Talk:Kiawe's Turtonator: Difference between revisions
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(→SM011?: Sorry. I moved the edits down to a new section on the talk page.) |
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We know that Turtonator appeared in [[SM011]], but did it do anything major in the episode? If so, we should add it to the page. [[User:Logo7|Logo7]] ([[User talk:Logo7|talk]]) 20:25, 15 April 2017 (UTC) | We know that Turtonator appeared in [[SM011]], but did it do anything major in the episode? If so, we should add it to the page. [[User:Logo7|Logo7]] ([[User talk:Logo7|talk]]) 20:25, 15 April 2017 (UTC) | ||
We also know that Turtonator appeared in [[SM017]], but did it do anything major there either? [[User:Logo7|Logo7]] ([[User talk:Logo7|talk]]) 04:00, 1 May 2017 (UTC) |
Revision as of 04:00, 1 May 2017
Unknown Fire-type Move
Is it worth mentioning that since Kiawe's Turtonator can use Inferno Overdrive, it means that it currently knows a Fire-type move? --PKMNAdventurer (talk) 16:46, 3 December 2016 (UTC)
Well, we now know that Turtonator can use Flamethrower, so there's your Fire-type move. Logo7 (talk) 01:41, 21 January 2017 (UTC)
Shell Trap??
"If something touches the spines on Turtonator's shell, they'll blow up"
-Kiawe
--Benayla (talk) 02:40, 1 January 2017 (UTC)
- Yes, but he didn't specifically say that it was Shell Trap. The way he said it implies that it's a natural reaction.--ForceFire 03:46, 1 January 2017 (UTC)
SM011?
We know that Turtonator appeared in SM011, but did it do anything major in the episode? If so, we should add it to the page. Logo7 (talk) 20:25, 15 April 2017 (UTC)
We also know that Turtonator appeared in SM017, but did it do anything major there either? Logo7 (talk) 04:00, 1 May 2017 (UTC)