Characteristic: Difference between revisions

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In the event of a tie in highest IVs, the IV that determines the Pokémon's Characteristic is decided in the following manner:
In the event of a tie in highest IVs, the IV that determines the Pokémon's Characteristic is decided in the following manner:


Start with the Pokémon's [[personality value]] mod 6. The result is an index number of a stat in this order: HP, Attack, Defense, Speed, Special Attack, Special Defense. In the event of a tie in IVs, the first IV checked is the IV corresponding to that index number. If that IV is not part of the tie, the game moves on to the next index number in the aforementioned order. If it goes past 5 (Special Defense), it wraps around back to 0 (HP). When the game finds an IV that is part of the tie, that is the IV that will determine the Characteristic displayed.
Start with the Pokémon's [[personality value]]{{tt|*|in Generation VI, the Pokémon's encryption key is used instead}} mod 6. The result is an index number of a stat in this order: HP, Attack, Defense, Speed, Special Attack, Special Defense. In the event of a tie in IVs, the first IV checked is the IV corresponding to that index number. If that IV is not part of the tie, the game moves on to the next index number in the aforementioned order. If it goes past 5 (Special Defense), it wraps around back to 0 (HP). When the game finds an IV that is part of the tie, that is the IV that will determine the Characteristic displayed.


==Examples==
==Examples==

Revision as of 14:34, 28 May 2016

Characteristics (Japanese: 個性 individuality) are a feature in the Pokémon games, introduced in Generation IV. A Pokémon's Characteristic indicates which stat contains a Pokémon's highest IV. It is displayed on the Pokémon's profile screen where its Nature, date met, place met, and flavor preferenceDPPt are shown.

A Pokémon's Characteristic is determined by the remainder of its highest IV divided by 5 (known as modulo operation in programming). Since it is built this way, Pokémon transferred from the games of Generation III via Pal Park have a Characteristic without their stats being changed.

List of Characteristics

Possible Individual Values HP Attack Defense Special Attack Special Defense Speed
0, 5, 10, 15, 20, 25, 30 Loves to eat Proud of its power Sturdy body Highly curious Strong willed Likes to run
1, 6, 11, 16, 21, 26, 31 Takes plenty of siestas Likes to thrash about Capable of taking hits Mischievous Somewhat vain Alert to sounds
2, 7, 12, 17, 22, 27 Nods off a lot A little quick tempered Highly persistent Thoroughly cunning Strongly defiant Impetuous and silly
3, 8, 13, 18, 23, 28 Scatters things often Likes to fight Good endurance Often lost in thought Hates to lose Somewhat of a clown
4, 9, 14, 19, 24, 29 Likes to relax Quick tempered Good perseverance Very finicky Somewhat stubborn Quick to flee

Note that having a certain Characteristic does not necessarily imply that the highest possible value for an IV is present. A Pokémon with an "Alert to sounds" Characteristic could have a 6 in Speed (and thus very low IVs across all of its stats since none could be higher than 6) instead of a 31 in Speed.

Mistranslations

In Generations IV and V, two of the Characteristics were not properly translated from the Japanese releases. The HP Characteristics corresponding to IVs of 1 and 2 were accidentally replaced by the Characteristics corresponding to IVs of 2 and 3, respectively. So, rather than the HP Characteristics being ordered "Takes plenty of siestas", "Nods off a lot" (i.e., "Often dozes off"), and "Scatters things often" as they should have been, they were ordered "Often dozes off", "Often scatters things", "Scatters things often" (note that the last two are different, but only trivially).

Ties

In the event of a tie in highest IVs, the IV that determines the Pokémon's Characteristic is decided in the following manner:

Start with the Pokémon's personality value* mod 6. The result is an index number of a stat in this order: HP, Attack, Defense, Speed, Special Attack, Special Defense. In the event of a tie in IVs, the first IV checked is the IV corresponding to that index number. If that IV is not part of the tie, the game moves on to the next index number in the aforementioned order. If it goes past 5 (Special Defense), it wraps around back to 0 (HP). When the game finds an IV that is part of the tie, that is the IV that will determine the Characteristic displayed.

