Martial Arts Dojo (Unbroken Bonds 179): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
Line 30: Line 30:
[[Category:Illus. by 5ban Graphics]]
[[Category:Illus. by 5ban Graphics]]


[[de:Kampf-Dojo (TCG)]]
[[de:Kampfkunstschule (TCG)]]
[[es:Dojo de Artes Marciales (TCG)]]
[[es:Dojo de Artes Marciales (TCG)]]
[[ja:格闘道場 (カードゲーム)]]
[[ja:格闘道場 (カードゲーム)]]
[[zh:格斗道场(集换式卡片)]]
[[zh:格斗道场(集换式卡片)]]

Revision as of 07:02, 23 April 2019

Trainer Stadium
Martial Arts Dojo
格闘道場 Fighting Dojo
File:FightingDojoDoubleBlaze89.jpg
Illus. 5ban Graphics
English expansion Unbroken Bonds
Rarity Uncommon
English card no. 179/214
Japanese expansion Double Blaze
Japanese Rarity U
Japanese card no. 089/095

Martial Arts Dojo (Japanese: 格闘道場 Fighting Dojo) is a Stadium card. It is part of the Unbroken Bonds expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
display:none;
display:none;
display:none;
display:none;
display:none;
{{{ruletext}}}
VSTAR Power
The attacks of non-Ultra Beast Pokémon that have any basic Fighting Energy attached to them (both yours and your opponent's) do 10 more damage to the opponent's Active Pokémon (before applying Weakness and Resistance). If the attacking player has more Prize cards remaining than their opponent, those attacks do 40 more damage instead.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.


Trivia

Origin

Martial Arts Dojo is based on the Fighting Dojo, a former Pokémon Gym in Kanto.


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.