From Bulbapedia, the community-driven Pokémon encyclopedia.
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| ==Trivia== | | ==Trivia== |
| *[[File:YGlitchNameBF.png|link=]]'s moveset is very similar to [[Z ゥ]]'s. | | *[[File:YGlitchNameBF.png|link=]]'s moveset is very similar to [[Z ゥ]]'s. |
| | *According to TheZZAZZGlitch, when the game attempts to decompress [[File:YGlitchNameBF.png|link=]]'s sprite, it goes so wrong that it tries to read its sprite data from VRAM. VRAM is only accessible for a short time every frame, so the sprite data is filled with random 0xFF bytes. This makes the sprite's appearance essentially random. |
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| ==External links== | | ==External links== |
Revision as of 23:24, 22 December 2022
- This glitch Pokémon is not titled 4' 4 because its name changes to 4A 4 in a player's party.
4 4 ジ Ji
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's sprite
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Equivalent in Red and Blue
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▶ A
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EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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Encountering
in battle.
is a dual-type 999/Normal Glitch Pokémon that is found in Pokémon Yellow. It can only be obtained via the Time Capsule exploit with Chikorita or by trading a ▶_A from Red and Blue. It occupies hexadecimal slot BF.
If encountered with the Mew glitch, with a stat of 191, the game will freeze and no action can be taken, which then leads to a crash.
The reason the game may crash is because 4 4's front sprite is an unusually large 256x256 pixels, which causes it to overflow from RAM to SRAM and corrupt the current sound bank identifier address to invalid sound banks, and invalid sound banks usually crash. Even if the game doesn't crash, 4 4's front sprite will overwrite enough RAM to otherwise prevent play.
's cry in battle is part of the sound of the move Surf and variations of Pikachu's crys; however in its summary it has the cry of a Rhydon, and when withdrawn or deposited at a PC its cry is a slowed-down version of the melody of Cinnabar Island. 's solid glitch screen makes using it in battle difficult, as the player won't be able to see the battle menu.
Game data
Pokédex entry
Game locations
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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14
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74 - 120
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138 - 231
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116
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121 - 167
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237 - 330
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108
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113 - 159
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221 - 314
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0
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5 - 51
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5 - 98
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18
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23 - 69
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41 - 134
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Total: 256
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(274 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63001 EVs and IVs of 15.
- Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.
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Type effectiveness
Under normal battle conditions in Generation I, this Pokémon is:
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Notes:
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- As its primary type is one of the glitch types, which do not have any weaknesses or resistances, this glitch Pokémon has the same weaknesses and resistances as a pure Normal-type Pokémon.
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Learnset
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- Bold indicates a move that gets STAB when used by
- Italic indicates a move that gets STAB only when used by an Evolution of
- Click on the generation numbers at the top to see level-up moves from other generations
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Evolution
Sprites
Front sprite
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Front sprite 2
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Front sprite 3
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Back sprite
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Menu sprite
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Note: 's backsprite is covered by a solid black glitch screen, it cannot be seen.
s
Trivia
- 's moveset is very similar to Z ゥ's.
- According to TheZZAZZGlitch, when the game attempts to decompress 's sprite, it goes so wrong that it tries to read its sprite data from VRAM. VRAM is only accessible for a short time every frame, so the sprite data is filled with random 0xFF bytes. This makes the sprite's appearance essentially random.
External links