Template:RumbleRushPhysicalAttack: Difference between revisions

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! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Range type
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Range type
| style="background: #FFF" | {{{range|?}}}
| style="background: #FFF" | {{{range|?}}} <!-- Ranges include: Melee (straight), Melee (arc), Projectile (normal), Projectile (explosive), Projectile (homing), Projectile (boomerang), Rectangular (wide), Rectangular (line) [aka Beam], Arc (narrow) [aka Cone], Arc (wide) [aka Semicircle], Circular (self), Circular (ranged) -->
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! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Number of hits
! style="text-align: right; background: #{{{{{type|Unknown}}} color light}}" | Number of hits

Revision as of 15:41, 27 June 2024

NormalIC RR.png Move
Attack power ?
Charge time ? seconds
Range type ?
Number of hits ?
Number of projectiles ?
Critical hit rate ?%
Additional effect None
Tackle Rumble Rush.png