Examples

A Mudkip has the following IVs:

258Mudkip.png Hit Points Attack Defense Speed Sp. Attack Sp. Defense
24 18 17 29 24 27

Since its highest IV is 29 in Speed, its Characteristic will be "Quick to flee."

A Ditto has the following IVs and a personality value of 1467750821 in base 10:

132Ditto.png Hit Points Attack Defense Speed Sp. Attack Sp. Defense
8 0 0 17 17 10

Since its highest IV is 17 in both Speed and Special Attack, the result of 1467750821 mod 6, or 5, is used to check against the IV in Special Defense. Since the Special Defense is not part of the tie, the game moves on and wraps back until it reaches Speed, which is part of the tie. Its Characteristic will be "Impetuous and silly."

In other languages

Language Title
France Flag.png French Caractéristique
Germany Flag.png German Persönlichkeit
Italy Flag.png Italian Tratti unici
South Korea Flag.png Korean 개성 individuality
Spain Flag.png Spanish Personalidad

Specific Characteristics

English English Japanese Kana Japanese Rōmaji French French German German Italian Italian Spanish Spanish Korean Hangul Korean Romanized Chinese Hànzì Chinese Romanized
A little quick tempered ちょっと 怒りっぽい Chotto okorippoi Un peu coléreux Besitzt Temperament Si arrabbia facilmente A veces se enfada 약간 화를 잘 내는 성미임 Yaggan hwareul jal naen'eun seongmi'im
Alert to sounds 物音に 敏感 Mono'oto ni binkan Attentif aux sons Achtet auf Geräusche Fa attenzione ai suoni Siempre tiene el oído alerta 주위 소리에 민감함 Juwi sorie mingamham
Capable of taking hits 打たれ強い Utare dzuyoi Sait encaisser les coups Kann Treffer gut verkraften È forte in attacco Es un buen fajador 맷집이 강함 Maesjip'i gangham
Good endurance 辛抱強い Shinbō dzuyoi Bonne endurance Hat eine gute Ausdauer È molto paziente Se caracteriza por ser muy resistente 인내심이 강함 Innaesim'i gangham
Good perseverance 我慢強い Gaman dzuyoi Persévérant Ist beharrlich È molto tenace Es muy perseverante 잘 참음 Jal cham'eum
Hates to lose 負けず嫌い Makezu girai A horreur de perdre Hasst Niederlagen Non sopporta perdere Odia perder 지기 싫어함 Jigi sir'eoham
Highly curious 好奇心が 強い Kōkishin ga tsuyoi Extrêmement curieux Sehr neugierig È un grande ficcanaso Es extremadamente curioso 호기심이 강함 Hogisim'i gangham
Highly persistent 粘り強い Nebari dzuyoi Très obstiné Äußerst ausdauernd È molto ostinato Es muy persistente 끈질김 Kkeunjilgim
Impetuous and silly おっちょこちょい Occhokochoi Bête et impulsif Ungestüm und einfältig È irruente e semplice Resulta algo impetuoso y bobo 촐랑대는 성격임 Chollangdaeneun seonggyeok'im
Likes to fight ケンカを するのが 好き Kenka wo suru no ga suki Aime combattre Liebt Kämpfe Adora combattere Le gusta luchar 싸움을 좋아함 Ssaum'eul jo'aham
Likes to relax のんびりするのが 好き Nonbiri suru no ga suki Aime se détendre Mag es, sich zu entspannen Adora rilassarsi Le gusta relajarse 유유자적함을 좋아함 Yuyujajeokham'eul jo'aham
Likes to run 駆けっこが 好き Kakekko ga suki Aime courir Liebt es zu rennen Adora correre Le gusta correr 약간 우쭐쟁이임 Yaggan Ujjuljaeng'iim
