Template:RumbleRushPhysicalAttack: Difference between revisions
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! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Range type | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Range type | ||
| style="background: #FFF" | {{{range|?}}} | | style="background: #FFF" | {{{range|?}}} <!-- Ranges include: Melee (straight), Melee (arc), Projectile (normal), Projectile (explosive), Projectile (homing), Projectile (boomerang), Rectangular (wide), Rectangular (line) [aka Beam], Arc (narrow) [aka Cone], Arc (wide) [aka Semicircle], Circular (self), Circular (ranged) --> | ||
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! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Number of hits | ! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Number of hits |