From Bulbapedia, the community-driven Pokémon encyclopedia.
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| ===Generation VI=== | | ===Generation VI=== |
| In [[Generation VI]], TMs can be used any number of times. | | In [[Generation VI]], TMs can be used any number of times. |
| {{TMtable/header|Hone Claws|Dark}} | | {{TMtable/header|Hail|Ice}} |
| {{TMtable/row|{{gameabbrev6|XY}}|[[Shalour City]] Poké Mart|{{pdollar}}50,000|N/A|roundytl}} | | {{TMtable/row|{{gameabbrev6|XY}}|[[Shalour City]] Poké Mart|{{pdollar}}50,000|N/A|roundytl}} |
| {{TMtable/row|{{gameabbrev6|ORAS}}|[[Shoal Cave]]|N/A|N/A|roundybl|roundybr}} | | {{TMtable/row|{{gameabbrev6|ORAS}}|[[Shoal Cave]]|N/A|N/A|roundybl|roundybr}} |
Revision as of 03:01, 21 November 2022
- If you were looking for the glitch move, see TM07 (move).
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TM07 わざマシン07 Move Machine 07
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Pokémon Global Link artwork
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Introduced in Generation I
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Pocket
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Generation I
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Items
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Generation II
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TMs and HMs
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Generation III
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TMs and HMs (RSE)
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Generation III
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TM Case (FRLG)
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Generation IV
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TMs and HMs
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Generation V
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TMs and HMs
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Generation VI
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TMs and HMs
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Generation VII
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TMs (SMUSUM)
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Generation VII
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TM Case (PE)
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Generation VIII
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TMs
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Generation IX
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TMs
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TM07 (Japanese: わざマシン07 Move Machine 07) is a TM introduced in Generation I. It teaches a compatible Pokémon a move. The move it teaches depends on the game. For compatibility, refer to the move's page.
In the core games
Generation I
In Generation I, TMs can only be used once.
Generation II
In Generation II, TMs can only be used once.
Generation III
In Generation III, TMs can only be used once.
Generation IV
In Generation IV, TMs can only be used once.
Generation V
In Generation V, TMs can be used any number of times.
Generation VI
In Generation VI, TMs can be used any number of times.
Generation VII
In Generation VII, TMs can be used any number of times.
Generation VIII
In Pokémon Sword and Shield, TMs can be used any number of times.
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Location
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Purchase price
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Sell price
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SwSh
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Route 4
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N/A
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N/A
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In Pokémon Brilliant Diamond and Shining Pearl, TMs can only be used once.
Generation IX
In Generation IX, TMs can only be used once.
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Location
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Purchase price
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Sell price
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SV
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In spin-off games
Pokémon Mystery Dungeon series
TMs in the Mystery Dungeon series are named only by the move they teach. For example, Attract is the item that teaches the move Attract. Most TMs, however, correspond to a TM in the core series' contemporaneous games.
In Red Rescue Team and Blue Rescue Team, Hail is replaced with a Wonder Orb.
TMs in Red Rescue Team and Blue Rescue Team and in Explorers of Time, Darkness, and Sky, TMs can only be used once before becoming Used TMs. In Gates to Infinity, TMs can be used any number of times. In Pokémon Super Mystery Dungeon, some TMs can only be used once while rainbow-colored TMs can be used any number of times.