Likes to thrash about 暴れることが 好き Abareru koto ga suki Aime se démener Prügelt sich gern Adora dimenarsi Le gusta revolverse 난동부리기를 좋아함 Nandong buligileul jo'aham
Loves to eat 食べるのが 大好き Taberu no ga daisuki Adore manger Liebt es zu essen Adora mangiare Le encanta comer 먹는 것을 제일 좋아함 Meogneun geos'eul je'il jo'aham
Mischievous イタズラが 好き Itazura ga suki Coquin Hinterhältig È alquanto vivace Le gusta hacer travesuras 매우 꼼꼼함 Maeu kkomkkomham
Nods off a lot 居眠りが 多い Inemuri ga ooi Dort beaucoup Schläft gern Dorme a lungo Duerme muncho 말뚝잠이 많음 Malttugjam'i man'eum
Often lost in thought 考え事が 多い Kangae goto ga ooi Souvent dans la lune Ist oft in Gedanken Si perde nel suo mondo A menudo está en Babia 걱정거리가 많음 Geogjeong'georiga Man'eum
Proud of its power 力が 自慢 Chikara ga jiman Est fier de sa puissance Stolz auf seine Stärke La forza è il suo vanto Está orgulloso de su fuerza 힘자랑이 특기임 Himjalang'i teug'giim
Quick tempered 血の気が 多い Chinoke ga ooi S'emporte facilement Impulsiv È facilmente irritabile Tiene mal genio 혈기가 왕성함 Hyeolgiga wangseongham
Quick to flee 逃げるのが はやい Nigeru no ga hayai Fuit rapidement Flüchtet schnell Sa fuggire velocemente Huye rápido 도망에는 선수임 Domang'eneun seonsu'im
Scatters things often ものを よく 散らかす Mono wo yokuchira kasu Éparpille des choses Macht oft Unordnung Lascia cose in giro Suele desordenar cosas 물건을 잘 어지름 Mulgeon'eul jal eojireum
Somewhat of a clown すこし お調子者 Sukoshi occhōshimono Aime faire le pitre Ein bisschen albern. È una specie di buffone Es un poco payaso 약간 우쭐쟁이임 Yag'gan u'jjuljaeng'iim
Somewhat stubborn ちょっぴり 強情 Choppiri gōjō Assez entêté Dickköpfig È un po' testardo Es un poco cabezota 조금 고집통이임 Jogeum gojibtong'iim
Somewhat vain ちょっぴり みえっぱり Choppiri mieppari Un peu vaniteux Etwas eitel È abbastanza superficiale Es algo orgulloso 조금 겉치레를 좋아함 Jogeum geotchirereul jo'aham
Strong willed 気が 強い Ki ga tsuyoi Très volontaire Besitzt einen starken Willen Sa il fatto suo Se distingue por ser muy voluntarioso 기가 센 성격임 Giga sen seong'gyeog'im
Strongly defiant 負けん気が 強い Makenki ga tsuyoi Esprit rebelle Sehr aufsässig È molto insolente Es muy insolente 오기가 센 성격임 Ogiga sen seong'gyeog'im
Sturdy body 体が 丈夫 Karada ga jōbu Corps robuste Hat einen robusten Körper Ha un corpo robusto Se caracteriza por su cuerpo resistente 몸이 튼튼함 Mom'i teunteunham
Takes plenty of siestas 昼寝を よくする Hirune wo yoku suru S'assoupit souvent Nickt oft ein Si addormenta spesso A menudo se duerme 낮잠을 잘 잠 Naj'jam'eul jal jam
Thoroughly cunning 抜け目が ない Nukeme ga nai Très astucieux Äußerst gerissen È estremamente sagace Es muy astuto 빈틈이 없음 Binteum'i eobs'eum
Very finicky とても きちょうめん Totemo kichōmen Très particulier Sehr pedantisch È molto esigente Es muy melindroso 매우 꼼꼼함 Maeu kkomkkomham



Pokémon individuality
LevelStatsFriendshipGenderAbility (Hidden Ability) • NatureCharacteristic
Effort valuesIndividual valuesGo PowerEffort level
ConditionPerformanceAffectionMemory


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