ái is a nicknamed version of the glitch Pokémon - in FireRed and LeafGreen. Emulation error may regard it as a slightly different Pokémon, such as "B óË ÁN".

The forced switch Pomeg sub-glitch

"B óË ÁN" appearing in battle

óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the Pomeg glitch) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not white out because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.

By using the method above, entering a battle with all fainted Pokémon and using a Revive on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will lock up, looping its entry animation without end.


By PFAplasma
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Game data

Location

Generation III
Ruby Sapphire
Not available
Emerald
Not available
FireRed LeafGreen
Trade a Pokémon from Emerald affected by the Pomeg Glitch
Colosseum
Not available
XD
Not available


Base stats

Unknown

Learnset

Unknown

By leveling up

It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.


Trivia

• óË {e Ái's cry is identical to Bulbasaur's.


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
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PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.