Acid rain: Difference between revisions

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(The article contradicts itself as to whether a DP host can trigger the glitch by using Pursuit)
(Some of the information is wrong, some of it is incomplete. Tagging for cleanup for now, hopefully someone can properly research this and fill it all in.)
 
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'''Acid rain''' is a glitch in {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}} that results in the simultaneous occurrence of multiple types of [[weather]] at once, thus damaging all Pokémon on the field. Even though it was discovered before the English release of Platinum, it is present in all versions of the mentioned games.
'''Acid rain''' is a glitch in {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}} that results in the simultaneous occurrence of multiple types of [[weather]] at once, thus damaging all Pokémon on the field. Even though it was discovered before the English release of Platinum, it is present in all versions of the mentioned games.



Latest revision as of 11:00, 28 November 2022

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Acid rain is a glitch in Pokémon Platinum, HeartGold and SoulSilver that results in the simultaneous occurrence of multiple types of weather at once, thus damaging all Pokémon on the field. Even though it was discovered before the English release of Platinum, it is present in all versions of the mentioned games.

Cause

BoEANSprite.png This glitch is in need of research.
Reason: This section contradicts itself. Will the glitch still occur if Diamond/Pearl is the host and that player uses Pursuit, in a link battle with Platinum/HeartGold/SoulSilver?
You can discuss this on the talk page.

If any weather effect (including Trick Room, Gravity, and Uproar, but excluding rain) is in effect, and a player of Platinum, HeartGold, or SoulSilver uses Pursuit on a Pokémon that is switching out on that turn and causes it to faint, this glitch will activate. Upon sending out the next Pokémon, the weather will have changed, and all four types of weather will be occurring at once until the end of the battle.

This will occur if the user of Pursuit is the host, even if the host game is Pokémon Diamond and Pearl.

Effects

If Trick Room, Gravity, or Uproar is in effect when the glitch is activated, they will activate the glitch, along with any other effects with priority below it. The priority is:

  1. Trick Room
  2. Gravity
  3. Uproar
  4. Fog (hurts after animation)
  5. Hail (hurts after animation)
  6. Sunshine (hurts after animation)
  7. Sandstorm (hurts after animation)
  8. Rain (hurts after animation; glitch cannot be activated using this weather)

Other moves with multiple-turn effects, such as Mud Sport, Water Sport, Tailwind, and Perish Song, will not be affected and work normally.

Even if the Pokémon is normally immune to a type of weather due to its type (Ice-type Pokémon with hail, and Rock-, Ground-, and Steel-type Pokémon with a sandstorm), they will accumulate damage four times each turn, with this message:

The foe's <Pokémon> is hurt
by its <Ability>!

However, if the Pokémon is immune to both Hail and Sandstorm, like Swinub, or if its Ability is Magic Guard, that Pokémon will be immune to all the damaging effects of this glitch.

Conversely, a Pokémon with an Ability that heals it in certain types of weather, such as Ice Body or Rain Dish, will not take damage, but instead be healed four times every turn until they are fully healed, and then, the weather will hurt it. Dry Skin, which heals in some weather and hurts in other weather, will work as it normally does, healing with one condition and hurting with the other.

Thunder and Blizzard will ignore accuracy and evasion checks, due to simultaneous rain and hail. SolarBeam will require no charging due to the sun, but its damage will also become decreased by 50% due to the other three types of weather.

If a Castform is brought into battle, its Ability will cause it to constantly transform, thus locking up the battle until the game is turned off. Castform will only transform between its Sun and Rain forms due to those particular types of weather being the first two to occur (and thus, Castform recognizes these as being the only two types of weather on the field).

Weather Ball's type is the type of the highest priority weather that can change Weather Ball's type. For example, if the glitch was performed using Harsh sunlight, Weather Ball would be Fire type. If it was performed using Gravity, it would be Ice type because hail has the highest priority of the four present weather conditions.


By Planet Poké



Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitchesOverworld glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprite
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


Project GlitchDex logo.png This article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.