Ho-Oh (Pokémon)/Generation VII learnset: Difference between revisions

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m (→‎By [[TM]]: replaced: TM/HMTM)
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{{learnlist/levelf/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/levelf/7|Ho-Oh|Fire|Flying|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]====
{{learnlist/tmh/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/tmh/7|Ho-Oh|Fire|Flying|2}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|—|—|20}}

Revision as of 06:18, 16 February 2020

← Ho-Oh Ho-Oh

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Whirlwind Normal Status 0000 —% 20
011 Weather Ball Normal Special 05050 100100% 10
099 Gust Flying Special 04040 100100% 35
1515 Brave Bird Flying Physical 120120 100100% 15
2323 Extrasensory Psychic Special 08080 100100% 20
2929 Sunny Day Fire Status 0000 —% 5
3737 Fire Blast Fire Special 110110 08585% 5
4343 Sacred Fire Fire Physical 100100 09595% 5
5050 Punishment Dark Physical 0000 100100% 5
5757 Ancient Power Rock Special 06060 100100% 5
6565 Safeguard Normal Status 0000 —% 25
7171 Recover Normal Status 0000 —% 10
7979 Future Sight Psychic Special 120120 100100% 10
8585 Natural Gift Normal Physical 0000 100100% 15
9393 Calm Mind Psychic Status 0000 —% 20
9999 Sky Attack Flying Physical 140140 09090% 5
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM05Bag TM Normal VI Sprite.png TM05 Roar Normal Status 0000 —}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM19Bag TM Flying VI Sprite.png TM19 Roost Flying Status 0000 —}}—% 10
TM20Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
TM38Bag TM Fire VI Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
TM40Bag TM Flying VI Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM43Bag TM Fire VI Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM49Bag TM Normal VI Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM50Bag TM Fire VI Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
TM51Bag TM Steel VI Sprite.png TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58Bag TM Flying VI Sprite.png TM58 Sky Drop Flying Physical 06060 100}}100% 10
TM61Bag TM Fire VI Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM76Bag TM Flying VI Sprite.png TM76 Fly Flying Physical 09090 095}}95% 15
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Ho-Oh in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ho-Oh in that game.
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Giga Drain Grass Special 75 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Laser Focus Normal Status —% 30
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Ho-Oh can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Ho-Oh cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Special moves

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Ultra Space Wilds (Cliff World)US Burn Up Fire Special 130 100% 5
  • A superscript level indicates that Ho-Oh can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Legendary Pokémon Celebration Ho-OhM Burn Up Fire Special 130 100% 5
  • A superscript level indicates that Ho-Oh can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Ho-Oh
  • Italic indicates a move that gets STAB only when used by an Evolution of Ho-Oh
  • Click on the generation numbers at the top to see moves from other generations